Player Matchup

Sobek
Sobek
 
Sobek
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Dennyosia
Sol
Level 146
God Stats
22W - 29L
1,604 SR
Queue Stats
403W - 387L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SummerrSalt
Morgan Le Fay
Level 127
God Stats
17W - 11L
1,619 SR
Queue Stats
215W - 204L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
bacattack91
Erlang Shen
Level 29
God Stats
6W - 8L
1,400 SR
Queue Stats
27W - 31L
1,489 Elo+
Party 2
Vamana
Vamana
victoriа
Vamana
Level 49
God Stats
2W - 1L
1,608 SR
Queue Stats
179W - 77L
1,688 Elo+
Party 3
Team Averages
Level 74
1,546 SR
1,564 Elo+

VS

Team Averages
Level 56
1,479 SR
1,526 Elo+
Persephone
Persephone
 
Persephone
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Frodo4866
Mercury
Level 35
God Stats
1W - 2L
1,315 SR
Queue Stats
180W - 154L
1,529 Elo+
Party 4
Sylvanus
Sylvanus
HENTAlDALWAVE
Sylvanus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 124L
1,505 Elo+
Party 1
Rama
Rama
TheNanny85
Rama
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 63L
1,524 Elo+
Party 4
Cernunnos
Cernunnos
Wunzee21
Cernunnos
Level 37
God Stats
5W - 6L
1,578 SR
Queue Stats
121W - 114L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
5 / 1 / 10
8,743
625
8,157
12,031
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 0 / 1
9,429
674
8,245
5,379
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
SummerrSalt
Morgan Le Fay
14
4 / 2 / 6
8,717
623
9,154
9,482
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
bacattack91
Erlang Shen
12
2 / 5 / 7
7,561
540
4,713
10,407
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
victoriа
Vamana
12
0 / 3 / 0
6,733
481
2,930
9,149
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 5 / 1
7,607
543
7,238
9,510
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Frodo4866
Mercury
12
2 / 4 / 4
7,156
511
4,635
12,030
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
HENTAlDALWAVE
Sylvanus
10
1 / 5 / 1
5,978
427
3,953
10,365
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,827
488
3,562
9,229
2,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Wunzee21
Cernunnos
15
4 / 1 / 1
8,594
614
7,426
8,634
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
10
11
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
10
10
L
Persephone
 
Persephone
3
5
1
0.7
W
8
0
1
8.5
L
Mercury
Frodo4866
Mercury
2
4
4
1
L
Sylvanus
HENTAlDALWAVE
Sylvanus
1
5
1
0.3
W
Morgan Le Fay
SummerrSalt
Morgan Le Fay
4
2
6
3.5
L
0
4
2
0.25
L
Cernunnos
Wunzee21
Cernunnos
4
1
1
4.5
W
Erlang Shen
bacattack91
Erlang Shen
2
5
7
1.1
W
Vamana
victoriа
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,199
Damage
26,814
46,448
Taken
49,768
33,138
Mitigated
18,453
14,846
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,157
1,378
0
3,634
12,031
12,998
0
2,527
9,504
17,154
0
L
Persephone
 
Persephone
7,238
69
0
1,614
9,510
3,041
384
5,349
3,988
43,595
0
W
8,245
3,573
0
3,480
5,379
1,954
850
595
4,784
68,117
8,609
L
Mercury
Frodo4866
Mercury
4,635
1,881
0
4,964
12,030
3,806
0
6,074
5,758
0
38,794
L
Sylvanus
HENTAlDALWAVE
Sylvanus
3,953
1,038
276
2,148
10,365
5,889
0
6,477
3,792
20,221
5,711
W
Morgan Le Fay
SummerrSalt
Morgan Le Fay
9,154
496
117
2,203
9,482
3,059
159
6,055
3,427
53,599
0
L
3,562
3,135
0
2,560
9,229
2,669
0
5,433
3,794
0
46,318
L
Cernunnos
Wunzee21
Cernunnos
7,426
3,894
0
4,149
8,634
3,048
984
1,355
6,596
0
54,738
W
Erlang Shen
bacattack91
Erlang Shen
4,713
1,869
0
2,445
10,407
4,911
176
1,691
8,716
0
43,670
W
Vamana
victoriа
Vamana
2,930
739
0
2,967
9,149
10,216
623
0
9,149
0
32,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
36,162
416
Minions Killed
410
0
Camps Cleared
0
1,417,970
Distance Traveled
1,236,519
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,743
625
12
1
0
313,791
2
L
Persephone
7,607
543
70
5
0
241,910
2
W
Sol
9,429
674
151
11
0
275,653
3
L
Mercury
7,156
511
75
5
0
282,343
0
L
Sylvanus
5,978
427
45
3
0
238,589
6
W
Morgan Le Fay
8,717
623
111
8
0
279,145
0
L
Rama
6,827
488
97
7
0
252,042
3
L
Cernunnos
8,594
614
123
9
0
221,635
2
W
Erlang Shen
7,561
540
79
6
0
290,006
3
W
Vamana
6,733
481
63
5
0
259,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role