Player Matchup

Bakasura
Bakasura
M00DY4
Bakasura
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 190L
1,469 Elo+
Party 2
Vulcan
Vulcan
Sethsanity
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 44L
1,462 Elo+
Party 2
Ares
Ares
dardalee3
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,354 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,428 Elo+

VS

Team Averages
Level 43
1,618 SR
1,480 Elo+
Hachiman
Hachiman
Hitman_Mark47
Hachiman
Level 100
God Stats
10W - 18L
1,465 SR
Queue Stats
55W - 91L
1,325 Elo+
Party 1
Fafnir
Fafnir
Isotopo VII
Fafnir
Level 26
God Stats
90W - 69L
1,703 SR
Queue Stats
152W - 107L
1,614 Elo+
Solo
Olorun
Olorun
TyPIE_15
Olorun
Level 3
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
M00DY4
Bakasura
17
12 / 2 / 4
12,967
810
14,309
14,727
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Sethsanity
Vulcan
15
4 / 4 / 13
11,190
699
12,881
8,062
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
3 / 2 / 13
10,884
680
7,016
14,014
16,951
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hitman_Mark47
Hachiman
14
2 / 8 / 2
9,828
614
9,123
15,525
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
16
5 / 1 / 2
11,771
736
11,124
15,552
15,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
TyPIE_15
Olorun
9
0 / 10 / 3
8,589
537
2,051
10,075
2,898

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
7
8
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Hitman_Mark47
Hachiman
2
8
2
0.38
L
Fafnir
5
1
2
6
W
Bakasura
M00DY4
Bakasura
12
2
4
7
W
Vulcan
Sethsanity
Vulcan
4
4
13
2.63
L
Olorun
TyPIE_15
Olorun
0
10
3
0.15
W
Ares
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
22,298
36,803
Taken
41,152
26,513
Mitigated
23,310
9,209
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Hitman_Mark47
Hachiman
9,123
2,708
238
583
15,525
5,038
924
6,368
8,611
0
52,002
L
Fafnir
11,124
2,737
0
4,115
15,552
15,374
35
7,322
7,651
40,873
0
W
Bakasura
M00DY4
Bakasura
14,309
10,649
0
7,632
14,727
6,821
1,527
4,369
10,358
0
49,520
W
Vulcan
Sethsanity
Vulcan
12,881
3,940
190
1,387
8,062
2,741
1,093
4,592
3,470
41,384
0
L
Olorun
TyPIE_15
Olorun
2,051
1,316
45
165
10,075
2,898
0
5,342
4,566
6,302
0
W
Ares
7,016
155
0
0
14,014
16,951
509
4,214
9,800
17,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
30,188
159
Minions Killed
153
0
Camps Cleared
0
871,397
Distance Traveled
643,666
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,828
614
91
6
0
220,328
0
L
Fafnir
11,771
736
53
3
0
289,176
1
W
Bakasura
12,967
810
77
5
0
312,046
3
W
Vulcan
11,190
699
64
4
0
280,667
1
L
Olorun
8,589
537
9
1
0
134,162
1
W
Ares
10,884
680
18
1
0
278,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role