Player Matchup

Osiris
Osiris
Diamond II
 
Osiris
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
ExtremePeach
Scylla
Gold V
Level 46
God Stats
5W - 3L
1,748 SR
Queue Stats
19W - 18L
1,653 MMR
Solo
Jing Wei
Jing Wei
Platinum V
HumanBenchMark
Jing Wei
Platinum V
Level 129
God Stats
1W - 2L
1,246 SR
Queue Stats
128W - 145L
1,806 MMR
Solo
Ganesha
Ganesha
Gold I
JimmyPuton
Ganesha
Gold I
Level 87
God Stats
7W - 7L
1,535 SR
Queue Stats
109W - 106L
1,755 MMR
Solo
Da Ji
Da Ji
Diamond II
Sure
Da Ji
Diamond II
Level 160
God Stats
10W - 6L
1,601 SR
Queue Stats
111W - 112L
2,342 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,526 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,574 SR
1,802 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
ASAPLang
Hercules
Silver I
Level 91
God Stats
0W - 2L
1,606 SR
Queue Stats
13W - 10L
1,639 MMR
Party 2
Rama
Rama
Gold IV
SenorPea
Rama
Gold IV
Level 129
God Stats
2W - 4L
1,625 SR
Queue Stats
49W - 54L
1,417 MMR
Party 2
Thanatos
Thanatos
Platinum I
ThҽPlαgαs
Thanatos
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
2,113 MMR
Party 1
Sobek
Sobek
Diamond III
XAleXExtremeX
Sobek
Diamond III
Level 128
God Stats
10W - 12L
1,639 SR
Queue Stats
181W - 166L
2,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
0 / 1 / 6
9,434
555
12,399
11,970
13,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
16
4 / 1 / 5
9,107
536
5,658
6,188
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
16
2 / 1 / 6
9,345
550
5,226
8,184
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
JimmyPuton
Ganesha
11
0 / 1 / 10
7,470
439
3,153
9,316
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Sure
Da Ji
16
8 / 1 / 6
9,856
580
12,939
9,373
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatSolGilgameshOdinMorgan Le Fay

VS

Bans
AthenaCabrakanSun WukongApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 1
8,883
523
10,284
9,445
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ASAPLang
Hercules
15
1 / 2 / 0
8,410
495
5,354
15,875
13,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
14
0 / 1 / 1
7,925
466
1,810
5,894
1,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
ThҽPlαgαs
Thanatos
13
0 / 3 / 1
7,863
463
4,152
14,469
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
7,259
427
3,331
12,577
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
14
Kills
5
5
Deaths
14
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
6
3
L
Raijin
 
Raijin
3
4
1
0.88
L
Hercules
ASAPLang
Hercules
1
2
0
0.5
W
Scylla
4
1
5
6.5
W
Jing Wei
2
1
6
5
W
Ganesha
JimmyPuton
Ganesha
0
1
10
5
L
Rama
0
1
1
0.5
W
Da Ji
Sure
Da Ji
8
1
6
11
L
Thanatos
ThҽPlαgαs
Thanatos
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
24,931
45,031
Taken
58,260
30,105
Mitigated
37,996
11,978
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,399
2,374
0
3,392
11,970
13,667
188
1,173
10,797
13,325
54,176
L
Raijin
 
Raijin
10,284
897
0
980
9,445
3,136
0
2,153
7,170
67,391
0
L
Hercules
ASAPLang
Hercules
5,354
2,319
0
6,721
15,875
13,730
0
4,209
11,658
0
55,099
W
Scylla
5,658
368
0
1,499
6,188
1,656
268
2,848
3,340
56,436
0
W
Jing Wei
5,226
4,739
0
3,548
8,184
2,490
610
2,526
5,626
0
73,311
W
Ganesha
JimmyPuton
Ganesha
3,153
237
0
2,506
9,316
8,774
0
3,876
5,385
12,362
0
L
Rama
1,810
1,062
0
3,203
5,894
1,570
0
108
5,786
0
55,153
W
Da Ji
Sure
Da Ji
12,939
3,840
0
1,033
9,373
3,518
252
3,173
6,200
0
73,221
L
Thanatos
ThҽPlαgαs
Thanatos
4,152
552
0
12,743
14,469
5,015
0
1,726
12,707
0
57,592
L
3,331
201
0
2,055
12,577
14,545
0
4,284
8,185
15,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
40,340
538
Minions Killed
503
0
Camps Cleared
0
1,703,871
Distance Traveled
1,552,054
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,434
555
151
9
0
367,147
1
L
Raijin
8,883
523
144
8
0
292,148
2
L
Hercules
8,410
495
118
7
0
316,404
4
W
Scylla
9,107
536
135
8
0
310,032
2
W
Jing Wei
9,345
550
138
8
0
331,911
4
W
Ganesha
7,470
439
6
0
0
321,327
8
L
Rama
7,925
466
114
7
0
278,864
4
W
Da Ji
9,856
580
108
6
0
373,454
6
L
Thanatos
7,863
463
111
7
0
349,649
4
L
Sobek
7,259
427
16
1
0
314,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role