Player Matchup

Neith
Neith
Chickenbones26
Neith
Level 26
God Stats
27W - 30L
1,407 SR
Queue Stats
123W - 148L
1,389 Elo+
Party 3
Zeus
Zeus
Dooley804
Zeus
Level 11
God Stats
9W - 18L
1,524 SR
Queue Stats
26W - 33L
1,334 Elo+
Party 3
Thor
Thor
OnesZeros
Thor
Level 6
God Stats
12W - 12L
1,419 SR
Queue Stats
193W - 210L
1,360 Elo+
Party 4
Hades
Hades
Qahnaarin_lotr
Hades
Level 13
God Stats
13W - 10L
1,486 SR
Queue Stats
225W - 247L
1,305 Elo+
Party 4
Cthulhu
Cthulhu
TRAWWWWW
Cthulhu
Level 27
God Stats
0W - 3L
1,528 SR
Queue Stats
34W - 27L
1,561 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,390 Elo+

VS

Team Averages
Level 17
1,451 SR
1,336 Elo+
Sun Wukong
Sun Wukong
Erickjm3
Sun Wukong
Level 29
God Stats
9W - 11L
1,456 SR
Queue Stats
91W - 127L
1,322 Elo+
Solo
Raijin
Raijin
RedVoron24
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,337 Elo+
Party 1
Bakasura
Bakasura
Zamnet
Bakasura
Level 3
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 2
Neith
Neith
nuggsthesaucegod
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 2
Athena
Athena
xXxsharxXx
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
11,624
431
16,373
19,198
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
2 / 6 / 1
10,996
407
7,761
12,204
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
17
1 / 7 / 2
10,730
397
4,549
15,128
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 6 / 2
13,090
485
14,176
24,252
16,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TRAWWWWW
Cthulhu
19
8 / 2 / 5
12,546
465
17,896
22,474
26,366
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Erickjm3
Sun Wukong
18
8 / 3 / 3
11,254
417
16,956
19,384
25,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
RedVoron24
Raijin
20
9 / 4 / 6
13,160
487
25,343
18,230
6,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Zamnet
Bakasura
14
0 / 8 / 5
9,459
350
2,310
18,157
7,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 1 / 3
13,187
488
13,203
12,950
4,849
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
xXxsharxXx
Athena
19
4 / 2 / 9
12,680
470
9,800
16,925
20,003
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
18
Kills
27
27
Deaths
18
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Zeus
2
6
1
0.42
W
Sun Wukong
Erickjm3
Sun Wukong
8
3
3
3.17
L
Thor
1
7
2
0.29
L
3
6
2
0.67
W
Raijin
RedVoron24
Raijin
9
4
6
3
L
Cthulhu
TRAWWWWW
Cthulhu
8
2
5
5.25
W
Bakasura
Zamnet
Bakasura
0
8
5
0.31
W
6
1
3
7.5
W
Athena
xXxsharxXx
Athena
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,755
Damage
67,612
93,256
Taken
85,646
59,274
Mitigated
65,062
30,990
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,373
9,550
0
8,863
19,198
6,819
1,474
10,220
8,823
0
56,823
L
Zeus
7,761
1,078
0
439
12,204
3,912
752
1,722
10,237
58,492
0
W
Sun Wukong
Erickjm3
Sun Wukong
16,956
2,714
0
6,241
19,384
25,381
527
7,828
11,472
1,471
60,377
L
Thor
4,549
1,504
0
1,999
15,128
5,734
788
5,479
9,170
0
48,652
L
14,176
2,464
404
11,339
24,252
16,443
947
11,461
11,690
79,217
0
W
Raijin
RedVoron24
Raijin
25,343
2,888
0
5,074
18,230
6,960
1,616
8,678
9,356
94,515
0
L
Cthulhu
TRAWWWWW
Cthulhu
17,896
1,126
196
7,750
22,474
26,366
639
6,941
15,494
83,661
0
W
Bakasura
Zamnet
Bakasura
2,310
1,047
0
5,225
18,157
7,869
0
7,173
10,822
0
36,041
W
13,203
4,277
0
6,043
12,950
4,849
2,977
7,860
4,326
0
88,794
W
Athena
xXxsharxXx
Athena
9,800
2,264
0
1,687
16,925
20,003
614
7,022
9,837
31,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,986
Gold Earned
59,740
571
Minions Killed
491
0
Camps Cleared
0
2,085,033
Distance Traveled
2,276,349
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,624
431
102
4
0
394,835
0
L
Zeus
10,996
407
124
5
0
383,555
0
W
Sun Wukong
11,254
417
80
3
0
477,124
0
L
Thor
10,730
397
72
3
0
389,324
1
L
Hades
13,090
485
168
6
0
424,926
3
W
Raijin
13,160
487
142
5
0
432,234
2
L
Cthulhu
12,546
465
105
4
0
492,393
7
W
Bakasura
9,459
350
60
2
0
449,176
0
W
Neith
13,187
488
166
6
0
468,025
0
W
Athena
12,680
470
43
2
0
449,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role