Player Matchup

Gilgamesh
Gilgamesh
AmphyxX
Gilgamesh
Level 21
God Stats
3W - 2L
1,490 SR
Queue Stats
8W - 5L
1,490 Elo+
Party 3
Pele
Pele
ExquisiteKing
Pele
Level 17
God Stats
18W - 13L
1,472 SR
Queue Stats
76W - 82L
1,359 Elo+
Party 1
Ullr
Ullr
Professorberk
Ullr
Level 28
God Stats
12W - 14L
1,391 SR
Queue Stats
98W - 120L
1,333 Elo+
Party 1
Hades
Hades
RivalDavidRo
Hades
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
7W - 5L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
esgedda
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,316 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,394 Elo+

VS

Team Averages
Level 12
1,454 SR
1,340 Elo+
Susano
Susano
DaBoyOfDaNoyHiar
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Neith
Neith
GANZAA
Neith
Level 17
God Stats
2W - 5L
1,531 SR
Queue Stats
8W - 10L
1,274 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImKazikE
Morgan Le Fay
Level 28
God Stats
1W - 5L
1,241 SR
Queue Stats
27W - 22L
1,442 Elo+
Solo
Sobek
Sobek
Miksalis
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 2
Bellona
Bellona
lLuPol
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmphyxX
Gilgamesh
12
8 / 2 / 2
8,072
538
7,652
9,374
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 9
8,564
571
8,271
11,291
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 7
8,401
560
3,531
7,589
2,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 2 / 6
8,199
547
11,911
10,009
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
esgedda
Cthulhu
12
7 / 3 / 10
8,247
550
6,098
11,861
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,883
459
5,068
11,733
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
GANZAA
Neith
11
1 / 2 / 1
6,487
432
4,681
6,540
1,811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ImKazikE
Morgan Le Fay
10
3 / 6 / 2
6,520
435
7,171
9,023
2,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Miksalis
Sobek
7
0 / 7 / 3
6,162
411
3,162
10,520
7,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
lLuPol
Bellona
10
3 / 8 / 2
6,548
437
8,787
12,731
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
29
Kills
9
11
Deaths
29
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmphyxX
Gilgamesh
8
2
2
4.5
L
2
6
1
0.42
W
3
1
9
7.5
L
Neith
GANZAA
Neith
1
2
1
0.75
L
Morgan Le Fay
ImKazikE
Morgan Le Fay
3
6
2
0.67
L
Sobek
Miksalis
Sobek
0
7
3
0.21
W
3
3
7
2.17
W
8
2
6
5.5
W
Cthulhu
esgedda
Cthulhu
7
3
10
4
L
Bellona
lLuPol
Bellona
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
28,869
50,124
Taken
50,547
28,089
Mitigated
20,951
11,684
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmphyxX
Gilgamesh
7,652
1,957
0
1,202
9,374
5,198
266
905
8,469
0
28,661
L
5,068
468
0
2,849
11,733
2,819
0
3,573
8,160
0
23,097
W
8,271
2,356
0
4,610
11,291
5,067
418
1,981
9,310
0
69,880
L
Neith
GANZAA
Neith
4,681
1,521
0
1,852
6,540
1,811
240
1,728
4,812
0
32,057
L
Morgan Le Fay
ImKazikE
Morgan Le Fay
7,171
654
0
618
9,023
2,588
0
5,759
3,264
26,155
0
L
Sobek
Miksalis
Sobek
3,162
183
0
1,040
10,520
7,541
88
2,490
7,930
7,227
0
W
3,531
825
0
870
7,589
2,673
838
1,629
5,960
0
48,262
W
11,911
1,345
258
3,386
10,009
4,649
2
4,113
5,896
40,053
0
W
Cthulhu
esgedda
Cthulhu
6,098
1,071
101
1,257
11,861
10,502
13
1,705
10,156
18,913
0
L
Bellona
lLuPol
Bellona
8,787
2,947
0
2,464
12,731
6,192
0
4,459
8,103
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
32,600
347
Minions Killed
167
0
Camps Cleared
0
1,479,976
Distance Traveled
1,327,063
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,072
538
59
4
0
323,251
0
L
Susano
6,883
459
43
3
0
276,023
2
W
Pele
8,564
571
118
8
0
312,525
0
L
Neith
6,487
432
46
3
0
297,029
0
L
Morgan Le Fay
6,520
435
41
3
0
266,505
3
L
Sobek
6,162
411
13
1
0
207,948
1
W
Ullr
8,401
560
90
6
0
272,533
0
W
Hades
8,199
547
58
4
0
289,671
0
W
Cthulhu
8,247
550
22
1
0
281,996
2
L
Bellona
6,548
437
24
2
0
279,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role