Player Matchup

Anubis
Anubis
 
Anubis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gwanjeol
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,427 Elo+
Party 3
Hades
Hades
TheHoundd
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,510 Elo+
Party 4
Thoth
Thoth
TheMountainn
Thoth
Level 24
God Stats
2W - 4L
1,623 SR
Queue Stats
18W - 11L
1,475 Elo+
Party 4
Ao Kuang
Ao Kuang
benpearce
Ao Kuang
Level 20
God Stats
4W - 5L
1,481 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 3
Team Averages
Level 49
1,521 SR
1,483 Elo+

VS

Team Averages
Level 40
1,550 SR
1,479 Elo+
Ravana
Ravana
FluffySiffy
Ravana
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 135L
1,435 Elo+
Solo
He Bo
He Bo
OBOSRISS
He Bo
Level 53
God Stats
27W - 30L
1,488 SR
Queue Stats
343W - 370L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raogs
Morgan Le Fay
Level 49
God Stats
1W - 3L
1,160 SR
Queue Stats
17W - 15L
1,503 Elo+
Party 1
Izanami
Izanami
StarayaMraz
Izanami
Level 37
God Stats
9W - 4L
1,873 SR
Queue Stats
191W - 223L
1,448 Elo+
Party 2
Ares
Ares
TanyatD
Ares
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
26W - 19L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 8 / 1
8,963
498
3,116
8,779
3,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
Gwanjeol
Janus
13
1 / 8 / 2
8,211
456
8,196
11,353
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
TheHoundd
Hades
12
2 / 6 / 6
8,010
445
7,571
11,672
5,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 8 / 3
8,650
481
8,264
10,685
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
benpearce
Ao Kuang
15
6 / 6 / 0
10,111
562
9,988
15,483
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
7 / 4 / 9
10,195
566
8,101
11,389
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
OBOSRISS
He Bo
14
4 / 4 / 8
9,315
518
10,602
12,275
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Raogs
Morgan Le Fay
16
16 / 2 / 10
10,818
601
11,847
10,946
6,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
StarayaMraz
Izanami
16
6 / 2 / 7
10,119
562
7,049
10,507
3,461
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
TanyatD
Ares
13
3 / 3 / 19
9,818
545
5,867
12,709
13,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
15
Kills
36
36
Deaths
15
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
1
0.19
W
Ravana
7
4
9
2.88
L
Janus
Gwanjeol
Janus
1
8
2
0.25
W
He Bo
OBOSRISS
He Bo
4
4
8
2
W
Morgan Le Fay
Raogs
Morgan Le Fay
16
2
10
10.5
W
Izanami
StarayaMraz
Izanami
6
2
7
4.75
W
Ares
TanyatD
Ares
3
3
19
4.17
L
Hades
TheHoundd
Hades
2
6
6
0.83
L
5
8
3
0.81
L
Ao Kuang
benpearce
Ao Kuang
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,135
Damage
43,466
57,972
Taken
57,826
19,490
Mitigated
32,829
10,390
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,116
34
0
2,040
8,779
3,923
0
4,161
4,618
51,188
0
W
Ravana
8,101
1,937
0
2,751
11,389
4,651
211
7,765
3,444
0
74,351
L
Janus
Gwanjeol
Janus
8,196
989
0
961
11,353
2,895
0
5,548
5,805
42,817
0
W
He Bo
OBOSRISS
He Bo
10,602
995
0
4,192
12,275
4,287
0
8,327
3,776
59,847
0
W
Morgan Le Fay
Raogs
Morgan Le Fay
11,847
1,627
0
1,559
10,946
6,950
647
6,591
4,044
49,354
0
W
Izanami
StarayaMraz
Izanami
7,049
4,057
0
3,806
10,507
3,461
821
4,961
5,318
0
73,054
W
Ares
TanyatD
Ares
5,867
881
0
655
12,709
13,480
135
8,239
4,109
11,718
0
L
Hades
TheHoundd
Hades
7,571
688
162
3,070
11,672
5,362
397
6,638
5,034
28,148
0
L
8,264
534
0
743
10,685
2,943
468
5,302
5,383
40,580
0
L
Ao Kuang
benpearce
Ao Kuang
9,988
4,027
0
3,414
15,483
4,367
0
6,667
8,816
55,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
50,265
423
Minions Killed
404
0
Camps Cleared
0
1,549,174
Distance Traveled
1,633,235
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,963
498
131
7
0
298,566
5
W
Ravana
10,195
566
109
6
0
342,924
5
L
Janus
8,211
456
88
5
0
310,060
2
W
He Bo
9,315
518
83
5
0
311,424
1
W
Morgan Le Fay
10,818
601
71
4
0
330,302
2
W
Izanami
10,119
562
131
7
0
314,123
6
W
Ares
9,818
545
10
1
0
334,462
5
L
Hades
8,010
445
47
3
0
298,419
2
L
Thoth
8,650
481
70
4
0
304,758
3
L
Ao Kuang
10,111
562
87
5
0
337,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role