Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lio_Lacer
Janus
Level 123
God Stats
0W - 1L
1,492 SR
Queue Stats
9W - 6L
1,485 Elo+
Solo
Raijin
Raijin
Narcoins Big
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,315 Elo+
Solo
Chiron
Chiron
WILoliveira
Chiron
Level 139
God Stats
9W - 6L
1,762 SR
Queue Stats
282W - 290L
1,516 Elo+
Solo
Sylvanus
Sylvanus
crianthos
Sylvanus
Level 126
God Stats
3W - 5L
1,413 SR
Queue Stats
168W - 155L
1,538 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,471 Elo+

VS

Team Averages
Level 117
1,526 SR
1,476 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Pandox80
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,383 Elo+
Solo
Fenrir
Fenrir
vibespri
Fenrir
Level 49
God Stats
2W - 0L
1,632 SR
Queue Stats
60W - 49L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
xlVINGADOR
Kuzenbo
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
383W - 372L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 5 / 6
6,072
759
2,312
7,218
3,298
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Lio_Lacer
Janus
12
1 / 5 / 6
6,598
825
8,075
7,164
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
10
2 / 5 / 7
6,640
830
7,355
8,117
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
7 / 1 / 3
7,870
984
10,060
5,936
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
crianthos
Sylvanus
14
2 / 1 / 9
7,177
897
5,825
8,824
10,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 11
7,850
981
8,515
8,586
7,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
 
Horus
13
0 / 2 / 11
7,189
899
3,878
7,756
7,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
15
5 / 2 / 8
8,457
1,057
6,274
10,901
4,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
vibespri
Fenrir
11
1 / 5 / 7
6,971
871
4,127
9,322
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
xlVINGADOR
Kuzenbo
15
8 / 2 / 8
8,593
1,074
9,145
10,385
13,286
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
12
Kills
17
17
Deaths
12
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
6
0.6
W
Tyr
 
Tyr
3
1
11
8.5
W
Horus
 
Horus
0
2
11
2.75
L
Janus
Lio_Lacer
Janus
1
5
6
0.8
L
Raijin
2
5
7
1.1
W
Pele
5
2
8
4.5
L
Chiron
7
1
3
8.5
L
Sylvanus
crianthos
Sylvanus
2
1
9
6.5
W
Fenrir
vibespri
Fenrir
1
5
7
0.9
W
Kuzenbo
xlVINGADOR
Kuzenbo
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
31,939
37,259
Taken
46,950
22,889
Mitigated
38,019
14,943
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,312
996
0
77
7,218
3,298
38
1,563
5,655
0
4,635
W
Tyr
 
Tyr
8,515
428
412
3,677
8,586
7,733
1,328
2,144
6,354
0
14,707
W
Horus
 
Horus
3,878
1,979
3,073
2,468
7,756
7,337
373
3,192
4,436
0
6,857
L
Janus
Lio_Lacer
Janus
8,075
434
153
731
7,164
2,386
60
2,132
5,032
23,073
0
L
Raijin
7,355
977
626
653
8,117
2,933
0
2,723
5,394
9,779
0
W
Pele
6,274
881
682
4,674
10,901
4,738
814
6,297
4,492
0
23,207
L
Chiron
10,060
2,929
918
1,735
5,936
3,364
0
870
5,066
0
18,681
L
Sylvanus
crianthos
Sylvanus
5,825
1,392
4,899
5,151
8,824
10,908
31
1,857
6,967
9,913
0
W
Fenrir
vibespri
Fenrir
4,127
875
1,199
2,146
9,322
4,925
375
4,625
4,613
0
6,322
W
Kuzenbo
xlVINGADOR
Kuzenbo
9,145
2,816
1,355
2,031
10,385
13,286
265
4,423
5,800
17,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
39,060
87
Minions Killed
91
0
Camps Cleared
0
738,827
Distance Traveled
934,353
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,072
759
11
1
0
119,736
0
W
Tyr
7,850
981
19
2
0
208,329
1
W
Horus
7,189
899
12
2
0
182,663
0
L
Janus
6,598
825
37
5
0
165,946
0
L
Raijin
6,640
830
6
1
0
144,646
0
W
Pele
8,457
1,057
35
4
0
208,126
1
L
Chiron
7,870
984
21
3
0
135,669
1
L
Sylvanus
7,177
897
12
2
0
172,830
0
W
Fenrir
6,971
871
4
1
0
170,342
1
W
Kuzenbo
8,593
1,074
21
3
0
164,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role