Player Matchup

Chang'e
Chang'e
Jermetheus
Chang'e
Level 156
God Stats
1W - 2L
1,376 SR
Queue Stats
555W - 354L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
Xiled Weezy
Sylvanus
Level 148
God Stats
29W - 22L
1,573 SR
Queue Stats
653W - 665L
1,557 Elo+
Party 1
Cupid
Cupid
twistedtouch
Cupid
Level 65
God Stats
3W - 2L
1,719 SR
Queue Stats
6W - 4L
1,754 Elo+
Party 1
Team Averages
Level 123
1,556 SR
1,639 Elo+

VS

Team Averages
Level 106
1,545 SR
1,539 Elo+
Neith
Neith
CosmicSloth72
Neith
Level 104
God Stats
18W - 14L
1,567 SR
Queue Stats
528W - 531L
1,614 Elo+
Solo
Osiris
Osiris
EZ_Baked_Nova
Osiris
Level 119
God Stats
3W - 3L
1,539 SR
Queue Stats
52W - 48L
1,508 Elo+
Solo
Nu Wa
Nu Wa
StreakOfERA1
Nu Wa
Level 95
God Stats
8W - 6L
1,528 SR
Queue Stats
52W - 71L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jermetheus
Chang'e
17
2 / 3 / 8
12,672
603
11,564
17,721
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Xiled Weezy
Sylvanus
16
4 / 1 / 6
13,561
646
7,544
24,949
42,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 3 / 6
13,046
621
13,593
12,608
5,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
13,319
634
20,617
15,711
6,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 2
12,363
589
6,419
21,708
22,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 3
13,441
640
18,422
10,417
3,691
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
10
Kills
7
7
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
1
6
2
0.33
L
Chang'e
Jermetheus
Chang'e
2
3
8
2
W
3
2
3
2.25
L
Sylvanus
Xiled Weezy
Sylvanus
4
1
6
7
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
45,458
55,278
Taken
47,836
54,304
Mitigated
32,331
24,679
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,617
8,504
0
5,262
15,711
6,614
2,166
6,322
9,389
0
81,259
W
6,419
2,220
268
2,035
21,708
22,026
217
7,791
13,917
0
50,351
L
Chang'e
Jermetheus
Chang'e
11,564
789
4,843
6,243
17,721
6,174
883
5,304
12,417
72,360
0
W
18,422
5,284
524
4,582
10,417
3,691
1,099
4,995
5,422
73,347
0
L
Sylvanus
Xiled Weezy
Sylvanus
7,544
1,681
3,917
5,448
24,949
42,861
501
8,922
16,027
22,422
0
L
13,593
6,064
2,067
2,161
12,608
5,269
1,318
4,196
8,412
0
62,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
39,123
229
Minions Killed
260
0
Camps Cleared
0
1,075,932
Distance Traveled
1,057,926
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,319
634
125
6
0
369,937
8
W
Osiris
12,363
589
48
2
0
347,735
4
L
Chang'e
12,672
603
120
6
0
372,893
5
W
Nu Wa
13,441
640
87
4
0
340,254
0
L
Sylvanus
13,561
646
20
1
0
364,917
0
L
Cupid
13,046
621
89
4
0
338,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role