Player Matchup

Skadi
Skadi
Ebance
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 25L
1,740 Elo+
Party 1
Bellona
Bellona
YokkoraSex
Bellona
Level 157
God Stats
3W - 1L
1,508 SR
Queue Stats
209W - 80L
1,667 Elo+
Party 1
Ganesha
Ganesha
mabudatinet
Ganesha
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 15L
1,791 Elo+
Party 1
Mercury
Mercury
tanakaHS
Mercury
Level 160
God Stats
5W - 2L
1,778 SR
Queue Stats
169W - 95L
1,692 Elo+
Party 1
Persephone
Persephone
ÊthÃn
Persephone
Level 156
God Stats
2W - 0L
1,723 SR
Queue Stats
143W - 38L
1,744 Elo+
Party 1
Team Averages
Level 119
1,602 SR
1,727 Elo+

VS

Team Averages
Level 62
1,413 SR
1,530 Elo+
Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GMiranda2408
Artemis
Level 61
God Stats
0W - 3L
1,151 SR
Queue Stats
322W - 326L
1,513 Elo+
Solo
Cthulhu
Cthulhu
WCKris
Cthulhu
Level 49
God Stats
0W - 2L
1,250 SR
Queue Stats
45W - 40L
1,543 Elo+
Party 2
Ymir
Ymir
WeebNibba223
Ymir
Level 79
God Stats
3W - 4L
1,530 SR
Queue Stats
174W - 139L
1,588 Elo+
Party 2
Sol
Sol
WhosChris
Sol
Level 45
God Stats
16W - 10L
1,635 SR
Queue Stats
187W - 201L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ebance
Skadi
12
3 / 1 / 1
6,423
642
3,514
4,100
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
YokkoraSex
Bellona
12
3 / 2 / 0
6,761
676
6,318
7,505
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
mabudatinet
Ganesha
10
1 / 1 / 9
5,868
587
3,504
7,546
4,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
tanakaHS
Mercury
12
7 / 1 / 4
7,240
724
6,194
4,641
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Persephone
ÊthÃn
Persephone
11
4 / 2 / 4
6,641
664
8,416
5,696
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
2 / 4 / 0
5,309
531
3,207
5,781
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
GMiranda2408
Artemis
10
0 / 2 / 1
5,595
560
2,373
6,122
1,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WCKris
Cthulhu
8
0 / 4 / 2
4,838
484
1,701
8,811
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 4 / 2
5,808
581
3,614
8,634
2,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 4 / 0
6,171
617
4,500
10,013
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
0
0.5
W
Skadi
Ebance
Skadi
3
1
1
3.5
L
Artemis
GMiranda2408
Artemis
0
2
1
0.25
L
Cthulhu
WCKris
Cthulhu
0
4
2
0.25
L
3
4
2
1
L
2
4
0
0.5
W
Bellona
YokkoraSex
Bellona
3
2
0
1.5
W
Ganesha
mabudatinet
Ganesha
1
1
9
5.5
W
Mercury
tanakaHS
Mercury
7
1
4
9
W
Persephone
ÊthÃn
Persephone
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
15,395
29,488
Taken
39,361
13,512
Mitigated
12,956
6,928
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,207
115
0
1,294
5,781
1,451
0
3,484
2,297
18,847
0
W
Skadi
Ebance
Skadi
3,514
1,335
0
1,014
4,100
1,017
642
442
3,658
0
37,316
L
Artemis
GMiranda2408
Artemis
2,373
786
0
3,417
6,122
1,459
0
321
5,801
0
30,843
L
Cthulhu
WCKris
Cthulhu
1,701
63
0
576
8,811
4,341
0
4,067
4,484
12,782
0
L
3,614
542
0
2,422
8,634
2,980
0
3,690
4,846
27,026
0
L
4,500
1,795
0
4,365
10,013
2,725
1,112
0
10,013
33,216
0
W
Bellona
YokkoraSex
Bellona
6,318
2,186
0
2,868
7,505
4,802
0
4,509
2,996
0
38,487
W
Ganesha
mabudatinet
Ganesha
3,504
393
0
1,075
7,546
4,265
0
2,835
4,583
11,916
0
W
Mercury
tanakaHS
Mercury
6,194
2,877
0
1,163
4,641
1,605
0
880
3,709
0
46,818
W
Persephone
ÊthÃn
Persephone
8,416
264
0
808
5,696
1,823
50
3,906
1,520
42,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
27,721
354
Minions Killed
261
0
Camps Cleared
0
1,048,468
Distance Traveled
900,164
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,309
531
40
4
0
182,367
1
W
Skadi
6,423
642
90
9
0
185,519
1
L
Artemis
5,595
560
74
7
0
160,709
2
L
Cthulhu
4,838
484
19
2
0
192,338
1
L
Ymir
5,808
581
50
5
0
197,034
0
L
Sol
6,171
617
78
8
0
167,716
1
W
Bellona
6,761
676
92
9
0
232,927
0
W
Ganesha
5,868
587
3
0
0
191,388
4
W
Mercury
7,240
724
87
9
0
240,673
2
W
Persephone
6,641
664
82
8
0
197,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role