Player Matchup

Bellona
Bellona
Fabzzzzzzzzz
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FireBowmanpp
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,078 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hrodvit
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,280 SR
Queue Stats
7W - 9L
1,428 Elo+
Solo
Sol
Sol
LintyWings31618
Sol
Level 26
God Stats
3W - 1L
1,163 SR
Queue Stats
26W - 25L
1,434 Elo+
Solo
Hun Batz
Hun Batz
xDarkviper25
Hun Batz
Level 15
God Stats
2W - 0L
1,186 SR
Queue Stats
10W - 16L
1,150 Elo+
Solo
Team Averages
Level 11
1,326 SR
1,318 Elo+

VS

Team Averages
Level 16
1,415 SR
1,275 Elo+
Ra
Ra
Hellboy_1910
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoeyTM72
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 24L
1,171 Elo+
Solo
Fafnir
Fafnir
Leonid-ALS
Fafnir
Level 22
God Stats
3W - 1L
1,705 SR
Queue Stats
55W - 43L
1,474 Elo+
Solo
Neith
Neith
atomic_picker7
Neith
Level 24
God Stats
121W - 148L
1,393 SR
Queue Stats
327W - 425L
1,224 Elo+
Solo
Bellona
Bellona
irrblossToast
Bellona
Level 2
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fabzzzzzzzzz
Bellona
13
2 / 2 / 4
8,735
485
3,384
8,850
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
0 / 2 / 3
7,570
421
1,896
8,164
2,471
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Hrodvit
Morgan Le Fay
19
9 / 0 / 0
11,988
666
17,606
12,379
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 0
9,564
531
10,905
10,795
4,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xDarkviper25
Hun Batz
13
0 / 4 / 0
8,359
464
2,126
8,585
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,538
308
704
5,396
2,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
JoeyTM72
Morgan Le Fay
11
1 / 2 / 3
7,023
390
3,308
8,592
5,062
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
Leonid-ALS
Fafnir
13
2 / 3 / 0
8,464
470
7,088
16,631
16,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 1
7,622
423
6,629
8,993
2,642
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
6
0 / 3 / 1
5,649
314
2,857
5,314
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
16
Kills
6
9
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fabzzzzzzzzz
Bellona
2
2
4
2
W
Bastet
0
2
3
0.75
L
0
3
1
0.17
W
Morgan Le Fay
Hrodvit
Morgan Le Fay
9
0
0
9
L
Morgan Le Fay
JoeyTM72
Morgan Le Fay
1
2
3
1.25
L
Fafnir
Leonid-ALS
Fafnir
2
3
0
0.67
W
5
1
0
5
L
3
5
1
0.7
L
Bellona
0
3
1
0.17
W
Hun Batz
xDarkviper25
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
20,586
48,773
Taken
44,926
20,080
Mitigated
27,973
16,188
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fabzzzzzzzzz
Bellona
3,384
413
0
3,105
8,850
4,708
802
2,389
5,345
0
25,211
W
Bastet
1,896
730
0
1,925
8,164
2,471
322
1,818
6,346
0
14,896
L
704
111
0
392
5,396
2,025
156
5,245
151
9,403
0
W
Morgan Le Fay
Hrodvit
Morgan Le Fay
17,606
2,152
158
3,635
12,379
5,601
5,290
587
11,637
100,503
0
L
Morgan Le Fay
JoeyTM72
Morgan Le Fay
3,308
554
0
22
8,592
5,062
0
2,949
5,643
23,209
0
L
Fafnir
Leonid-ALS
Fafnir
7,088
2,574
428
1,727
16,631
16,351
0
11,034
5,597
23,341
0
W
10,905
1,986
708
5,686
10,795
4,172
5,214
4,253
6,542
50,919
0
L
6,629
2,816
0
547
8,993
2,642
0
5,933
3,060
0
37,845
L
Bellona
2,857
888
0
555
5,314
1,893
0
3,350
1,964
0
8,679
W
Hun Batz
xDarkviper25
Hun Batz
2,126
457
0
971
8,585
3,128
2,427
1,898
6,687
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
34,296
389
Minions Killed
179
0
Camps Cleared
0
1,546,482
Distance Traveled
1,089,289
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,735
485
55
3
0
304,589
1
W
Bastet
7,570
421
23
1
0
292,437
1
L
Ra
5,538
308
9
1
0
119,442
0
W
Morgan Le Fay
11,988
666
171
10
0
316,842
0
L
Morgan Le Fay
7,023
390
39
2
0
244,010
0
L
Fafnir
8,464
470
28
2
0
320,051
1
W
Sol
9,564
531
81
5
0
313,948
2
L
Neith
7,622
423
83
5
0
277,904
0
L
Bellona
5,649
314
20
1
0
127,882
1
W
Hun Batz
8,359
464
59
3
0
318,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role