Player Matchup

Odin
Odin
ADFDRAGONFAN
Odin
Level 8
God Stats
4W - 3L
1,754 SR
Queue Stats
31W - 49L
1,586 Elo+
Solo
Jormungandr
Jormungandr
GreekWarrior_98
Jormungandr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Merlin
Merlin
Molly2328
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 295L
1,559 Elo+
Party 1
Neith
Neith
RabidDiamond70
Neith
Level 27
God Stats
20W - 22L
1,613 SR
Queue Stats
278W - 294L
1,509 Elo+
Solo
Cernunnos
Cernunnos
TuggPOP12
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 208L
1,511 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,533 Elo+

VS

Team Averages
Level 42
1,553 SR
1,574 Elo+
Anhur
Anhur
AbwegigEiner
Anhur
Level 30
God Stats
6W - 2L
1,943 SR
Queue Stats
115W - 86L
1,579 Elo+
Solo
Scylla
Scylla
CallMeNara7222
Scylla
Level 8
God Stats
15W - 21L
1,158 SR
Queue Stats
31W - 39L
1,321 Elo+
Solo
Fafnir
Fafnir
Gharbin-
Fafnir
Level 160
God Stats
8W - 3L
1,718 SR
Queue Stats
435W - 192L
1,647 Elo+
Party 2
Nemesis
Nemesis
LillyWoah
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 25L
1,900 Elo+
Party 2
Achilles
Achilles
Naw_Big_Fella
Achilles
Level 5
God Stats
8W - 3L
1,445 SR
Queue Stats
10W - 4L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,030
892
4,258
17,879
15,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
GreekWarrior_98
Jormungandr
13
1 / 8 / 0
8,119
902
6,364
19,546
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
Molly2328
Merlin
14
0 / 13 / 1
8,010
890
15,445
18,034
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 1
8,054
895
7,040
9,295
3,491
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TuggPOP12
Cernunnos
14
0 / 13 / 0
8,093
899
12,243
19,983
6,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 18
10,935
1,215
16,990
8,523
3,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 22
10,109
1,123
8,608
6,829
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Gharbin-
Fafnir
19
14 / 0 / 27
13,245
1,472
20,980
13,615
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LillyWoah
Nemesis
18
9 / 0 / 28
12,151
1,350
22,162
15,600
12,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Naw_Big_Fella
Achilles
17
8 / 0 / 13
9,761
1,085
9,589
9,736
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
154
1
Kills
46
46
Deaths
1
3
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
10
0
18
19
W
5
1
22
16
W
Fafnir
Gharbin-
Fafnir
14
0
27
27.5
L
Jormungandr
GreekWarrior_98
Jormungandr
1
8
0
0.13
W
Nemesis
LillyWoah
Nemesis
9
0
28
23
L
Merlin
Molly2328
Merlin
0
13
1
0.04
W
Achilles
Naw_Big_Fella
Achilles
8
0
13
14.5
L
0
5
1
0.1
L
Cernunnos
TuggPOP12
Cernunnos
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,350
Damage
78,329
84,737
Taken
54,303
39,408
Mitigated
39,830
1,281
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
1,989
0
0
17,879
15,383
0
8,143
9,736
0
12,585
W
16,990
11,429
0
1,497
8,523
3,250
0
2,939
5,584
0
29,707
W
8,608
1,109
0
0
6,829
2,409
0
3,136
3,647
19,885
0
W
Fafnir
Gharbin-
Fafnir
20,980
5,766
651
5,050
13,615
13,205
0
5,830
7,505
38,935
0
L
Jormungandr
GreekWarrior_98
Jormungandr
6,364
460
0
286
19,546
8,211
0
9,617
9,929
14,331
0
W
Nemesis
LillyWoah
Nemesis
22,162
10,058
0
1,324
15,600
12,356
0
6,209
9,121
9,776
22,731
L
Merlin
Molly2328
Merlin
15,445
2,265
0
101
18,034
6,165
0
5,200
12,834
24,977
0
W
Achilles
Naw_Big_Fella
Achilles
9,589
5,195
91
2,109
9,736
8,610
0
3,185
6,412
0
16,037
L
7,040
3,901
0
325
9,295
3,491
0
4,420
4,875
0
10,845
L
Cernunnos
TuggPOP12
Cernunnos
12,243
3,921
0
569
19,983
6,158
0
7,107
12,876
0
26,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
56,201
85
Minions Killed
130
2
Camps Cleared
8
734,087
Distance Traveled
944,271
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,030
892
14
2
0
150,799
1
W
Anhur
10,935
1,215
31
3
3
190,554
0
W
Scylla
10,109
1,123
30
3
0
200,693
0
W
Fafnir
13,245
1,472
38
4
2
182,061
0
L
Jormungandr
8,119
902
17
2
0
139,975
1
W
Nemesis
12,151
1,350
21
2
2
208,726
1
L
Merlin
8,010
890
22
2
1
145,348
0
W
Achilles
9,761
1,085
10
1
1
162,237
0
L
Neith
8,054
895
10
1
0
157,109
1
L
Cernunnos
8,093
899
22
2
1
140,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role