Player Matchup

Morgan Le Fay
Morgan Le Fay
BigChungusTTV__
Morgan Le Fay
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 120L
1,711 Elo+
Party 1
Eset
Eset
MattYaDig
Eset
Level 22
God Stats
6W - 6L
1,837 SR
Queue Stats
81W - 66L
1,534 Elo+
Solo
Mercury
Mercury
shayanrabani
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Tyr
Tyr
srjão
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Solo
Bakasura
Bakasura
tobitino720
Bakasura
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 163L
1,307 Elo+
Party 1
Team Averages
Level 11
1,567 SR
1,539 Elo+

VS

Team Averages
Level 17
1,540 SR
1,454 Elo+
Set
Set
Diegox4521
Set
Level 29
God Stats
39W - 33L
1,561 SR
Queue Stats
121W - 121L
1,450 Elo+
Party 2
Neith
Neith
ExaltedNutria60
Neith
Level 29
God Stats
34W - 25L
1,608 SR
Queue Stats
130W - 136L
1,431 Elo+
Party 2
Anhur
Anhur
Krek228
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,320 Elo+
Solo
Bacchus
Bacchus
Norbynater
Bacchus
Level 12
God Stats
5W - 5L
1,529 SR
Queue Stats
11W - 12L
1,486 Elo+
Party 2
Freya
Freya
glodo
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigChungusTTV__
Morgan Le Fay
13
0 / 11 / 3
7,604
400
2,223
11,723
3,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
19
8 / 2 / 0
11,866
625
15,961
12,754
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
shayanrabani
Mercury
3
0 / 1 / 0
5,519
290
248
2,128
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
srjão
Tyr
13
1 / 8 / 0
7,850
413
2,028
12,462
8,419
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
tobitino720
Bakasura
14
2 / 9 / 0
8,727
459
4,558
18,762
6,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 6
13,757
724
6,013
7,545
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 2
10,501
553
10,949
7,739
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Krek228
Anhur
15
3 / 3 / 0
9,148
481
4,158
11,508
7,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Norbynater
Bacchus
14
1 / 1 / 5
9,858
519
4,379
9,584
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
glodo
Freya
18
14 / 4 / 3
12,076
636
14,551
14,812
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
11
Kills
31
31
Deaths
11
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigChungusTTV__
Morgan Le Fay
0
11
3
0.14
W
6
0
6
9
W
7
3
2
2.67
W
Anhur
Krek228
Anhur
3
3
0
1
L
Eset
8
2
0
4
W
Bacchus
Norbynater
Bacchus
1
1
5
3.5
W
Freya
glodo
Freya
14
4
3
3.88
L
Mercury
shayanrabani
Mercury
0
1
0
0
L
Tyr
srjão
Tyr
1
8
0
0.13
L
Bakasura
tobitino720
Bakasura
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
40,050
57,829
Taken
51,188
25,390
Mitigated
35,856
11,002
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigChungusTTV__
Morgan Le Fay
2,223
472
0
278
11,723
3,616
0
4,738
6,985
17,345
0
W
6,013
2,785
0
50
7,545
6,378
4,674
1,647
5,873
0
117,313
W
10,949
5,562
0
1,777
7,739
3,260
5,444
2,756
4,618
0
60,012
W
Anhur
Krek228
Anhur
4,158
2,413
0
1,888
11,508
7,912
1,993
5,336
6,172
0
38,705
L
Eset
15,961
1,485
150
4,807
12,754
5,981
662
3,232
9,352
89,548
0
W
Bacchus
Norbynater
Bacchus
4,379
482
0
2,780
9,584
12,358
1,719
1,782
7,802
29,822
0
W
Freya
glodo
Freya
14,551
6,091
0
4,197
14,812
5,948
3,391
6,663
8,149
62,367
0
L
Mercury
shayanrabani
Mercury
248
188
0
588
2,128
406
0
234
1,894
0
4,590
L
Tyr
srjão
Tyr
2,028
629
0
436
12,462
8,419
163
2,867
9,296
0
21,837
L
Bakasura
tobitino720
Bakasura
4,558
3,263
65
4,678
18,762
6,968
200
7,390
11,372
0
38,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
55,340
330
Minions Killed
529
0
Camps Cleared
0
1,337,358
Distance Traveled
1,728,956
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,604
400
26
1
0
284,933
1
W
Set
13,757
724
217
11
0
423,427
0
W
Neith
10,501
553
111
6
0
317,353
0
W
Anhur
9,148
481
54
3
0
309,553
0
L
Eset
11,866
625
153
8
0
362,534
3
W
Bacchus
9,858
519
45
2
0
345,005
0
W
Freya
12,076
636
102
5
0
333,618
3
L
Mercury
5,519
290
19
1
0
68,395
0
L
Tyr
7,850
413
41
2
0
308,638
0
L
Bakasura
8,727
459
91
5
0
312,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role