Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fox4ave
Cthulhu
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 279L
1,358 Elo+
Party 2
Anubis
Anubis
Marck29_
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 86L
1,334 Elo+
Party 2
Izanami
Izanami
RVL Nick27
Izanami
Level 28
God Stats
28W - 46L
1,432 SR
Queue Stats
104W - 184L
1,258 Elo+
Party 2
Team Averages
Level 55
1,486 SR
1,390 Elo+

VS

Team Averages
Level 51
1,492 SR
1,426 Elo+
Persephone
Persephone
Alexanderov
Persephone
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,511 Elo+
Solo
He Bo
He Bo
Callum3526
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phytal
Tsukuyomi
Level 16
God Stats
11W - 11L
1,461 SR
Queue Stats
14W - 18L
1,306 Elo+
Party 3
Horus
Horus
adrianthefallen
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,305 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bbakasuara
Cu Chulainn
Level 26
God Stats
4W - 2L
1,497 SR
Queue Stats
28W - 29L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 3 / 4
7,424
530
5,385
8,568
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
 
Thanatos
10
1 / 7 / 3
6,346
453
5,838
10,687
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Fox4ave
Cthulhu
11
3 / 3 / 3
7,350
525
4,610
11,437
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Marck29_
Anubis
11
2 / 6 / 4
7,060
504
5,549
8,852
3,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RVL Nick27
Izanami
13
1 / 5 / 3
7,918
566
4,891
11,350
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alexanderov
Persephone
14
7 / 0 / 2
8,590
614
9,743
7,003
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
13
1 / 3 / 12
7,549
539
4,224
7,078
1,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Phytal
Tsukuyomi
12
9 / 4 / 4
7,987
571
10,615
7,696
2,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 4
5,057
361
905
4,300
2,182
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
bbakasuara
Cu Chulainn
11
3 / 4 / 10
7,276
520
6,710
11,565
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
12
Kills
20
24
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
3
4
2.33
L
Thanatos
 
Thanatos
1
7
3
0.36
W
Persephone
Alexanderov
Persephone
7
0
2
8
W
He Bo
1
3
12
2.33
L
Cthulhu
Fox4ave
Cthulhu
3
3
3
1.5
L
Anubis
Marck29_
Anubis
2
6
4
0.67
W
Tsukuyomi
Phytal
Tsukuyomi
9
4
4
2.75
L
Izanami
RVL Nick27
Izanami
1
5
3
0.5
W
0
1
4
2
W
Cu Chulainn
bbakasuara
Cu Chulainn
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
32,197
50,894
Taken
37,642
25,299
Mitigated
14,477
12,967
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,385
2,444
0
1,617
8,568
2,718
0
2,077
6,453
0
34,980
L
Thanatos
 
Thanatos
5,838
2,132
280
5,340
10,687
4,194
0
2,274
8,248
0
32,022
W
Persephone
Alexanderov
Persephone
9,743
1,197
79
2,562
7,003
1,856
51
1,727
5,276
45,587
0
W
He Bo
4,224
879
0
2,474
7,078
1,345
294
357
6,721
35,541
0
L
Cthulhu
Fox4ave
Cthulhu
4,610
531
0
1,688
11,437
11,267
220
4,196
7,148
18,739
0
L
Anubis
Marck29_
Anubis
5,549
803
0
1,982
8,852
3,459
310
1,092
7,102
30,022
0
W
Tsukuyomi
Phytal
Tsukuyomi
10,615
3,050
0
357
7,696
2,140
0
1,560
6,136
0
36,799
L
Izanami
RVL Nick27
Izanami
4,891
4,248
0
2,060
11,350
3,661
2,451
4,328
7,022
0
52,352
W
905
364
345
1,141
4,300
2,182
0
2,192
2,108
0
1,906
W
Cu Chulainn
bbakasuara
Cu Chulainn
6,710
1,538
0
2,008
11,565
6,954
0
4,323
7,242
0
23,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
36,459
321
Minions Killed
241
0
Camps Cleared
0
1,220,855
Distance Traveled
1,154,305
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,424
530
69
5
0
298,909
0
L
Thanatos
6,346
453
49
4
0
251,951
0
W
Persephone
8,590
614
75
5
0
279,746
0
W
He Bo
7,549
539
75
5
0
220,205
1
L
Cthulhu
7,350
525
36
3
0
246,423
0
L
Anubis
7,060
504
57
4
0
210,056
0
W
Tsukuyomi
7,987
571
58
4
0
281,763
0
L
Izanami
7,918
566
110
8
0
213,516
1
W
Horus
5,057
361
1
0
0
111,842
1
W
Cu Chulainn
7,276
520
32
2
0
260,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role