Player Matchup

Apollo
Apollo
Dregadin
Apollo
Level 26
God Stats
20W - 19L
1,823 SR
Queue Stats
117W - 121L
1,452 Elo+
Solo
Loki
Loki
Wild_Wolf6409
Loki
Level 18
God Stats
4W - 4L
1,287 SR
Queue Stats
26W - 24L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
dnmrygrc
Cthulhu
Level 15
God Stats
6W - 2L
1,654 SR
Queue Stats
29W - 25L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
lindemerg
Ao Kuang
Level 28
God Stats
3W - 3L
1,464 SR
Queue Stats
43W - 50L
1,198 Elo+
Party 1
Ra
Ra
vitormed1404
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,170 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,304 Elo+

VS

Team Averages
Level 17
1,427 SR
1,295 Elo+
Odin
Odin
Asersine
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,131 Elo+
Solo
Anhur
Anhur
RasSamuel98
Anhur
Level 28
God Stats
5W - 10L
1,631 SR
Queue Stats
295W - 353L
1,414 Elo+
Solo
Ra
Ra
YouCanNotRespawn
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,436 Elo+
Solo
Agni
Agni
ethanfuture
Agni
Level 25
God Stats
2W - 8L
1,192 SR
Queue Stats
101W - 104L
1,363 Elo+
Solo
Cthulhu
Cthulhu
josehernandez15_
Cthulhu
Level 8
God Stats
0W - 3L
1,312 SR
Queue Stats
4W - 19L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dregadin
Apollo
19
20 / 0 / 13
14,184
1,418
36,808
6,092
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 20
11,808
1,181
9,008
6,680
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dnmrygrc
Cthulhu
18
3 / 0 / 22
11,200
1,120
12,180
7,515
9,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
lindemerg
Ao Kuang
17
5 / 1 / 12
10,415
1,042
9,654
6,813
2,228
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 18
10,600
1,060
7,110
5,686
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 14 / 1
9,489
949
4,885
25,716
11,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 7 / 3
9,977
998
13,018
25,162
10,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 5 / 0
8,326
833
1,194
5,039
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 9 / 2
9,697
970
5,880
18,713
7,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 0
8,187
819
424
6,353
6,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
10
39
Kills
4
4
Deaths
39
85
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
2
14
1
0.18
W
Apollo
Dregadin
Apollo
20
0
13
26.5
L
1
7
3
0.36
W
8
1
20
18
L
0
5
0
0
W
Cthulhu
dnmrygrc
Cthulhu
3
0
22
14
L
1
9
2
0.22
L
0
4
0
0
W
Ao Kuang
lindemerg
Ao Kuang
5
1
12
11
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,760
Damage
25,401
32,786
Taken
80,983
19,142
Mitigated
36,047
9,679
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,885
2,592
0
0
25,716
11,096
0
11,680
14,036
0
18,711
W
Apollo
Dregadin
Apollo
36,808
23,945
0
2,952
6,092
2,343
0
1,711
4,381
0
58,941
L
13,018
8,350
0
2,123
25,162
10,160
0
8,142
17,020
0
30,771
W
9,008
3,363
0
560
6,680
2,715
0
1,257
5,423
0
15,120
L
1,194
102
77
48
5,039
1,703
0
1,706
3,333
5,682
0
W
Cthulhu
dnmrygrc
Cthulhu
12,180
942
0
0
7,515
9,825
0
1,231
6,284
35,916
0
L
5,880
913
137
223
18,713
7,011
0
6,351
12,362
19,547
0
L
424
81
0
0
6,353
6,077
0
1,065
5,288
1,171
0
W
Ao Kuang
lindemerg
Ao Kuang
9,654
3,437
447
964
6,813
2,228
0
1,848
4,347
16,120
0
W
7,110
997
2,841
1,915
5,686
2,031
0
1,451
4,235
20,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,207
Gold Earned
45,676
165
Minions Killed
106
8
Camps Cleared
1
1,015,417
Distance Traveled
662,928
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,489
949
36
4
0
152,853
0
W
Apollo
14,184
1,418
44
4
4
213,753
0
L
Anhur
9,977
998
34
3
0
178,019
3
W
Loki
11,808
1,181
12
1
0
213,887
0
L
Ra
8,326
833
5
1
0
78,542
0
W
Cthulhu
11,200
1,120
59
6
1
225,581
2
L
Agni
9,697
970
31
3
1
184,205
0
L
Cthulhu
8,187
819
0
0
0
69,309
0
W
Ao Kuang
10,415
1,042
11
1
2
156,724
0
W
Ra
10,600
1,060
39
4
1
205,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role