Player Matchup

Gilgamesh
Gilgamesh
BismarcKzH
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,346 Elo+
Party 1
Artemis
Artemis
Fruttih
Artemis
Level 21
God Stats
2W - 1L
1,308 SR
Queue Stats
156W - 144L
1,552 Elo+
Solo
Chronos
Chronos
Pandahah
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
SverdInTheSten
Kukulkan
Level 19
God Stats
77W - 64L
1,641 SR
Queue Stats
142W - 116L
1,589 Elo+
Solo
Olorun
Olorun
hacusma
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,322 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,427 Elo+

VS

Team Averages
Level 20
1,456 SR
1,538 Elo+
Guan Yu
Guan Yu
Kamzis
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,758 Elo+
Party 2
Bellona
Bellona
Mart1nux
Bellona
Level 7
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 11L
1,758 Elo+
Party 2
Cernunnos
Cernunnos
UncleDog
Cernunnos
Level 42
God Stats
6W - 5L
1,373 SR
Queue Stats
29W - 28L
1,377 Elo+
Party 3
Tiamat
Tiamat
WanderChild
Tiamat
Level 14
God Stats
0W - 3L
1,341 SR
Queue Stats
9W - 7L
1,479 Elo+
Solo
Loki
Loki
lMeriodasl
Loki
Level 7
God Stats
1W - 4L
1,278 SR
Queue Stats
16W - 19L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BismarcKzH
Gilgamesh
20
6 / 7 / 24
13,292
1,022
17,538
24,217
13,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Fruttih
Artemis
20
16 / 6 / 24
16,766
1,290
48,991
21,412
7,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Pandahah
Chronos
20
4 / 9 / 29
13,527
1,041
10,939
18,353
7,126
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
20
16 / 3 / 22
16,794
1,292
33,049
11,859
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
hacusma
Olorun
20
6 / 10 / 28
13,721
1,055
18,188
21,295
8,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kamzis
Guan Yu
20
8 / 9 / 19
14,634
1,126
17,465
32,871
46,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Mart1nux
Bellona
18
0 / 7 / 10
10,748
827
6,995
19,983
14,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
UncleDog
Cernunnos
20
8 / 15 / 14
14,383
1,106
29,054
35,868
16,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
9 / 10 / 12
13,637
1,049
24,265
24,794
17,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 7 / 21
15,310
1,178
15,267
21,580
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
111
48
Kills
35
35
Deaths
48
127
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BismarcKzH
Gilgamesh
6
7
24
2.57
W
Artemis
Fruttih
Artemis
16
6
24
4.67
L
Guan Yu
Kamzis
Guan Yu
8
9
19
1.94
L
Bellona
Mart1nux
Bellona
0
7
10
0.71
W
Chronos
Pandahah
Chronos
4
9
29
2.06
W
Kukulkan
16
3
22
9
L
Cernunnos
UncleDog
Cernunnos
8
15
14
1
L
Tiamat
9
10
12
1.5
W
Olorun
hacusma
Olorun
6
10
28
2
L
10
7
21
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,705
Damage
93,046
97,136
Taken
135,096
41,251
Mitigated
104,002
14,953
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BismarcKzH
Gilgamesh
17,538
6,250
0
116
24,217
13,475
0
7,623
16,594
296
26,902
W
Artemis
Fruttih
Artemis
48,991
39,413
0
7,790
21,412
7,788
0
2,836
18,576
0
78,018
L
Guan Yu
Kamzis
Guan Yu
17,465
2,436
1,302
5,252
32,871
46,531
0
17,489
15,382
0
28,206
L
Bellona
Mart1nux
Bellona
6,995
798
0
68
19,983
14,326
0
8,257
11,726
0
14,816
W
Chronos
Pandahah
Chronos
10,939
5,016
0
687
18,353
7,126
0
4,307
14,046
30,222
0
W
Kukulkan
33,049
4,393
0
147
11,859
4,775
0
1,799
10,060
64,595
0
L
Cernunnos
UncleDog
Cernunnos
29,054
12,350
74
5,981
35,868
16,068
0
10,596
25,272
0
71,827
L
Tiamat
24,265
1,586
0
1,857
24,794
17,736
0
14,935
9,859
49,971
0
W
Olorun
hacusma
Olorun
18,188
8,654
1,827
4,386
21,295
8,087
0
7,700
13,595
33,515
0
L
15,267
3,698
0
1,424
21,580
9,341
0
11,195
10,385
0
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,100
Gold Earned
68,712
248
Minions Killed
202
8
Camps Cleared
5
1,152,723
Distance Traveled
1,215,836
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,292
1,022
24
2
1
234,788
1
W
Artemis
16,766
1,290
56
4
3
226,244
0
L
Guan Yu
14,634
1,126
21
2
1
261,571
0
L
Bellona
10,748
827
18
1
0
239,565
0
W
Chronos
13,527
1,041
44
3
1
235,890
1
W
Kukulkan
16,794
1,292
92
7
1
250,512
0
L
Cernunnos
14,383
1,106
78
6
3
203,279
0
L
Tiamat
13,637
1,049
53
4
0
213,466
1
W
Olorun
13,721
1,055
32
2
2
205,289
0
L
Loki
15,310
1,178
32
2
1
297,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role