Player Matchup

Cthulhu
Cthulhu
Benidactyl
Cthulhu
Level 27
God Stats
5W - 2L
1,650 SR
Queue Stats
35W - 32L
1,624 Elo+
Solo
Skadi
Skadi
ScrubGodDraines
Skadi
Level 29
God Stats
28W - 15L
1,797 SR
Queue Stats
140W - 123L
1,625 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V1SharpShooter
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,412 SR
Queue Stats
62W - 43L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
felloyy
Zhong Kui
Level 28
God Stats
10W - 3L
1,671 SR
Queue Stats
127W - 121L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
vanawesome
Erlang Shen
Level 15
God Stats
1W - 0L
1,559 SR
Queue Stats
5W - 5L
1,509 Elo+
Solo
Team Averages
Level 26
1,618 SR
1,572 Elo+

VS

Team Averages
Level 14
1,539 SR
1,628 Elo+
Khepri
Khepri
Awiker
Khepri
Level 29
God Stats
3W - 4L
1,418 SR
Queue Stats
53W - 46L
1,517 Elo+
Solo
Da Ji
Da Ji
DuttyLP
Da Ji
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
131W - 121L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kahyone
Morgan Le Fay
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,730 Elo+
Solo
Izanami
Izanami
KhaPlayz
Izanami
Level 13
God Stats
4W - 6L
1,848 SR
Queue Stats
48W - 49L
1,558 Elo+
Solo
Vamana
Vamana
Warsgods01
Vamana
Level 3
God Stats
2W - 2L
1,660 SR
Queue Stats
6W - 8L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benidactyl
Cthulhu
6
1 / 0 / 1
4,542
649
879
3,411
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 2
4,450
636
2,804
3,954
836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
V1SharpShooter
Morgan Le Fay
8
3 / 1 / 1
4,887
698
1,732
3,511
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
felloyy
Zhong Kui
9
2 / 1 / 3
4,917
702
4,206
3,953
2,277
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
vanawesome
Erlang Shen
8
2 / 1 / 3
4,767
681
2,027
3,824
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Awiker
Khepri
6
0 / 1 / 1
4,093
585
1,338
2,692
963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
DuttyLP
Da Ji
8
3 / 3 / 0
4,703
672
2,765
5,577
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Kahyone
Morgan Le Fay
1
0 / 0 / 0
2,874
411
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Izanami
KhaPlayz
Izanami
4
0 / 3 / 0
3,488
498
1,544
3,971
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Warsgods01
Vamana
9
1 / 2 / 1
4,521
646
1,772
5,218
1,878
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Awiker
Khepri
0
1
1
0.5
W
Cthulhu
Benidactyl
Cthulhu
1
0
1
1.5
L
Da Ji
DuttyLP
Da Ji
3
3
0
1
L
Morgan Le Fay
Kahyone
Morgan Le Fay
0
0
0
0
L
Izanami
KhaPlayz
Izanami
0
3
0
0
W
1
1
2
2
W
Morgan Le Fay
V1SharpShooter
Morgan Le Fay
3
1
1
3.5
L
Vamana
Warsgods01
Vamana
1
2
1
0.75
W
Zhong Kui
felloyy
Zhong Kui
2
1
3
3.5
W
Erlang Shen
vanawesome
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,648
Damage
7,419
18,653
Taken
17,458
7,524
Mitigated
5,113
5,697
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Awiker
Khepri
1,338
136
0
0
2,692
963
0
758
1,891
8,099
0
W
Cthulhu
Benidactyl
Cthulhu
879
167
0
1,163
3,411
1,585
225
280
3,131
11,911
0
L
Da Ji
DuttyLP
Da Ji
2,765
385
0
480
5,577
1,525
0
1,819
3,715
0
20,377
L
Morgan Le Fay
Kahyone
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
KhaPlayz
Izanami
1,544
1,103
0
0
3,971
747
0
892
3,079
0
10,569
W
2,804
1,328
6
824
3,954
836
534
100
3,854
0
18,869
W
Morgan Le Fay
V1SharpShooter
Morgan Le Fay
1,732
104
0
566
3,511
1,075
0
739
2,772
15,351
0
L
Vamana
Warsgods01
Vamana
1,772
523
0
2,049
5,218
1,878
39
3,262
1,956
0
18,068
W
Zhong Kui
felloyy
Zhong Kui
4,206
911
0
2,236
3,953
2,277
546
0
3,953
21,988
0
W
Erlang Shen
vanawesome
Erlang Shen
2,027
1,178
0
902
3,824
1,751
702
219
3,605
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
19,679
176
Minions Killed
114
0
Camps Cleared
0
662,142
Distance Traveled
530,021
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,093
585
6
1
0
145,609
2
W
Cthulhu
4,542
649
22
3
0
142,829
4
L
Da Ji
4,703
672
44
6
0
144,953
2
L
Morgan Le Fay
2,874
411
0
0
0
0
0
L
Izanami
3,488
498
18
3
0
133,312
0
W
Skadi
4,450
636
36
5
0
133,866
0
W
Morgan Le Fay
4,887
698
40
6
0
127,615
3
L
Vamana
4,521
646
46
7
0
106,147
0
W
Zhong Kui
4,917
702
34
5
0
117,716
2
W
Erlang Shen
4,767
681
44
6
0
140,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role