Player Matchup

Nemesis
Nemesis
GG25012005
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,357 Elo+
Party 2
Artemis
Artemis
LecoMozer1990
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Solo
Medusa
Medusa
Pedrozz350
Medusa
Level 20
God Stats
3W - 4L
1,442 SR
Queue Stats
36W - 44L
1,389 Elo+
Party 2
Yemoja
Yemoja
Vynizin
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
982 Elo+
Solo
Ra
Ra
XxEspectro_Pro
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,024 Elo+
Solo
Team Averages
Level 10
1,488 SR
1,232 Elo+

VS

Team Averages
Level 19
1,415 SR
1,339 Elo+
Ymir
Ymir
Don Lothbrok
Ymir
Level 21
God Stats
20W - 21L
1,420 SR
Queue Stats
23W - 31L
1,343 Elo+
Party 1
Izanami
Izanami
EGS Duda
Izanami
Level 18
God Stats
21W - 35L
1,323 SR
Queue Stats
31W - 49L
1,287 Elo+
Party 1
Aphrodite
Aphrodite
FlupPupy
Aphrodite
Level 7
God Stats
2W - 3L
1,209 SR
Queue Stats
10W - 12L
1,320 Elo+
Solo
Bakasura
Bakasura
Pawervazinga
Bakasura
Level 22
God Stats
5W - 2L
1,547 SR
Queue Stats
15W - 18L
1,354 Elo+
Solo
Cthulhu
Cthulhu
lllSurrealll
Cthulhu
Level 29
God Stats
15W - 16L
1,574 SR
Queue Stats
373W - 437L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GG25012005
Nemesis
6
0 / 1 / 0
3,991
499
864
4,719
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
6
1 / 2 / 1
4,158
520
2,942
3,529
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Pedrozz350
Medusa
7
1 / 1 / 1
4,112
514
3,295
3,461
744
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Vynizin
Yemoja
6
1 / 2 / 0
4,208
526
1,124
2,586
986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4
1 / 2 / 0
3,686
461
940
2,171
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,812
602
2,054
5,594
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
EGS Duda
Izanami
7
0 / 1 / 3
4,186
523
2,094
2,775
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
FlupPupy
Aphrodite
7
0 / 1 / 3
4,318
540
1,395
3,099
835
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Pawervazinga
Bakasura
9
4 / 0 / 2
5,555
694
2,006
3,324
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
lllSurrealll
Cthulhu
8
1 / 1 / 1
4,896
612
994
3,296
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Izanami
EGS Duda
Izanami
0
1
3
1.5
W
Aphrodite
FlupPupy
Aphrodite
0
1
3
1.5
L
Nemesis
GG25012005
Nemesis
0
1
0
0
L
Artemis
1
2
1
0.75
W
Bakasura
Pawervazinga
Bakasura
4
0
2
5
L
Medusa
Pedrozz350
Medusa
1
1
1
1.5
L
Yemoja
Vynizin
Yemoja
1
2
0
0.5
L
1
2
0
0.5
W
Cthulhu
lllSurrealll
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,165
Damage
8,543
16,466
Taken
18,088
4,264
Mitigated
8,515
3,397
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,054
374
129
2,329
5,594
4,030
242
0
5,594
15,674
0
W
Izanami
EGS Duda
Izanami
2,094
1,652
0
0
2,775
624
872
0
2,775
0
16,556
W
Aphrodite
FlupPupy
Aphrodite
1,395
451
0
755
3,099
835
224
1,020
2,079
11,767
0
L
Nemesis
GG25012005
Nemesis
864
417
0
1,714
4,719
1,214
0
357
4,287
0
19,154
L
Artemis
2,942
1,601
0
254
3,529
816
0
1,283
2,185
0
10,984
W
Bakasura
Pawervazinga
Bakasura
2,006
1,550
0
2,506
3,324
1,003
0
104
3,220
0
17,847
L
Medusa
Pedrozz350
Medusa
3,295
1,731
0
996
3,461
744
0
735
2,726
0
18,604
L
Yemoja
Vynizin
Yemoja
1,124
659
57
0
2,586
986
0
1,074
1,352
7,379
0
L
940
535
0
376
2,171
504
156
802
1,177
6,236
0
W
Cthulhu
lllSurrealll
Cthulhu
994
125
0
1,178
3,296
2,023
682
880
2,356
16,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,155
Gold Earned
23,767
122
Minions Killed
198
0
Camps Cleared
0
532,316
Distance Traveled
744,573
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,812
602
35
4
0
144,415
0
W
Izanami
4,186
523
36
5
0
138,252
0
W
Aphrodite
4,318
540
22
3
0
116,337
1
L
Nemesis
3,991
499
42
5
0
126,293
3
L
Artemis
4,158
520
19
2
0
115,588
0
W
Bakasura
5,555
694
67
8
0
184,164
2
L
Medusa
4,112
514
35
4
0
126,084
0
L
Yemoja
4,208
526
11
1
0
73,224
2
L
Ra
3,686
461
15
2
0
91,127
1
W
Cthulhu
4,896
612
38
5
0
161,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role