Player Matchup

Jing Wei
Jing Wei
Kahyone
Jing Wei
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Pele
Pele
Kemerana
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Solo
Ymir
Ymir
chochoel
Ymir
Level 16
God Stats
1W - 2L
1,218 SR
Queue Stats
38W - 44L
1,318 Elo+
Solo
Guan Yu
Guan Yu
darkots28
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
vanawesome
Zhong Kui
Level 15
God Stats
1W - 0L
1,497 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Team Averages
Level 8
1,443 SR
1,432 Elo+

VS

Team Averages
Level 6
1,444 SR
1,513 Elo+
Loki
Loki
BoyPablo420
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Elregosi
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,646 Elo+
Solo
Odin
Odin
GangsterLPanda
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
converse2967
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xHaleybby
Sylvanus
Level 20
God Stats
2W - 10L
1,219 SR
Queue Stats
113W - 131L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kahyone
Jing Wei
15
4 / 4 / 6
11,113
463
7,496
11,126
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
3
0 / 0 / 0
6,979
291
0
0
0
Ymir
16
3 / 4 / 14
11,736
489
10,277
15,598
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
darkots28
Guan Yu
18
3 / 5 / 4
11,596
483
9,812
16,266
20,123
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
vanawesome
Zhong Kui
20
20 / 0 / 1
14,949
623
24,156
17,787
22,021
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 3
11,170
465
13,514
15,734
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Elregosi
Xbalanque
12
0 / 4 / 5
8,584
358
4,603
10,238
3,236
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 3
10,324
430
8,103
17,264
14,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
converse2967
Sun Wukong
14
3 / 7 / 2
9,579
399
7,596
17,283
13,908
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
xHaleybby
Sylvanus
15
0 / 8 / 3
11,034
460
5,578
20,394
17,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
30
Kills
13
13
Deaths
31
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
L
Xbalanque
Elregosi
Xbalanque
0
4
5
0.63
L
3
5
3
0.9
W
Jing Wei
Kahyone
Jing Wei
4
4
6
1.75
W
Pele
0
0
0
0
W
Ymir
3
4
14
2.5
L
Sun Wukong
converse2967
Sun Wukong
3
7
2
0.57
W
Guan Yu
darkots28
Guan Yu
3
5
4
1
W
Zhong Kui
vanawesome
Zhong Kui
20
0
1
20.5
L
Sylvanus
xHaleybby
Sylvanus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,741
Damage
39,394
60,777
Taken
80,913
59,216
Mitigated
55,032
18,769
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,514
4,767
0
3,333
15,734
6,106
0
5,940
9,794
0
66,337
L
Xbalanque
Elregosi
Xbalanque
4,603
2,570
0
1,652
10,238
3,236
1,368
3,353
6,885
0
34,267
L
8,103
4,389
0
3,630
17,264
14,659
432
6,150
11,114
0
56,280
W
Jing Wei
Kahyone
Jing Wei
7,496
5,808
0
2,072
11,126
3,848
584
762
10,364
0
47,527
W
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
10,277
2,106
0
1,437
15,598
13,224
1,302
3,256
12,342
27,885
0
L
Sun Wukong
converse2967
Sun Wukong
7,596
2,167
0
2,200
17,283
13,908
0
7,803
9,480
0
39,548
W
Guan Yu
darkots28
Guan Yu
9,812
3,346
557
4,476
16,266
20,123
904
416
15,850
0
54,871
W
Zhong Kui
vanawesome
Zhong Kui
24,156
7,112
0
10,227
17,787
22,021
8,302
1,144
16,643
111,182
0
L
Sylvanus
xHaleybby
Sylvanus
5,578
1,576
1,518
4,020
20,394
17,123
125
11,187
9,207
39,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,373
Gold Earned
50,691
415
Minions Killed
392
0
Camps Cleared
0
1,668,050
Distance Traveled
1,822,860
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,170
465
102
4
0
469,571
2
L
Xbalanque
8,584
358
71
3
0
294,776
0
L
Odin
10,324
430
91
4
0
396,754
4
W
Jing Wei
11,113
463
88
4
0
435,644
3
W
Pele
6,979
291
0
0
0
0
0
W
Ymir
11,736
489
37
2
0
372,527
1
L
Sun Wukong
9,579
399
57
2
0
368,762
4
W
Guan Yu
11,596
483
93
4
0
459,212
0
W
Zhong Kui
14,949
623
197
8
0
400,667
2
L
Sylvanus
11,034
460
71
3
0
292,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role