Player Matchup

Serqet
Serqet
AngZuri01
Serqet
Level 128
God Stats
15W - 8L
1,770 SR
Queue Stats
158W - 190L
1,500 Elo+
Party 1
Merlin
Merlin
EJBH2001
Merlin
Level 125
God Stats
2W - 1L
1,478 SR
Queue Stats
284W - 304L
1,507 Elo+
Party 1
Ares
Ares
StuccoDyer
Ares
Level 102
God Stats
27W - 16L
1,829 SR
Queue Stats
621W - 545L
1,579 Elo+
Solo
Bellona
Bellona
juliomieles2
Bellona
Level 109
God Stats
12W - 8L
1,457 SR
Queue Stats
425W - 426L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
sirgrizz91
Heimdallr
Level 66
God Stats
18W - 5L
1,967 SR
Queue Stats
410W - 365L
1,640 Elo+
Solo
Team Averages
Level 106
1,700 SR
1,559 Elo+

VS

Team Averages
Level 111
1,515 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AgenTOFErebuS
Da Ji
Level 142
God Stats
12W - 12L
1,586 SR
Queue Stats
308W - 312L
1,528 Elo+
Solo
Chaac
Chaac
CapEthras
Chaac
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
7W - 9L
1,469 Elo+
Solo
Terra
Terra
Yah Boi9943
Terra
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
722W - 690L
1,521 Elo+
Party 2
Chiron
Chiron
pappyman1
Chiron
Level 64
God Stats
12W - 10L
1,671 SR
Queue Stats
274W - 287L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AngZuri01
Serqet
10
5 / 2 / 6
6,468
647
4,466
5,465
1,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
EJBH2001
Merlin
11
4 / 0 / 10
6,247
625
5,871
3,155
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
7 / 0 / 9
6,752
675
4,512
4,882
2,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
juliomieles2
Bellona
11
3 / 2 / 1
6,581
658
6,477
8,424
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
sirgrizz91
Heimdallr
11
4 / 1 / 10
6,792
679
6,134
5,159
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 6 / 1
5,080
508
1,961
5,450
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 4 / 0
5,859
586
3,509
8,372
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
CapEthras
Chaac
10
0 / 4 / 2
5,648
565
5,311
9,982
6,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 1
4,756
476
1,455
9,698
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
pappyman1
Chiron
7
0 / 4 / 1
4,597
460
3,329
6,461
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
5
5
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
L
4
4
0
1
W
Serqet
AngZuri01
Serqet
5
2
6
4
L
Chaac
CapEthras
Chaac
0
4
2
0.25
W
Merlin
EJBH2001
Merlin
4
0
10
9
W
7
0
9
11.5
L
0
5
1
0.1
W
Bellona
juliomieles2
Bellona
3
2
1
1.75
L
Chiron
pappyman1
Chiron
0
4
1
0.13
W
Heimdallr
sirgrizz91
Heimdallr
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
15,565
27,085
Taken
39,963
13,364
Mitigated
14,135
7,917
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,961
102
0
180
5,450
1,114
0
2,850
2,600
19,902
0
L
3,509
1,008
0
3,509
8,372
2,103
0
1,790
6,432
0
23,085
W
Serqet
AngZuri01
Serqet
4,466
718
0
0
5,465
1,655
0
198
5,247
0
26,501
L
Chaac
CapEthras
Chaac
5,311
977
0
2,881
9,982
6,362
28
0
9,850
4,485
27,279
W
Merlin
EJBH2001
Merlin
5,871
493
0
1,143
3,155
916
235
421
2,658
34,051
0
W
4,512
214
0
1,125
4,882
2,765
0
1,217
3,553
11,607
0
L
1,455
166
38
1,069
9,698
3,261
130
3,495
6,203
9,638
0
W
Bellona
juliomieles2
Bellona
6,477
3,846
0
3,306
8,424
6,168
272
1,061
7,363
0
37,995
L
Chiron
pappyman1
Chiron
3,329
1,105
208
1,301
6,461
1,295
686
2,248
4,213
0
21,873
W
Heimdallr
sirgrizz91
Heimdallr
6,134
3,315
0
2,343
5,159
1,860
0
1,421
3,709
0
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
25,940
319
Minions Killed
218
0
Camps Cleared
0
1,012,248
Distance Traveled
973,412
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,080
508
34
3
0
147,556
2
L
Da Ji
5,859
586
45
5
0
204,212
2
W
Serqet
6,468
647
58
6
0
225,256
1
L
Chaac
5,648
565
67
7
0
178,221
0
W
Merlin
6,247
625
65
7
0
196,690
0
W
Ares
6,752
675
18
2
0
203,858
4
L
Terra
4,756
476
23
2
0
215,091
1
W
Bellona
6,581
658
93
9
0
204,029
1
L
Chiron
4,597
460
49
5
0
228,332
1
W
Heimdallr
6,792
679
85
9
0
182,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role