Player Matchup

Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jeako420
Hel
Level 68
God Stats
6W - 4L
1,530 SR
Queue Stats
316W - 314L
1,450 Elo+
Party 3
Khepri
Khepri
NintSwitch
Khepri
Level 145
God Stats
5W - 0L
1,720 SR
Queue Stats
98W - 94L
1,486 Elo+
Solo
Janus
Janus
RStallard89
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,502 Elo+
Party 3
Hercules
Hercules
Raijin1414
Hercules
Level 88
God Stats
15W - 12L
1,569 SR
Queue Stats
446W - 475L
1,449 Elo+
Solo
Team Averages
Level 110
1,564 SR
1,477 Elo+

VS

Team Averages
Level 119
1,514 SR
1,549 Elo+
Guan Yu
Guan Yu
Franestra
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,711 Elo+
Party 1
Discordia
Discordia
Pakkumano
Discordia
Level 129
God Stats
17W - 13L
1,615 SR
Queue Stats
1,033W - 1,053L
1,550 Elo+
Solo
Xing Tian
Xing Tian
Senaphya
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,574 Elo+
Party 1
Chiron
Chiron
oDARKPOISONo
Chiron
Level 105
God Stats
1W - 3L
1,561 SR
Queue Stats
147W - 166L
1,398 Elo+
Party 2
Chernobog
Chernobog
oPSYCHOTICSo
Chernobog
Level 139
God Stats
1W - 3L
1,392 SR
Queue Stats
208W - 232L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
10 / 8 / 12
14,998
750
30,466
28,301
18,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 3 / 10
11,906
595
17,121
17,998
15,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
NintSwitch
Khepri
20
3 / 1 / 15
14,709
735
13,889
43,375
55,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 3 / 15
13,714
686
39,437
23,605
13,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Raijin1414
Hercules
20
7 / 2 / 17
14,206
710
24,411
54,827
73,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Franestra
Guan Yu
20
3 / 8 / 12
11,684
584
26,193
39,110
44,181
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Pakkumano
Discordia
20
4 / 6 / 10
12,440
622
28,165
20,549
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Senaphya
Xing Tian
20
5 / 4 / 9
12,566
628
20,492
32,996
36,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
18
2 / 5 / 10
11,552
578
26,838
23,089
8,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
oPSYCHOTICSo
Chernobog
18
3 / 4 / 9
11,714
586
32,497
23,626
10,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
67
27
Kills
17
17
Deaths
27
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
8
12
2
L
Guan Yu
Franestra
Guan Yu
3
8
12
1.13
W
2
3
10
2.33
W
Khepri
NintSwitch
Khepri
3
1
15
10.5
L
Discordia
Pakkumano
Discordia
4
6
10
1.5
W
5
3
15
4.17
W
Hercules
Raijin1414
Hercules
7
2
17
7.75
L
Xing Tian
Senaphya
Xing Tian
5
4
9
2.38
L
Chiron
2
5
10
1.4
L
Chernobog
oPSYCHOTICSo
Chernobog
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,324
Damage
134,185
168,106
Taken
139,370
176,384
Mitigated
107,979
113,691
Healing
67,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
30,466
15,161
1,825
10,871
28,301
18,236
1,470
8,045
20,256
0
48,865
L
Guan Yu
Franestra
Guan Yu
26,193
6,784
15,276
13,888
39,110
44,181
0
20,151
18,959
0
43,213
W
17,121
1,958
31,067
10,845
17,998
15,225
1,647
5,511
12,487
32,654
0
W
Khepri
NintSwitch
Khepri
13,889
849
2,761
13,670
43,375
55,788
374
10,263
33,112
32,885
0
L
Discordia
Pakkumano
Discordia
28,165
2,192
3,935
2,354
20,549
8,124
0
8,124
12,425
63,746
0
W
39,437
2,378
6,262
6,156
23,605
13,459
822
7,758
15,847
74,720
0
W
Hercules
Raijin1414
Hercules
24,411
5,906
4,746
25,488
54,827
73,676
233
17,080
37,747
0
39,731
L
Xing Tian
Senaphya
Xing Tian
20,492
1,467
2,799
4,008
32,996
36,084
259
19,432
13,564
30,634
0
L
Chiron
26,838
7,730
6,123
8,606
23,089
8,785
0
12,570
10,503
0
45,675
L
Chernobog
oPSYCHOTICSo
Chernobog
32,497
21,984
2,617
7,553
23,626
10,805
1,089
10,170
13,456
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,533
Gold Earned
59,956
191
Minions Killed
182
0
Camps Cleared
0
1,969,797
Distance Traveled
1,705,604
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,998
750
30
2
0
352,404
4
L
Guan Yu
11,684
584
23
1
0
345,677
0
W
Hel
11,906
595
37
2
0
404,240
1
W
Khepri
14,709
735
20
1
0
393,184
1
L
Discordia
12,440
622
71
4
0
331,889
0
W
Janus
13,714
686
82
4
0
384,931
0
W
Hercules
14,206
710
22
1
0
435,038
2
L
Xing Tian
12,566
628
16
1
0
390,338
0
L
Chiron
11,552
578
38
2
0
309,342
0
L
Chernobog
11,714
586
34
2
0
328,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role