Player Matchup

Sylvanus
Sylvanus
JOWYPLAY
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,287 Elo+
Party 1
Osiris
Osiris
KingDavis3rd
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 123L
1,330 Elo+
Solo
Izanami
Izanami
MAX600
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
Verdora
Tsukuyomi
Level 9
God Stats
5W - 6L
1,399 SR
Queue Stats
13W - 23L
1,303 Elo+
Party 1
Merlin
Merlin
hoffboi
Merlin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 39L
1,333 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,308 Elo+

VS

Team Averages
Level 12
1,496 SR
1,293 Elo+
Neith
Neith
JuanPa3624
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Mr_Red_Panda_7
Ra
Level 17
God Stats
5W - 9L
1,339 SR
Queue Stats
6W - 12L
1,222 Elo+
Party 3
Chaac
Chaac
SireBoko
Chaac
Level 29
God Stats
3W - 0L
1,725 SR
Queue Stats
20W - 17L
1,291 Elo+
Party 3
King Arthur
King Arthur
The_Renly
King Arthur
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 197L
1,232 Elo+
Party 2
Loki
Loki
alex776162
Loki
Level 6
God Stats
2W - 2L
1,416 SR
Queue Stats
39W - 64L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JOWYPLAY
Sylvanus
13
7 / 1 / 6
8,962
560
5,339
9,175
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
12
1 / 2 / 0
7,147
447
4,235
10,485
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
MAX600
Izanami
13
5 / 1 / 5
8,448
528
11,596
8,430
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Verdora
Tsukuyomi
7
2 / 1 / 2
6,173
386
1,853
4,568
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
hoffboi
Merlin
16
9 / 1 / 0
9,599
600
9,566
8,141
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 7 / 1
6,494
406
3,626
10,400
2,900
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
8,316
520
7,121
8,412
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SireBoko
Chaac
15
3 / 1 / 2
9,167
573
9,385
12,579
9,827
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
The_Renly
King Arthur
8
1 / 8 / 0
6,210
388
2,352
11,794
5,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 7 / 1
5,788
362
2,673
6,885
1,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
24
Kills
6
6
Deaths
24
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JOWYPLAY
Sylvanus
7
1
6
10
W
Neith
0
7
1
0.07
L
Osiris
1
2
0
0.5
L
Izanami
MAX600
Izanami
5
1
5
7.5
W
2
1
1
2.5
W
Chaac
SireBoko
Chaac
3
1
2
4
W
King Arthur
The_Renly
King Arthur
1
8
0
0.13
L
Tsukuyomi
Verdora
Tsukuyomi
2
1
2
3
W
0
7
1
0.07
L
Merlin
hoffboi
Merlin
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,589
Damage
25,157
40,799
Taken
50,070
20,594
Mitigated
22,483
15,508
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JOWYPLAY
Sylvanus
5,339
3,064
889
4,095
9,175
6,887
1,125
358
8,725
23,075
0
W
Neith
3,626
1,867
0
390
10,400
2,900
177
3,671
6,729
0
24,310
L
Osiris
4,235
1,345
0
4,251
10,485
6,838
72
1,501
8,847
0
31,266
L
Izanami
MAX600
Izanami
11,596
8,456
0
1,381
8,430
2,969
3,387
2,416
5,772
0
53,094
W
7,121
397
660
3,872
8,412
2,628
33
2,787
5,625
50,201
0
W
Chaac
SireBoko
Chaac
9,385
1,736
0
3,467
12,579
9,827
131
3,411
9,168
0
57,867
W
King Arthur
The_Renly
King Arthur
2,352
785
0
0
11,794
5,373
36
3,386
8,408
0
20,619
L
Tsukuyomi
Verdora
Tsukuyomi
1,853
998
0
1,332
4,568
933
0
73
4,493
0
15,168
W
2,673
750
0
0
6,885
1,755
68
1,650
5,235
0
21,821
L
Merlin
hoffboi
Merlin
9,566
1,132
0
3,560
8,141
2,967
429
2,136
5,841
68,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
35,975
352
Minions Killed
351
0
Camps Cleared
0
1,242,737
Distance Traveled
1,493,807
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,962
560
33
2
0
239,619
1
W
Neith
6,494
406
60
4
0
261,977
0
L
Osiris
7,147
447
60
4
0
313,238
0
L
Izanami
8,448
528
106
7
0
233,353
2
W
Ra
8,316
520
110
7
0
322,241
4
W
Chaac
9,167
573
115
7
0
317,100
7
W
King Arthur
6,210
388
34
2
0
299,800
1
L
Tsukuyomi
6,173
386
35
2
0
176,559
0
W
Loki
5,788
362
32
2
0
292,689
5
L
Merlin
9,599
600
118
7
0
279,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role