Player Matchup

Pele
Pele
OpraLB
Pele
Level 29
God Stats
11W - 3L
1,790 SR
Queue Stats
143W - 141L
1,396 Elo+
Party 2
Sylvanus
Sylvanus
Rantarokowi
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Thywab
Danzaburou
Level 16
God Stats
9W - 3L
1,725 SR
Queue Stats
73W - 68L
1,372 Elo+
Party 2
Cupid
Cupid
W1nya3
Cupid
Level 6
God Stats
2W - 4L
1,426 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 3
Zeus
Zeus
хомяк8
Zeus
Level 45
God Stats
3W - 3L
1,452 SR
Queue Stats
114W - 200L
1,338 Elo+
Party 3
Team Averages
Level 20
1,579 SR
1,384 Elo+

VS

Team Averages
Level 14
1,497 SR
1,238 Elo+
Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AmTheTee
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 178L
944 Elo+
Party 1
Olorun
Olorun
Trxdi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 122L
944 Elo+
Party 1
Bakasura
Bakasura
saha888
Bakasura
Level 28
God Stats
6W - 10L
1,485 SR
Queue Stats
52W - 62L
1,305 Elo+
Solo
Vamana
Vamana
txxxc07
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
OpraLB
Pele
16
3 / 0 / 1
9,826
546
8,819
11,096
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Rantarokowi
Sylvanus
15
3 / 4 / 4
9,282
516
6,850
16,049
8,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Thywab
Danzaburou
15
1 / 2 / 3
10,002
556
7,801
5,630
2,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
W1nya3
Cupid
15
4 / 3 / 2
9,525
529
8,638
9,570
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 0
11,547
642
9,253
8,546
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 8 / 1
7,243
402
4,293
9,906
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
13
4 / 4 / 1
8,419
468
9,098
13,541
11,264
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Trxdi
Olorun
9
1 / 4 / 2
6,644
369
4,623
8,046
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
saha888
Bakasura
16
6 / 2 / 1
9,993
555
9,863
14,263
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
txxxc07
Vamana
14
0 / 2 / 4
9,113
506
5,195
15,501
11,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
20
Kills
11
12
Deaths
20
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
8
1
0.06
L
Thor
4
4
1
1.13
W
Pele
OpraLB
Pele
3
0
1
3.5
W
Sylvanus
Rantarokowi
Sylvanus
3
4
4
1.25
W
Danzaburou
Thywab
Danzaburou
1
2
3
1.25
L
Olorun
Trxdi
Olorun
1
4
2
0.5
W
Cupid
W1nya3
Cupid
4
3
2
1.67
L
Bakasura
saha888
Bakasura
6
2
1
3.25
L
Vamana
txxxc07
Vamana
0
2
4
1
W
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
33,072
50,891
Taken
61,257
24,043
Mitigated
34,305
16,772
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,293
710
0
1,357
9,906
3,000
162
7,349
2,235
33,201
0
L
Thor
9,098
1,820
0
140
13,541
11,264
173
3,211
10,217
0
37,732
W
Pele
OpraLB
Pele
8,819
1,705
0
6,461
11,096
6,893
1,125
342
10,209
0
77,716
W
Sylvanus
Rantarokowi
Sylvanus
6,850
1,776
1,412
5,960
16,049
8,279
949
3,744
11,327
30,626
6,389
W
Danzaburou
Thywab
Danzaburou
7,801
2,300
0
1,506
5,630
2,228
765
0
5,160
0
45,702
L
Olorun
Trxdi
Olorun
4,623
2,353
0
3,104
8,046
2,297
576
1,061
6,985
23,153
0
W
Cupid
W1nya3
Cupid
8,638
4,778
0
236
9,570
3,681
2,384
2,043
7,527
0
46,962
L
Bakasura
saha888
Bakasura
9,863
6,398
0
6,254
14,263
6,451
1,338
1,623
12,573
0
55,634
L
Vamana
txxxc07
Vamana
5,195
1,033
0
5,386
15,501
11,293
380
1,986
13,515
0
34,678
W
9,253
1,768
0
1,197
8,546
2,962
2,785
2,355
5,595
72,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,182
Gold Earned
41,412
534
Minions Killed
357
0
Camps Cleared
0
1,626,907
Distance Traveled
1,570,363
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,243
402
50
3
0
295,801
0
L
Thor
8,419
468
75
4
0
315,637
1
W
Pele
9,826
546
137
8
0
358,314
5
W
Sylvanus
9,282
516
69
4
0
322,394
1
W
Danzaburou
10,002
556
94
5
0
317,620
4
L
Olorun
6,644
369
37
2
0
174,524
0
W
Cupid
9,525
529
82
5
0
330,981
1
L
Bakasura
9,993
555
138
8
0
400,706
0
L
Vamana
9,113
506
57
3
0
383,695
2
W
Zeus
11,547
642
152
8
0
297,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role