Player Matchup

Sol
Sol
Bank_YRN
Sol
Level 144
God Stats
5W - 4L
1,837 SR
Queue Stats
162W - 129L
1,508 Elo+
Party 3
Bakasura
Bakasura
McKreeper
Bakasura
Level 42
God Stats
4W - 5L
1,144 SR
Queue Stats
155W - 183L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Sosa_Da1
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 93L
1,375 Elo+
Party 3
Rama
Rama
beastofthedawn
Rama
Level 24
God Stats
5W - 8L
1,744 SR
Queue Stats
61W - 61L
1,312 Elo+
Party 3
Sun Wukong
Sun Wukong
cartorreshh
Sun Wukong
Level 42
God Stats
6W - 11L
1,402 SR
Queue Stats
42W - 57L
1,328 Elo+
Solo
Team Averages
Level 72
1,525 SR
1,391 Elo+

VS

Team Averages
Level 39
1,488 SR
1,367 Elo+
Olorun
Olorun
PrimarkTrainers
Olorun
Level 32
God Stats
30W - 29L
1,383 SR
Queue Stats
193W - 207L
1,362 Elo+
Party 1
Bakasura
Bakasura
RicktyGee
Bakasura
Level 36
God Stats
5W - 5L
1,512 SR
Queue Stats
265W - 283L
1,446 Elo+
Solo
Cernunnos
Cernunnos
SeasonalBand298
Cernunnos
Level 28
God Stats
4W - 5L
1,548 SR
Queue Stats
158W - 161L
1,312 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TastyTemujin
Cu Chulainn
Level 47
God Stats
21W - 27L
1,487 SR
Queue Stats
146W - 164L
1,385 Elo+
Party 1
Fafnir
Fafnir
Waffle610
Fafnir
Level 54
God Stats
3W - 3L
1,509 SR
Queue Stats
426W - 462L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,395
522
11,776
14,514
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
McKreeper
Bakasura
14
3 / 7 / 4
8,858
492
9,112
15,193
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Sosa_Da1
Jormungandr
12
3 / 2 / 0
8,516
473
11,848
10,823
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 2
7,607
423
5,516
9,450
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
cartorreshh
Sun Wukong
8
0 / 5 / 0
6,092
338
1,413
7,130
5,208
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,174
565
7,617
17,210
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
RicktyGee
Bakasura
18
2 / 1 / 4
10,930
607
9,710
15,042
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SeasonalBand298
Cernunnos
15
1 / 3 / 3
9,163
509
6,759
10,516
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
TastyTemujin
Cu Chulainn
16
10 / 1 / 2
11,076
615
11,934
14,226
13,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Waffle610
Fafnir
15
4 / 0 / 2
10,873
604
5,671
10,336
7,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
21
22
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Bakasura
McKreeper
Bakasura
3
7
4
0.71
W
4
5
3
1.1
W
Bakasura
RicktyGee
Bakasura
2
1
4
4
W
Cernunnos
SeasonalBand298
Cernunnos
1
3
3
0.83
L
Jormungandr
Sosa_Da1
Jormungandr
3
2
0
1.5
W
Cu Chulainn
TastyTemujin
Cu Chulainn
10
1
2
11
W
Fafnir
Waffle610
Fafnir
4
0
2
5
L
1
3
2
0.67
L
Sun Wukong
cartorreshh
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
41,691
57,110
Taken
67,330
25,760
Mitigated
39,640
11,964
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,776
2,368
0
6,863
14,514
5,114
1,410
5,007
8,844
73,614
0
L
Bakasura
McKreeper
Bakasura
9,112
5,881
0
1,873
15,193
5,908
0
5,372
9,387
0
44,142
W
7,617
3,949
216
6,412
17,210
6,437
2,639
7,343
8,967
63,236
0
W
Bakasura
RicktyGee
Bakasura
9,710
5,758
0
7,478
15,042
8,179
492
2,767
12,205
0
94,416
W
Cernunnos
SeasonalBand298
Cernunnos
6,759
3,533
0
3,974
10,516
4,086
2,289
5,511
4,809
0
48,231
L
Jormungandr
Sosa_Da1
Jormungandr
11,848
3,483
0
1,110
10,823
6,410
0
2,459
7,804
38,548
0
W
Cu Chulainn
TastyTemujin
Cu Chulainn
11,934
1,189
0
1,581
14,226
13,190
702
4,029
9,635
10,108
42,258
W
Fafnir
Waffle610
Fafnir
5,671
1,336
450
4,862
10,336
7,748
487
3,974
6,362
28,971
0
L
5,516
4,382
0
690
9,450
3,120
0
2,359
6,741
0
31,647
L
Sun Wukong
cartorreshh
Sun Wukong
1,413
284
0
1,428
7,130
5,208
46
491
6,462
0
16,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
52,216
387
Minions Killed
471
0
Camps Cleared
0
1,379,795
Distance Traveled
1,709,962
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,395
522
146
8
0
302,439
3
L
Bakasura
8,858
492
91
5
0
330,490
2
W
Olorun
10,174
565
96
5
0
316,565
1
W
Bakasura
10,930
607
155
9
0
417,591
0
W
Cernunnos
9,163
509
94
5
0
281,352
0
L
Jormungandr
8,516
473
52
3
0
319,672
3
W
Cu Chulainn
11,076
615
93
5
0
372,059
0
W
Fafnir
10,873
604
33
2
0
322,395
2
L
Rama
7,607
423
65
4
0
295,608
1
L
Sun Wukong
6,092
338
33
2
0
131,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role