Player Matchup

Pele
Pele
KingShiva1985
Pele
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Artemis
Artemis
PrawdziwyAdi123
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,207 Elo+
Party 1
Odin
Odin
Ragafaya
Odin
Level 24
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 12L
1,253 Elo+
Party 1
Bacchus
Bacchus
dendenboii
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Merlin
Merlin
nenemo1
Merlin
Level 5
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,392 Elo+

VS

Team Averages
Level 25
1,532 SR
1,351 Elo+
Geb
Geb
NameZiS70
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PonyBeGooD
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,404 Elo+
Party 2
Loki
Loki
Ralolo
Loki
Level 24
God Stats
13W - 10L
1,579 SR
Queue Stats
36W - 34L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Sergeant_Pugsley
Danzaburou
Level 29
God Stats
1W - 2L
1,522 SR
Queue Stats
2W - 2L
1,115 Elo+
Party 2
Kukulkan
Kukulkan
jemmaZA
Kukulkan
Level 29
God Stats
28W - 20L
1,557 SR
Queue Stats
62W - 57L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,049
506
2,349
4,088
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
4,821
603
2,871
3,427
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
6
0 / 3 / 0
3,864
483
1,248
3,953
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
dendenboii
Bacchus
3
0 / 3 / 0
3,461
433
334
3,534
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
nenemo1
Merlin
5
0 / 4 / 0
3,684
461
1,359
3,211
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,406
551
342
3,355
1,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
PonyBeGooD
Morgan Le Fay
9
4 / 1 / 1
5,337
667
3,561
4,479
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Ralolo
Loki
9
6 / 0 / 2
5,875
734
2,783
4,421
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sergeant_Pugsley
Danzaburou
7
1 / 1 / 0
4,470
559
799
2,566
1,479
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
jemmaZA
Kukulkan
9
3 / 0 / 3
5,505
688
3,493
2,102
852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
14
14
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
1
0.5
W
Morgan Le Fay
PonyBeGooD
Morgan Le Fay
4
1
1
4.5
L
1
2
0
0.5
L
Odin
0
3
0
0
W
Loki
Ralolo
Loki
6
0
2
7
W
Danzaburou
Sergeant_Pugsley
Danzaburou
1
1
0
1
L
Bacchus
dendenboii
Bacchus
0
3
0
0
W
Kukulkan
jemmaZA
Kukulkan
3
0
3
4.5
L
Merlin
nenemo1
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,161
Damage
10,978
18,213
Taken
16,923
6,429
Mitigated
6,127
2,272
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,349
796
0
1,158
4,088
1,105
0
1,463
2,625
0
11,701
W
342
0
0
750
3,355
1,417
0
0
3,355
9,549
0
W
Morgan Le Fay
PonyBeGooD
Morgan Le Fay
3,561
620
0
2,253
4,479
1,213
220
0
4,479
20,137
0
L
2,871
1,310
0
626
3,427
935
132
342
3,085
0
16,700
L
Odin
1,248
339
0
334
3,953
1,640
0
2,158
1,795
0
10,633
W
Loki
Ralolo
Loki
2,783
1,591
0
638
4,421
1,166
0
713
3,708
0
27,113
W
Danzaburou
Sergeant_Pugsley
Danzaburou
799
101
0
223
2,566
1,479
562
0
2,566
0
11,220
L
Bacchus
dendenboii
Bacchus
334
194
0
154
3,534
1,839
0
1,837
1,697
3,561
0
W
Kukulkan
jemmaZA
Kukulkan
3,493
567
0
258
2,102
852
124
980
1,122
19,964
0
L
Merlin
nenemo1
Merlin
1,359
195
0
0
3,211
910
0
1,596
1,615
9,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,879
Gold Earned
25,593
133
Minions Killed
182
0
Camps Cleared
0
605,120
Distance Traveled
739,205
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,049
506
30
4
0
97,802
3
W
Geb
4,406
551
21
3
0
102,652
1
W
Morgan Le Fay
5,337
667
42
5
0
144,664
0
L
Artemis
4,821
603
44
6
0
124,904
0
L
Odin
3,864
483
25
3
0
148,605
1
W
Loki
5,875
734
56
7
0
176,923
0
W
Danzaburou
4,470
559
18
2
0
156,012
0
L
Bacchus
3,461
433
7
1
0
88,495
1
W
Kukulkan
5,505
688
45
6
0
158,954
0
L
Merlin
3,684
461
27
3
0
145,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role