Player Matchup

Izanami
Izanami
GOLDENxNINJA13
Izanami
Level 28
God Stats
30W - 23L
1,598 SR
Queue Stats
99W - 98L
1,511 Elo+
Solo
Bakasura
Bakasura
Handswet
Bakasura
Level 27
God Stats
20W - 17L
1,502 SR
Queue Stats
103W - 107L
1,474 Elo+
Solo
Pele
Pele
Mochi No Mi
Pele
Level 27
God Stats
3W - 1L
1,690 SR
Queue Stats
46W - 24L
1,745 Elo+
Solo
Erlang Shen
Erlang Shen
UnspheredFlyer4
Erlang Shen
Level 28
God Stats
4W - 4L
1,514 SR
Queue Stats
131W - 132L
1,456 Elo+
Solo
Janus
Janus
oTitanic
Janus
Level 25
God Stats
18W - 5L
1,782 SR
Queue Stats
108W - 91L
1,605 Elo+
Solo
Team Averages
Level 27
1,617 SR
1,558 Elo+

VS

Team Averages
Level 19
1,420 SR
1,489 Elo+
Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigBurgerCuz
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HBKmullins
Morgan Le Fay
Level 24
God Stats
8W - 10L
1,540 SR
Queue Stats
109W - 144L
1,662 Elo+
Solo
Ravana
Ravana
Mr Bedlem
Ravana
Level 29
God Stats
0W - 4L
1,278 SR
Queue Stats
187W - 192L
1,478 Elo+
Solo
Fenrir
Fenrir
Sebijuar10
Fenrir
Level 5
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,156
816
6,580
5,864
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Handswet
Bakasura
12
5 / 1 / 4
7,120
712
4,621
7,721
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
6 / 0 / 8
6,145
615
5,544
6,257
2,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
UnspheredFlyer4
Erlang Shen
10
4 / 1 / 5
5,770
577
5,431
8,264
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
oTitanic
Janus
11
5 / 2 / 7
6,751
675
6,114
2,991
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 7 / 0
5,130
513
1,635
10,524
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
BigBurgerCuz
Jing Wei
9
1 / 4 / 1
5,372
537
3,344
6,327
1,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
HBKmullins
Morgan Le Fay
8
1 / 3 / 2
5,219
522
3,632
5,683
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Mr Bedlem
Ravana
7
2 / 5 / 1
5,043
504
4,350
6,435
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Sebijuar10
Fenrir
4
0 / 10 / 0
3,833
383
2,866
7,801
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
29
Kills
4
4
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
0
0
L
Jing Wei
BigBurgerCuz
Jing Wei
1
4
1
0.38
W
9
0
5
11.5
L
Morgan Le Fay
HBKmullins
Morgan Le Fay
1
3
2
0.67
W
Bakasura
Handswet
Bakasura
5
1
4
7
W
6
0
8
10
L
Ravana
Mr Bedlem
Ravana
2
5
1
0.5
L
Fenrir
Sebijuar10
Fenrir
0
10
0
0
W
Erlang Shen
UnspheredFlyer4
Erlang Shen
4
1
5
6.5
W
Janus
oTitanic
Janus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
15,827
31,097
Taken
36,770
12,537
Mitigated
13,046
11,907
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,635
772
0
580
10,524
3,931
0
775
9,710
16,060
0
L
Jing Wei
BigBurgerCuz
Jing Wei
3,344
1,787
0
898
6,327
1,558
0
0
6,200
0
21,501
W
6,580
5,193
0
2,077
5,864
2,016
1,099
1,849
4,015
0
46,275
L
Morgan Le Fay
HBKmullins
Morgan Le Fay
3,632
192
0
1,154
5,683
1,454
0
2,710
2,715
21,639
0
W
Bakasura
Handswet
Bakasura
4,621
3,351
0
4,500
7,721
3,816
130
384
7,337
0
39,164
W
5,544
1,624
135
2,003
6,257
2,424
144
1,481
4,776
0
15,786
L
Ravana
Mr Bedlem
Ravana
4,350
1,548
0
1,436
6,435
2,422
0
1,272
4,973
0
20,715
L
Fenrir
Sebijuar10
Fenrir
2,866
1,442
0
407
7,801
3,681
0
902
6,321
0
5,292
W
Erlang Shen
UnspheredFlyer4
Erlang Shen
5,431
3,262
0
2,812
8,264
3,510
450
357
7,907
0
22,626
W
Janus
oTitanic
Janus
6,114
793
0
380
2,991
771
1,136
1,196
1,795
28,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
24,597
311
Minions Killed
154
0
Camps Cleared
0
1,047,652
Distance Traveled
939,219
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,130
513
31
3
0
170,675
0
L
Jing Wei
5,372
537
48
5
0
176,919
0
W
Izanami
8,156
816
94
9
0
186,103
1
L
Morgan Le Fay
5,219
522
30
3
0
182,357
0
W
Bakasura
7,120
712
98
10
0
193,186
1
W
Pele
6,145
615
16
2
0
224,197
0
L
Ravana
5,043
504
37
4
0
201,940
2
L
Fenrir
3,833
383
8
1
0
207,328
3
W
Erlang Shen
5,770
577
39
4
0
230,061
0
W
Janus
6,751
675
64
6
0
214,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role