Player Matchup

Neith
Neith
BKD77186
Neith
Level 128
God Stats
9W - 9L
1,584 SR
Queue Stats
171W - 192L
1,478 Elo+
Solo
Artio
Artio
Devil-spartan59
Artio
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 268L
1,570 Elo+
Solo
Merlin
Merlin
Plubioo
Merlin
Level 78
God Stats
27W - 24L
1,496 SR
Queue Stats
175W - 206L
1,408 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,485 Elo+

VS

Team Averages
Level 68
1,730 SR
1,589 Elo+
Bacchus
Bacchus
Shinoo15
Bacchus
Level 65
God Stats
4W - 3L
1,760 SR
Queue Stats
337W - 217L
1,705 Elo+
Party 1
Danzaburou
Danzaburou
T0des_KekzZz
Danzaburou
Level 59
God Stats
56W - 11L
1,931 SR
Queue Stats
217W - 88L
1,764 Elo+
Party 1
Baron Samedi
Baron Samedi
Termari93
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BKD77186
Neith
10
2 / 1 / 5
6,870
687
8,598
4,929
1,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 2 / 3
7,768
777
4,893
9,342
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Plubioo
Merlin
10
1 / 1 / 6
7,036
704
8,268
5,276
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shinoo15
Bacchus
10
2 / 0 / 1
7,120
712
3,293
10,239
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
T0des_KekzZz
Danzaburou
10
1 / 4 / 1
6,684
668
4,754
9,411
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Termari93
Baron Samedi
9
1 / 3 / 1
6,165
617
2,339
6,356
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
4
4
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
BKD77186
Neith
2
1
5
4.5
W
4
2
3
2.75
W
Merlin
Plubioo
Merlin
1
1
6
4
L
Bacchus
Shinoo15
Bacchus
2
0
1
2.5
L
Danzaburou
T0des_KekzZz
Danzaburou
1
4
1
0.38
L
Baron Samedi
Termari93
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
10,386
19,547
Taken
26,006
12,492
Mitigated
15,280
6,176
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BKD77186
Neith
8,598
2,242
0
1,653
4,929
1,707
294
1,721
3,208
0
24,664
W
4,893
111
727
3,390
9,342
9,007
0
2,071
7,271
7,949
0
W
Merlin
Plubioo
Merlin
8,268
421
0
406
5,276
1,778
479
1,840
3,436
32,537
0
L
Bacchus
Shinoo15
Bacchus
3,293
265
221
2,222
10,239
8,815
0
5,066
5,173
13,089
0
L
Danzaburou
T0des_KekzZz
Danzaburou
4,754
1,243
0
3,741
9,411
2,914
0
4,768
4,643
0
25,150
L
Baron Samedi
Termari93
Baron Samedi
2,339
74
661
1,216
6,356
3,551
0
3,327
3,029
11,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,674
Gold Earned
19,969
97
Minions Killed
98
0
Camps Cleared
0
535,107
Distance Traveled
475,762
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,870
687
46
5
0
157,615
2
W
Artio
7,768
777
5
1
0
192,718
2
W
Merlin
7,036
704
46
5
0
184,774
1
L
Bacchus
7,120
712
37
4
0
160,222
0
L
Danzaburou
6,684
668
40
4
0
152,337
2
L
Baron Samedi
6,165
617
21
2
0
163,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role