Player Matchup

Morgan Le Fay
Morgan Le Fay
CammanderCobru9
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,677 SR
Queue Stats
163W - 145L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IIDolphII
Cu Chulainn
Level 55
God Stats
46W - 30L
1,609 SR
Queue Stats
206W - 159L
1,502 Elo+
Party 3
Mercury
Mercury
THEREALJAB94
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 24L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
jtnumber3
Danzaburou
Level 39
God Stats
2W - 1L
1,547 SR
Queue Stats
20W - 26L
1,411 Elo+
Solo
Izanami
Izanami
sxmokey
Izanami
Level 27
God Stats
37W - 19L
1,655 SR
Queue Stats
69W - 49L
1,518 Elo+
Party 3
Team Averages
Level 54
1,598 SR
1,530 Elo+

VS

Team Averages
Level 36
1,523 SR
1,426 Elo+
Gilgamesh
Gilgamesh
DarkspyroDragon1
Gilgamesh
Level 32
God Stats
8W - 13L
1,459 SR
Queue Stats
85W - 85L
1,460 Elo+
Solo
Merlin
Merlin
Darkwarrior742
Merlin
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
414W - 434L
1,428 Elo+
Party 2
Susano
Susano
EgozTTB
Susano
Level 45
God Stats
15W - 20L
1,563 SR
Queue Stats
493W - 484L
1,449 Elo+
Solo
Danzaburou
Danzaburou
XTheApplePieX
Danzaburou
Level 22
God Stats
54W - 47L
1,606 SR
Queue Stats
209W - 236L
1,412 Elo+
Party 2
Sol
Sol
ringo_flex8
Sol
Level 36
God Stats
140W - 150L
1,486 SR
Queue Stats
264W - 337L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CammanderCobru9
Morgan Le Fay
16
5 / 6 / 5
10,432
580
14,215
14,468
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
IIDolphII
Cu Chulainn
20
11 / 2 / 1
12,203
678
16,289
11,966
11,821
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
THEREALJAB94
Mercury
18
11 / 1 / 5
11,793
655
12,542
13,363
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
jtnumber3
Danzaburou
13
1 / 7 / 6
8,796
489
4,311
10,880
3,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
sxmokey
Izanami
17
7 / 2 / 2
10,454
581
9,734
10,857
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 10 / 1
8,109
451
6,895
15,708
6,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 8 / 1
9,167
509
8,932
13,394
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
EgozTTB
Susano
15
3 / 4 / 4
9,401
522
8,583
13,745
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XTheApplePieX
Danzaburou
14
5 / 5 / 6
8,928
496
7,142
12,831
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 8 / 5
7,966
443
8,733
17,594
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
35
Kills
18
18
Deaths
35
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CammanderCobru9
Morgan Le Fay
5
6
5
1.25
L
Gilgamesh
2
10
1
0.25
L
7
8
1
0.94
L
Susano
EgozTTB
Susano
3
4
4
1.25
W
Cu Chulainn
IIDolphII
Cu Chulainn
11
2
1
5.75
W
Mercury
THEREALJAB94
Mercury
11
1
5
13.5
L
Danzaburou
XTheApplePieX
Danzaburou
5
5
6
1.6
W
Danzaburou
jtnumber3
Danzaburou
1
7
6
0.57
L
1
8
5
0.44
W
Izanami
sxmokey
Izanami
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,091
Damage
40,285
61,534
Taken
73,272
29,676
Mitigated
27,384
16,314
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CammanderCobru9
Morgan Le Fay
14,215
1,375
0
3,333
14,468
4,950
1,116
3,874
10,248
58,695
0
L
Gilgamesh
6,895
2,406
106
750
15,708
6,148
352
3,132
12,019
0
34,995
L
8,932
236
0
1,454
13,394
5,275
167
2,966
10,428
44,048
0
L
Susano
EgozTTB
Susano
8,583
1,475
0
1,791
13,745
6,314
0
4,747
8,810
0
59,782
W
Cu Chulainn
IIDolphII
Cu Chulainn
16,289
3,914
0
4,043
11,966
11,821
1,034
2,899
9,063
9,369
78,091
W
Mercury
THEREALJAB94
Mercury
12,542
4,346
0
3,789
13,363
6,145
2,674
2,824
10,311
0
85,624
L
Danzaburou
XTheApplePieX
Danzaburou
7,142
2,935
0
3,631
12,831
4,613
144
2,639
10,192
0
37,372
W
Danzaburou
jtnumber3
Danzaburou
4,311
1,796
0
1,056
10,880
3,432
1,969
4,300
6,470
0
31,653
L
8,733
2,626
283
6,464
17,594
5,034
1,484
2,811
14,120
44,183
0
W
Izanami
sxmokey
Izanami
9,734
5,960
104
3,989
10,857
3,328
2,186
3,438
7,385
0
65,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,678
Gold Earned
43,571
580
Minions Killed
389
0
Camps Cleared
0
1,787,245
Distance Traveled
1,527,341
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,432
580
113
6
0
323,444
1
L
Gilgamesh
8,109
451
70
4
0
318,453
0
L
Merlin
9,167
509
85
5
0
298,307
0
L
Susano
9,401
522
92
5
0
354,863
0
W
Cu Chulainn
12,203
678
170
9
0
373,620
1
W
Mercury
11,793
655
125
7
0
434,566
11
L
Danzaburou
8,928
496
60
3
0
301,105
5
W
Danzaburou
8,796
489
60
3
0
311,747
0
L
Sol
7,966
443
82
5
0
254,613
1
W
Izanami
10,454
581
112
6
0
343,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role