Player Matchup

Heimdallr
Heimdallr
Gustomatic
Heimdallr
Level 157
God Stats
16W - 18L
1,465 SR
Queue Stats
565W - 560L
1,468 Elo+
Solo
Merlin
Merlin
J0S50l
Merlin
Level 148
God Stats
5W - 12L
1,270 SR
Queue Stats
377W - 404L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
McRub
Cthulhu
Level 60
God Stats
127W - 99L
1,553 SR
Queue Stats
494W - 481L
1,492 Elo+
Party 2
Fafnir
Fafnir
PillikLugess
Fafnir
Level 68
God Stats
26W - 30L
1,503 SR
Queue Stats
308W - 306L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZetaStigma
Tsukuyomi
Level 145
God Stats
5W - 5L
1,454 SR
Queue Stats
119W - 136L
1,473 Elo+
Solo
Team Averages
Level 116
1,449 SR
1,493 Elo+

VS

Team Averages
Level 111
1,607 SR
1,510 Elo+
Nox
Nox
Jeudy_C
Nox
Level 107
God Stats
10W - 16L
1,582 SR
Queue Stats
250W - 242L
1,468 Elo+
Party 1
Osiris
Osiris
JustRommel
Osiris
Level 117
God Stats
21W - 19L
1,504 SR
Queue Stats
456W - 443L
1,512 Elo+
Party 1
Scylla
Scylla
Khalessі
Scylla
Level 142
God Stats
1W - 2L
1,730 SR
Queue Stats
54W - 34L
1,641 Elo+
Solo
Ares
Ares
OneLoveOneSoul
Ares
Level 109
God Stats
15W - 7L
1,638 SR
Queue Stats
498W - 488L
1,470 Elo+
Solo
Skadi
Skadi
TreySxbas
Skadi
Level 80
God Stats
32W - 21L
1,579 SR
Queue Stats
723W - 826L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gustomatic
Heimdallr
13
1 / 3 / 4
7,945
530
6,357
9,275
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
J0S50l
Merlin
16
5 / 2 / 6
9,460
631
8,352
6,610
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
McRub
Cthulhu
15
0 / 1 / 2
8,597
573
6,743
10,152
6,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
12
4 / 1 / 5
8,772
585
4,825
11,514
9,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ZetaStigma
Tsukuyomi
13
4 / 3 / 4
8,085
539
6,658
8,980
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
0 / 1 / 0
7,629
509
3,178
9,128
5,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
JustRommel
Osiris
13
4 / 3 / 4
8,212
547
9,520
10,307
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Khalessі
Scylla
13
2 / 4 / 2
8,017
534
2,629
9,012
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
7,551
503
3,517
13,198
7,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
TreySxbas
Skadi
15
2 / 2 / 2
8,505
567
5,659
8,275
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
10
10
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gustomatic
Heimdallr
1
3
4
1
W
Merlin
J0S50l
Merlin
5
2
6
4
L
Nox
0
1
0
0
L
Osiris
JustRommel
Osiris
4
3
4
2
L
Scylla
Khalessі
Scylla
2
4
2
0.75
W
Cthulhu
McRub
Cthulhu
0
1
2
1
L
2
4
2
0.75
W
Fafnir
4
1
5
6.5
L
Skadi
TreySxbas
Skadi
2
2
2
1.5
W
Tsukuyomi
ZetaStigma
Tsukuyomi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
24,503
46,531
Taken
49,920
24,687
Mitigated
24,207
11,988
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gustomatic
Heimdallr
6,357
3,138
0
1,004
9,275
3,048
2,323
381
8,894
0
53,935
W
Merlin
J0S50l
Merlin
8,352
265
0
1,955
6,610
2,222
1,425
1,553
5,057
61,591
0
L
Nox
3,178
399
0
2,736
9,128
5,440
0
6,375
2,707
50,761
0
L
Osiris
JustRommel
Osiris
9,520
3,314
0
750
10,307
6,162
0
3,574
6,585
0
53,569
L
Scylla
Khalessі
Scylla
2,629
361
0
2,565
9,012
2,781
0
3,050
5,707
45,263
0
W
Cthulhu
McRub
Cthulhu
6,743
178
0
2,550
10,152
6,835
176
3,526
6,626
49,974
0
L
3,517
54
0
1,250
13,198
7,383
0
4,862
8,218
20,971
0
W
Fafnir
4,825
1,401
0
2,991
11,514
9,726
189
2,593
8,921
17,165
0
L
Skadi
TreySxbas
Skadi
5,659
2,207
0
3,796
8,275
2,441
238
1,578
6,609
0
63,826
W
Tsukuyomi
ZetaStigma
Tsukuyomi
6,658
1,506
0
3,488
8,980
2,856
796
1,271
7,709
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
39,914
438
Minions Killed
428
0
Camps Cleared
0
1,397,276
Distance Traveled
1,467,749
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,945
530
94
6
0
231,131
5
W
Merlin
9,460
631
134
9
0
287,666
6
L
Nox
7,629
509
100
7
0
277,266
3
L
Osiris
8,212
547
91
6
0
350,944
6
L
Scylla
8,017
534
99
7
0
292,449
4
W
Cthulhu
8,597
573
115
8
0
278,380
2
L
Ares
7,551
503
19
1
0
303,973
8
W
Fafnir
8,772
585
29
2
0
289,529
2
L
Skadi
8,505
567
119
8
0
243,117
4
W
Tsukuyomi
8,085
539
66
4
0
310,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role