Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ShikamaruNara420
Sylvanus
Level 26
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 19L
1,133 Elo+
Solo
Anhur
Anhur
litelights
Anhur
Level 14
God Stats
3W - 3L
1,150 SR
Queue Stats
56W - 39L
1,459 Elo+
Party 1
Team Averages
Level 34
1,323 SR
1,364 Elo+

VS

Team Averages
Level 9
1,633 SR
1,410 Elo+
Tiamat
Tiamat
EMC02
Tiamat
Level 13
God Stats
2W - 2L
1,900 SR
Queue Stats
4W - 12L
1,257 Elo+
Solo
Ymir
Ymir
KuroJP269
Ymir
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
50W - 54L
1,500 Elo+
Solo
Anhur
Anhur
Oxinecron
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
13 / 0 / 6
10,709
892
14,555
11,189
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 15
8,688
724
8,747
10,776
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
13
5 / 0 / 10
9,050
754
8,022
4,802
1,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EMC02
Tiamat
9
0 / 7 / 2
6,709
559
5,867
10,980
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
11
0 / 6 / 2
7,102
592
3,552
15,056
10,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Oxinecron
Anhur
10
2 / 6 / 0
7,296
608
8,048
11,489
3,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
0
6
16
L
Tiamat
EMC02
Tiamat
0
7
2
0.14
L
Ymir
0
6
2
0.17
L
Anhur
Oxinecron
Anhur
2
6
0
0.33
W
1
2
15
4.25
W
Anhur
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
17,467
26,767
Taken
37,525
12,693
Mitigated
19,962
12,842
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,555
4,845
0
5,472
11,189
4,218
1,198
3,297
7,892
45,626
0
L
Tiamat
EMC02
Tiamat
5,867
922
0
1,534
10,980
5,773
0
7,010
3,970
21,702
0
L
Ymir
3,552
1,113
90
458
15,056
10,850
0
9,045
6,011
13,242
0
L
Anhur
Oxinecron
Anhur
8,048
4,924
0
2,641
11,489
3,339
0
6,333
5,156
0
30,790
W
8,747
3,073
1,792
3,850
10,776
6,839
545
4,273
6,503
24,889
5,026
W
Anhur
8,022
3,926
0
1,728
4,802
1,636
837
1,849
2,953
0
26,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
21,107
149
Minions Killed
119
0
Camps Cleared
0
667,744
Distance Traveled
568,472
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,709
892
57
5
0
255,991
0
L
Tiamat
6,709
559
32
3
0
192,201
2
L
Ymir
7,102
592
20
2
0
186,960
2
L
Anhur
7,296
608
67
6
0
189,311
2
W
Sylvanus
8,688
724
47
4
0
198,877
1
W
Anhur
9,050
754
45
4
0
212,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role