Player Matchup

Tiamat
Tiamat
Kahchoom
Tiamat
Level 23
God Stats
3W - 2L
1,700 SR
Queue Stats
10W - 13L
1,392 Elo+
Solo
Bacchus
Bacchus
SlyDaBeast
Bacchus
Level 12
God Stats
3W - 1L
2,019 SR
Queue Stats
9W - 7L
1,592 Elo+
Solo
Artemis
Artemis
Yellyagen
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,389 Elo+
Solo
Team Averages
Level 14
1,740 SR
1,457 Elo+

VS

Team Averages
Level 11
1,342 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
AnnaFrostpt
Morgan Le Fay
Level 5
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Athena
Athena
Wardd36
Athena
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 64L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
chert1kk
Tsukuyomi
Level 13
God Stats
6W - 10L
1,237 SR
Queue Stats
57W - 48L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kahchoom
Tiamat
20
4 / 5 / 9
14,423
656
18,459
20,422
15,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SlyDaBeast
Bacchus
19
8 / 4 / 3
13,993
636
17,853
19,899
30,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Yellyagen
Artemis
8
1 / 4 / 0
10,577
481
3,193
4,386
1,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnnaFrostpt
Morgan Le Fay
16
1 / 7 / 8
12,586
572
3,821
11,764
3,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Wardd36
Athena
17
4 / 1 / 7
13,624
619
10,434
25,172
33,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
chert1kk
Tsukuyomi
20
8 / 5 / 5
16,052
730
21,100
23,842
16,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
13
Kills
13
13
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AnnaFrostpt
Morgan Le Fay
1
7
8
0.71
L
Tiamat
Kahchoom
Tiamat
4
5
9
1.7
L
Bacchus
SlyDaBeast
Bacchus
8
4
3
2.38
W
Athena
Wardd36
Athena
4
1
7
7.5
L
Artemis
Yellyagen
Artemis
1
4
0
0.25
W
Tsukuyomi
chert1kk
Tsukuyomi
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,505
Damage
35,355
44,707
Taken
60,778
47,841
Mitigated
53,710
7,383
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AnnaFrostpt
Morgan Le Fay
3,821
571
2,258
1,457
11,764
3,704
50
9,894
1,579
23,860
0
L
Tiamat
Kahchoom
Tiamat
18,459
1,410
286
6,553
20,422
15,741
763
7,361
13,061
77,021
0
L
Bacchus
SlyDaBeast
Bacchus
17,853
1,287
0
544
19,899
30,737
414
4,684
15,215
46,461
0
W
Athena
Wardd36
Athena
10,434
3,235
196
761
25,172
33,501
732
11,093
13,444
36,147
0
L
Artemis
Yellyagen
Artemis
3,193
1,474
0
0
4,386
1,363
0
2,210
2,176
0
8,115
W
Tsukuyomi
chert1kk
Tsukuyomi
21,100
4,370
0
7,614
23,842
16,505
1,433
13,949
9,443
0
114,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
42,262
175
Minions Killed
245
0
Camps Cleared
0
865,639
Distance Traveled
1,142,038
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,586
572
43
2
0
324,153
3
L
Tiamat
14,423
656
127
6
0
363,896
1
L
Bacchus
13,993
636
40
2
0
414,806
1
W
Athena
13,624
619
44
2
0
427,569
2
L
Artemis
10,577
481
8
0
0
86,937
1
W
Tsukuyomi
16,052
730
158
7
0
390,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role