Player Matchup

Fafnir
Fafnir
Djstinger
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,440 Elo+
Solo
Izanami
Izanami
MINASEXY
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Sol
Sol
Vardinal
Sol
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 30L
1,500 Elo+
Solo
King Arthur
King Arthur
YungBubblegum
King Arthur
Level 3
God Stats
0W - 3L
1,308 SR
Queue Stats
2W - 6L
1,469 Elo+
Solo
Guan Yu
Guan Yu
rushi21
Guan Yu
Level 4
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 4L
1,012 Elo+
Solo
Team Averages
Level 6
1,396 SR
1,384 Elo+

VS

Team Averages
Level 19
1,461 SR
1,253 Elo+
Susano
Susano
RaRityy31
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
955 Elo+
Solo
Pele
Pele
Xlaxax
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,464 Elo+
Solo
Ymir
Ymir
miha1085
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Artemis
Artemis
wyvern344
Artemis
Level 27
God Stats
4W - 4L
1,298 SR
Queue Stats
172W - 218L
1,246 Elo+
Solo
Tiamat
Tiamat
xKira96
Tiamat
Level 25
God Stats
106W - 97L
1,507 SR
Queue Stats
310W - 329L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Djstinger
Fafnir
19
4 / 7 / 3
15,675
560
13,793
32,831
41,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
MINASEXY
Izanami
17
1 / 13 / 1
10,899
389
1,967
20,870
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
12 / 10 / 2
13,456
481
31,537
23,793
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
YungBubblegum
King Arthur
7
0 / 0 / 2
8,194
293
568
5,237
1,545
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
rushi21
Guan Yu
16
0 / 15 / 4
10,519
376
5,594
29,687
28,030
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
RaRityy31
Susano
18
3 / 3 / 6
12,742
455
6,344
21,702
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Xlaxax
Pele
20
25 / 2 / 5
18,323
654
36,190
35,433
17,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
18
5 / 6 / 16
15,870
567
10,778
20,354
21,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
wyvern344
Artemis
9
0 / 2 / 1
9,360
334
888
3,765
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
xKira96
Tiamat
20
10 / 4 / 6
15,647
559
18,359
16,388
9,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
17
Kills
43
45
Deaths
17
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Djstinger
Fafnir
4
7
3
0.79
L
Izanami
MINASEXY
Izanami
1
13
1
0.12
W
Susano
RaRityy31
Susano
3
3
6
2
L
12
10
2
1.3
W
Pele
Xlaxax
Pele
25
2
5
13.75
L
King Arthur
YungBubblegum
King Arthur
0
0
2
1
W
Ymir
5
6
16
2.17
L
Guan Yu
rushi21
Guan Yu
0
15
4
0.13
W
Artemis
wyvern344
Artemis
0
2
1
0.25
W
Tiamat
xKira96
Tiamat
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,459
Damage
72,559
112,418
Taken
97,642
83,678
Mitigated
59,177
16,137
Healing
35,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Djstinger
Fafnir
13,793
5,909
26
3,579
32,831
41,910
708
9,374
23,457
71,332
0
L
Izanami
MINASEXY
Izanami
1,967
1,190
0
140
20,870
5,316
991
2,246
18,624
0
40,865
W
Susano
RaRityy31
Susano
6,344
1,606
0
8,816
21,702
8,905
0
3,977
17,626
0
85,176
L
31,537
11,419
0
9,291
23,793
6,877
4,527
9,182
14,611
75,547
0
W
Pele
Xlaxax
Pele
36,190
15,400
0
20,181
35,433
17,521
13,441
12,373
22,756
0
163,921
L
King Arthur
YungBubblegum
King Arthur
568
196
0
1,500
5,237
1,545
0
1,457
3,780
46
13,956
W
Ymir
10,778
3,424
0
0
20,354
21,781
831
15,759
4,253
33,987
0
L
Guan Yu
rushi21
Guan Yu
5,594
1,264
50
1,551
29,687
28,030
244
7,399
22,288
80
62,556
W
Artemis
wyvern344
Artemis
888
167
0
0
3,765
971
0
2,498
1,213
0
11,954
W
Tiamat
xKira96
Tiamat
18,359
1,697
554
6,143
16,388
9,999
698
9,685
6,384
94,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
71,942
411
Minions Killed
528
0
Camps Cleared
0
1,760,250
Distance Traveled
1,909,716
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,675
560
96
3
0
438,166
0
L
Izanami
10,899
389
81
3
0
332,305
0
W
Susano
12,742
455
105
4
0
435,656
1
L
Sol
13,456
481
120
4
0
448,693
2
W
Pele
18,323
654
221
8
0
535,946
2
L
King Arthur
8,194
293
34
1
0
119,094
0
W
Ymir
15,870
567
49
2
0
408,274
3
L
Guan Yu
10,519
376
80
3
0
421,992
1
W
Artemis
9,360
334
11
0
0
112,282
1
W
Tiamat
15,647
559
142
5
0
417,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role