Player Matchup

Amaterasu
Amaterasu
Carlobob4474
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 1
Arachne
Arachne
Daffiii
Arachne
Level 24
God Stats
15W - 9L
1,201 SR
Queue Stats
159W - 126L
1,571 Elo+
Solo
Fenrir
Fenrir
Its fr3do
Fenrir
Level 21
God Stats
12W - 10L
1,296 SR
Queue Stats
23W - 24L
1,382 Elo+
Party 1
Hades
Hades
Timobob2146
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrcJoss
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,695 Elo+
Solo
Team Averages
Level 15
1,399 SR
1,457 Elo+

VS

Team Averages
Level 14
1,543 SR
1,477 Elo+
Sylvanus
Sylvanus
Mendez7174
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,716 Elo+
Solo
Jing Wei
Jing Wei
TemliR
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2
Yemoja
Yemoja
magufumadinho
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,128 Elo+
Solo
Kukulkan
Kukulkan
puma111000
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2
Bakasura
Bakasura
realnikka_nocap
Bakasura
Level 22
God Stats
4W - 4L
1,715 SR
Queue Stats
45W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Carlobob4474
Amaterasu
13
0 / 14 / 4
9,374
375
2,834
19,572
6,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Daffiii
Arachne
20
27 / 3 / 7
17,039
682
38,408
28,694
16,400
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Its fr3do
Fenrir
17
7 / 12 / 11
12,856
514
12,323
22,343
7,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 8 / 12
11,499
460
13,515
21,721
17,799
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TrcJoss
Tsukuyomi
20
10 / 2 / 9
14,850
594
24,238
23,241
22,018
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mendez7174
Sylvanus
18
9 / 10 / 8
11,802
472
22,230
28,018
13,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
TemliR
Jing Wei
16
2 / 5 / 7
10,565
423
6,360
16,812
6,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 14 / 10
11,795
472
11,604
28,573
31,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
puma111000
Kukulkan
14
3 / 11 / 2
9,031
361
3,188
14,761
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
20
15 / 10 / 1
14,435
577
26,347
23,531
15,352
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
49
Kills
35
39
Deaths
50
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Carlobob4474
Amaterasu
0
14
4
0.14
W
Arachne
Daffiii
Arachne
27
3
7
10.17
W
Fenrir
Its fr3do
Fenrir
7
12
11
1.04
L
Sylvanus
Mendez7174
Sylvanus
9
10
8
1.3
L
Jing Wei
TemliR
Jing Wei
2
5
7
1.1
W
5
8
12
1.38
W
Tsukuyomi
TrcJoss
Tsukuyomi
10
2
9
7.25
L
6
14
10
0.79
L
Kukulkan
puma111000
Kukulkan
3
11
2
0.36
L
Bakasura
15
10
1
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,318
Damage
69,729
115,571
Taken
111,695
70,422
Mitigated
72,915
38,530
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Carlobob4474
Amaterasu
2,834
1,921
0
1,610
19,572
6,611
67
3,979
15,361
0
32,014
W
Arachne
Daffiii
Arachne
38,408
24,402
0
15,798
28,694
16,400
1,015
9,054
18,262
0
169,865
W
Fenrir
Its fr3do
Fenrir
12,323
5,955
853
4,658
22,343
7,594
881
7,013
14,813
0
43,467
L
Sylvanus
Mendez7174
Sylvanus
22,230
5,040
4,121
9,354
28,018
13,618
39
5,458
22,560
65,661
0
L
Jing Wei
TemliR
Jing Wei
6,360
5,620
0
4,011
16,812
6,593
1,414
199
16,613
0
65,005
W
13,515
4,157
846
2,287
21,721
17,799
1,003
10,784
10,284
44,688
0
W
Tsukuyomi
TrcJoss
Tsukuyomi
24,238
5,823
0
12,478
23,241
22,018
1,148
6,192
15,871
240
119,347
L
11,604
3,756
535
284
28,573
31,890
457
6,406
22,167
31,877
0
L
Kukulkan
puma111000
Kukulkan
3,188
542
0
71
14,761
5,462
380
0
14,761
30,221
0
L
Bakasura
26,347
16,078
0
6,501
23,531
15,352
0
1,692
21,839
0
100,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,618
Gold Earned
57,628
551
Minions Killed
457
0
Camps Cleared
0
2,213,408
Distance Traveled
1,882,249
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,374
375
42
2
0
407,357
0
W
Arachne
17,039
682
216
9
0
495,496
1
W
Fenrir
12,856
514
55
2
0
423,538
0
L
Sylvanus
11,802
472
81
3
0
333,284
2
L
Jing Wei
10,565
423
102
4
0
418,468
0
W
Hades
11,499
460
53
2
0
394,726
1
W
Tsukuyomi
14,850
594
185
7
0
492,291
1
L
Yemoja
11,795
472
36
1
0
325,224
0
L
Kukulkan
9,031
361
62
2
0
343,561
0
L
Bakasura
14,435
577
176
7
0
461,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role