Player Matchup

Anhur
Anhur
DuceyMoney
Anhur
Level 15
God Stats
30W - 24L
1,500 SR
Queue Stats
152W - 175L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Jotapedrosf1670
Zhong Kui
Level 15
God Stats
3W - 3L
1,837 SR
Queue Stats
22W - 24L
1,359 Elo+
Solo
Ymir
Ymir
LonelyBoi3789
Ymir
Level 22
God Stats
7W - 0L
1,744 SR
Queue Stats
33W - 22L
1,430 Elo+
Solo
Amaterasu
Amaterasu
TomateSinSalsa
Amaterasu
Level 17
God Stats
1W - 4L
1,100 SR
Queue Stats
32W - 26L
1,340 Elo+
Solo
Nemesis
Nemesis
wewo7177
Nemesis
Level 26
God Stats
10W - 6L
1,553 SR
Queue Stats
54W - 57L
1,416 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,402 Elo+

VS

Team Averages
Level 13
1,528 SR
1,280 Elo+
Neith
Neith
Agler124
Neith
Level 27
God Stats
0W - 2L
1,440 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Cerberus
Cerberus
GuiSant14
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Olorun
Olorun
ItsJusAPr4nk
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Solo
Discordia
Discordia
PPE DayTwo
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,237 Elo+
Solo
Ares
Ares
nuclearwolf89
Ares
Level 14
God Stats
2W - 5L
1,698 SR
Queue Stats
37W - 44L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 2 / 8
10,174
462
5,974
7,433
2,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Jotapedrosf1670
Zhong Kui
17
16 / 1 / 14
12,658
575
16,490
12,583
9,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 1 / 11
10,692
486
10,446
13,987
14,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
TomateSinSalsa
Amaterasu
18
15 / 1 / 9
12,720
578
14,854
14,919
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
wewo7177
Nemesis
19
13 / 0 / 13
13,307
605
13,371
12,931
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agler124
Neith
14
3 / 6 / 1
8,791
400
8,036
11,579
4,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GuiSant14
Cerberus
9
1 / 11 / 0
7,360
335
1,552
15,032
5,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
11
0 / 14 / 2
7,443
338
6,464
17,362
9,225
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PPE DayTwo
Discordia
14
0 / 12 / 2
8,606
391
6,367
11,489
4,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 10 / 1
7,905
359
4,097
27,664
12,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
11
53
Kills
5
5
Deaths
53
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Agler124
Neith
3
6
1
0.58
W
Anhur
3
2
8
3.5
L
Cerberus
GuiSant14
Cerberus
1
11
0
0.09
L
Olorun
0
14
2
0.07
W
Zhong Kui
Jotapedrosf1670
Zhong Kui
16
1
14
23
W
6
1
11
11.5
L
Discordia
PPE DayTwo
Discordia
0
12
2
0.08
W
Amaterasu
TomateSinSalsa
Amaterasu
15
1
9
19.5
L
1
10
1
0.15
W
Nemesis
wewo7177
Nemesis
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,135
Damage
26,516
61,853
Taken
83,126
45,148
Mitigated
35,722
19,905
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agler124
Neith
8,036
3,511
0
878
11,579
4,063
0
3,511
8,068
0
33,431
W
Anhur
5,974
4,249
0
0
7,433
2,669
4,802
2,136
5,297
0
41,380
L
Cerberus
GuiSant14
Cerberus
1,552
294
0
1,215
15,032
5,447
0
4,467
10,565
19,342
0
L
Olorun
6,464
3,149
27
2,097
17,362
9,225
496
8,036
9,326
23,545
3,575
W
Zhong Kui
Jotapedrosf1670
Zhong Kui
16,490
1,099
0
5,578
12,583
9,063
4,655
5,413
7,170
53,745
0
W
10,446
1,747
101
2,043
13,987
14,176
1,015
3,306
10,681
42,628
0
L
Discordia
PPE DayTwo
Discordia
6,367
922
0
3
11,489
4,012
378
3,511
7,978
54,417
0
W
Amaterasu
TomateSinSalsa
Amaterasu
14,854
6,086
0
7,043
14,919
12,151
4,222
5,148
9,771
0
61,453
L
4,097
494
0
6,009
27,664
12,975
0
7,411
20,253
27,208
0
W
Nemesis
wewo7177
Nemesis
13,371
6,486
0
5,140
12,931
7,089
906
1,955
10,976
0
105,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,551
Gold Earned
40,105
475
Minions Killed
245
0
Camps Cleared
0
2,091,200
Distance Traveled
1,537,410
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,791
400
47
2
0
337,954
1
W
Anhur
10,174
462
76
3
0
339,444
4
L
Cerberus
7,360
335
43
2
0
265,699
1
L
Olorun
7,443
338
45
2
0
283,101
11
W
Zhong Kui
12,658
575
88
4
0
441,336
1
W
Ymir
10,692
486
56
3
0
416,981
6
L
Discordia
8,606
391
83
4
0
348,554
1
W
Amaterasu
12,720
578
110
5
0
448,649
0
L
Ares
7,905
359
27
1
0
302,102
2
W
Nemesis
13,307
605
145
7
0
444,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role