Player Matchup

Morgan Le Fay
Morgan Le Fay
MyKeyIsBroken
Morgan Le Fay
Level 48
God Stats
2W - 0L
1,737 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Hercules
Hercules
ghostyeet
Hercules
Level 137
God Stats
4W - 4L
1,670 SR
Queue Stats
45W - 41L
1,651 Elo+
Party 2
Arachne
Arachne
realsolo
Arachne
Level 100
God Stats
2W - 1L
1,485 SR
Queue Stats
5W - 3L
1,502 Elo+
Party 2
Team Averages
Level 95
1,631 SR
1,556 Elo+

VS

Team Averages
Level 33
1,562 SR
1,244 Elo+
Zeus
Zeus
JBreeZy-4preZ
Zeus
Level 26
God Stats
10W - 8L
1,558 SR
Queue Stats
17W - 22L
1,252 Elo+
Party 1
Ah Puch
Ah Puch
Jojobearius
Ah Puch
Level 35
God Stats
0W - 1L
1,544 SR
Queue Stats
37W - 61L
1,261 Elo+
Party 1
Arachne
Arachne
TheTruth3613
Arachne
Level 37
God Stats
1W - 1L
1,584 SR
Queue Stats
34W - 53L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MyKeyIsBroken
Morgan Le Fay
11
2 / 5 / 13
8,166
742
7,062
9,948
3,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ghostyeet
Hercules
14
12 / 0 / 14
10,523
957
10,925
13,158
8,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
realsolo
Arachne
14
13 / 2 / 11
10,553
959
9,102
7,496
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 2
7,813
710
9,659
10,708
4,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Jojobearius
Ah Puch
11
2 / 8 / 3
7,983
726
8,261
9,523
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TheTruth3613
Arachne
9
1 / 10 / 3
6,879
625
5,733
10,825
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
27
Kills
7
7
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
L
Ah Puch
Jojobearius
Ah Puch
2
8
3
0.44
W
Morgan Le Fay
MyKeyIsBroken
Morgan Le Fay
2
5
13
1.7
L
Arachne
TheTruth3613
Arachne
1
10
3
0.25
W
Hercules
ghostyeet
Hercules
12
0
14
19
W
Arachne
realsolo
Arachne
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
23,653
30,602
Taken
31,056
15,206
Mitigated
9,986
9,624
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,659
2,075
28
2,338
10,708
4,244
0
4,827
5,881
24,117
0
L
Ah Puch
Jojobearius
Ah Puch
8,261
274
0
336
9,523
2,968
0
825
8,698
32,298
0
W
Morgan Le Fay
MyKeyIsBroken
Morgan Le Fay
7,062
479
47
1,572
9,948
3,653
416
5,708
4,240
24,425
0
L
Arachne
TheTruth3613
Arachne
5,733
4,517
0
537
10,825
2,774
0
1,410
9,415
0
12,114
W
Hercules
ghostyeet
Hercules
10,925
4,142
341
5,173
13,158
8,430
1,288
8,214
4,944
0
25,151
W
Arachne
realsolo
Arachne
9,102
7,100
0
2,491
7,496
3,123
1,150
3,998
3,498
0
27,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
22,675
124
Minions Killed
105
0
Camps Cleared
0
594,851
Distance Traveled
489,013
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,813
710
31
3
0
149,672
0
L
Ah Puch
7,983
726
56
5
0
177,456
2
W
Morgan Le Fay
8,166
742
38
3
0
173,904
0
L
Arachne
6,879
625
18
2
0
161,885
1
W
Hercules
10,523
957
39
4
0
210,717
0
W
Arachne
10,553
959
47
4
0
210,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role