Player Matchup

Nemesis
Nemesis
Dashtik
Nemesis
Level 7
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Finjas4992
Thor
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NuggetEXE
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
jscole000
Fafnir
Level 23
God Stats
1W - 2L
1,527 SR
Queue Stats
26W - 25L
1,377 Elo+
Solo
Fenrir
Fenrir
kingsosa_ry
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,432 SR
1,475 Elo+

VS

Team Averages
Level 9
1,354 SR
1,393 Elo+
Kukulkan
Kukulkan
BigChungusTTV__
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 120L
1,500 Elo+
Solo
Serqet
Serqet
Dniuder
Serqet
Level 17
God Stats
8W - 10L
1,091 SR
Queue Stats
42W - 45L
1,286 Elo+
Solo
Neith
Neith
ELMO12LC
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
LightDragon564
Merlin
Level 16
God Stats
2W - 4L
1,181 SR
Queue Stats
12W - 23L
1,178 Elo+
Solo
Ares
Ares
Zl_Fero
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dashtik
Nemesis
14
10 / 12 / 7
10,333
431
15,109
23,165
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 11 / 4
10,228
426
7,864
17,248
5,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
NuggetEXE
Scylla
15
3 / 13 / 8
10,650
444
5,833
16,464
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fafnir
jscole000
Fafnir
14
4 / 2 / 7
9,656
402
12,877
21,983
25,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
3 / 10 / 5
8,074
336
3,072
12,980
9,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
12 / 5 / 6
13,172
549
14,434
11,556
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Dniuder
Serqet
17
17 / 2 / 9
12,895
537
16,898
18,417
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
ELMO12LC
Neith
16
4 / 6 / 9
11,243
468
8,872
10,265
4,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 11 / 10
11,930
497
17,855
18,531
7,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Zl_Fero
Ares
14
6 / 6 / 12
12,120
505
8,073
23,883
20,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
26
Kills
48
48
Deaths
30
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
5
6
3
L
Nemesis
Dashtik
Nemesis
10
12
7
1.13
W
Serqet
Dniuder
Serqet
17
2
9
10.75
W
Neith
ELMO12LC
Neith
4
6
9
1.42
L
6
11
4
0.73
W
9
11
10
1.27
L
Scylla
NuggetEXE
Scylla
3
13
8
0.54
W
Ares
Zl_Fero
Ares
6
6
12
2
L
Fafnir
jscole000
Fafnir
4
2
7
3.75
L
Fenrir
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
66,132
91,840
Taken
82,652
54,593
Mitigated
43,734
4,624
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,434
2,935
0
4,295
11,556
4,734
3,495
1,806
9,750
62,277
0
L
Nemesis
Dashtik
Nemesis
15,109
7,120
0
1,348
23,165
8,464
0
6,755
15,832
0
32,744
W
Serqet
Dniuder
Serqet
16,898
7,595
0
6,475
18,417
7,411
1,956
3,476
14,764
0
46,606
W
Neith
ELMO12LC
Neith
8,872
4,220
0
715
10,265
4,367
4,183
1,744
8,425
0
41,584
L
7,864
2,440
0
0
17,248
5,538
65
9,427
7,295
0
23,733
W
17,855
2,622
118
1,535
18,531
7,207
1,024
6,417
12,078
53,479
0
L
Scylla
NuggetEXE
Scylla
5,833
2,141
0
1,458
16,464
6,027
104
6,463
8,877
31,373
0
W
Ares
Zl_Fero
Ares
8,073
1,867
0
0
23,883
20,015
237
4,150
18,925
33,672
0
L
Fafnir
jscole000
Fafnir
12,877
4,398
0
1,376
21,983
25,130
471
10,070
10,665
33,985
0
L
Fenrir
3,072
1,237
0
442
12,980
9,434
84
5,801
6,529
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
61,360
156
Minions Killed
361
0
Camps Cleared
0
1,880,673
Distance Traveled
2,025,277
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,172
549
107
4
0
427,201
1
L
Nemesis
10,333
431
26
1
0
421,600
0
W
Serqet
12,895
537
66
3
0
467,984
1
W
Neith
11,243
468
65
3
0
328,770
2
L
Thor
10,228
426
41
2
0
397,401
0
W
Merlin
11,930
497
89
4
0
377,303
0
L
Scylla
10,650
444
38
2
0
324,796
4
W
Ares
12,120
505
34
1
0
424,019
0
L
Fafnir
9,656
402
31
1
0
395,459
0
L
Fenrir
8,074
336
20
1
0
341,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role