Player Matchup

Neith
Neith
Lulucette
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,062 Elo+
Solo
Tyr
Tyr
MXFcool
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
Tornageddon
Ra
Level 29
God Stats
5W - 9L
1,162 SR
Queue Stats
14W - 22L
1,153 Elo+
Solo
Bakasura
Bakasura
imnotnikhil
Bakasura
Level 23
God Stats
14W - 17L
1,341 SR
Queue Stats
144W - 151L
1,345 Elo+
Solo
Cerberus
Cerberus
Квиро
Cerberus
Level 17
God Stats
0W - 1L
1,811 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,312 Elo+

VS

Team Averages
Level 13
1,381 SR
1,355 Elo+
Merlin
Merlin
LXT_Alexout
Merlin
Level 18
God Stats
10W - 16L
1,188 SR
Queue Stats
25W - 34L
1,233 Elo+
Party 1
Zeus
Zeus
NameZiS70
Zeus
Level 21
God Stats
3W - 4L
1,348 SR
Queue Stats
7W - 5L
1,307 Elo+
Solo
Izanami
Izanami
TrueHanter
Izanami
Level 18
God Stats
16W - 20L
1,366 SR
Queue Stats
25W - 34L
1,233 Elo+
Party 1
Ra
Ra
Ачкобус228
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Камнелист
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lulucette
Neith
11
4 / 4 / 0
6,990
499
5,946
7,240
2,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
11
2 / 6 / 0
6,641
474
3,274
9,069
5,820
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
6,231
445
3,416
7,409
2,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
imnotnikhil
Bakasura
10
3 / 1 / 0
6,614
472
2,235
5,571
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Квиро
Cerberus
10
3 / 4 / 4
6,695
478
4,901
12,214
8,912
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 2 / 3
7,680
549
5,686
4,748
1,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
13
1 / 1 / 0
7,402
529
2,255
7,974
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TrueHanter
Izanami
11
5 / 5 / 2
7,349
525
7,630
9,046
2,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
6,811
487
3,984
8,106
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 0
7,974
570
6,018
6,949
5,616
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
12
Kills
17
18
Deaths
16
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
3
2.25
L
Neith
Lulucette
Neith
4
4
0
1
L
Tyr
2
6
0
0.33
W
Zeus
1
1
0
1
L
0
3
3
0.5
W
Izanami
TrueHanter
Izanami
5
5
2
1.2
L
Bakasura
imnotnikhil
Bakasura
3
1
0
3
W
2
6
2
0.5
W
6
2
0
3
L
Cerberus
Квиро
Cerberus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
25,573
41,503
Taken
36,823
21,503
Mitigated
13,375
8,224
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,686
412
0
0
4,748
1,042
948
2,815
1,880
35,783
0
L
Neith
Lulucette
Neith
5,946
1,762
0
1,451
7,240
2,301
1,159
5,087
1,979
0
32,164
L
Tyr
3,274
1,519
0
708
9,069
5,820
302
4,567
4,472
0
24,604
W
Zeus
2,255
193
0
5,662
7,974
2,144
0
413
7,561
47,432
0
L
3,416
476
271
2,399
7,409
2,547
57
3,743
3,562
33,976
0
W
Izanami
TrueHanter
Izanami
7,630
4,876
0
820
9,046
2,295
1,192
3,431
5,531
0
32,127
L
Bakasura
imnotnikhil
Bakasura
2,235
1,695
0
1,596
5,571
1,923
0
774
4,751
0
29,884
W
3,984
1,124
273
1,364
8,106
2,278
1,091
600
7,410
20,726
0
W
6,018
1,118
0
2,708
6,949
5,616
620
1,231
5,718
31,934
0
L
Cerberus
Квиро
Cerberus
4,901
303
140
1,659
12,214
8,912
0
3,418
8,796
15,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
37,216
273
Minions Killed
302
0
Camps Cleared
0
1,154,511
Distance Traveled
1,129,130
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,680
549
70
5
0
260,457
2
L
Neith
6,990
499
54
4
0
188,695
0
L
Tyr
6,641
474
58
4
0
251,270
1
W
Zeus
7,402
529
93
7
0
210,792
1
L
Ra
6,231
445
66
5
0
273,082
0
W
Izanami
7,349
525
48
3
0
221,529
0
L
Bakasura
6,614
472
76
5
0
175,862
0
W
Ra
6,811
487
47
3
0
230,031
0
W
Cthulhu
7,974
570
44
3
0
206,321
1
L
Cerberus
6,695
478
19
1
0
265,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role