Player Matchup

Ra
Ra
ChomskeeHonk
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,500 Elo+
Solo
Fenrir
Fenrir
DanoG04
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 199L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
HarryPottaa
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,362 Elo+
Party 1
Anubis
Anubis
Nr1_Tom_Elite
Anubis
Level 11
God Stats
9W - 8L
1,735 SR
Queue Stats
16W - 16L
1,382 Elo+
Party 1
Izanami
Izanami
TomKouu
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,547 SR
1,419 Elo+

VS

Team Averages
Level 5
1,507 SR
1,417 Elo+
Olorun
Olorun
AlidonOPGG
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 2
Ares
Ares
JimFryg
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Risto28
Danzaburou
Level 17
God Stats
11W - 7L
1,533 SR
Queue Stats
15W - 15L
1,371 Elo+
Solo
Jing Wei
Jing Wei
Trivalle
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
有黑眼圈的北极熊
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 7 / 2
8,445
444
8,312
10,519
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DanoG04
Fenrir
14
1 / 7 / 2
8,640
455
8,259
17,260
9,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
HarryPottaa
Sun Wukong
13
4 / 2 / 2
8,957
471
3,187
8,177
4,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 6 / 6
8,275
436
8,250
12,219
6,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TomKouu
Izanami
13
8 / 6 / 1
9,372
493
14,505
12,405
4,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlidonOPGG
Olorun
14
10 / 6 / 4
9,373
493
12,354
12,701
11,573
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ares
JimFryg
Ares
12
2 / 8 / 12
8,076
425
4,021
17,682
12,937
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Risto28
Danzaburou
17
10 / 2 / 1
11,177
588
11,640
10,332
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Trivalle
Jing Wei
12
0 / 4 / 5
7,956
419
2,812
10,869
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 6
9,492
500
6,740
15,784
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
21
Kills
26
28
Deaths
25
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlidonOPGG
Olorun
10
6
4
2
L
6
7
2
1
L
Fenrir
DanoG04
Fenrir
1
7
2
0.29
L
Sun Wukong
HarryPottaa
Sun Wukong
4
2
2
2.5
W
Ares
JimFryg
Ares
2
8
12
1
L
2
6
6
0.83
W
Danzaburou
Risto28
Danzaburou
10
2
1
5.25
L
Izanami
TomKouu
Izanami
8
6
1
1.42
W
Jing Wei
Trivalle
Jing Wei
0
4
5
0.63
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,513
Damage
37,567
60,580
Taken
67,368
28,200
Mitigated
39,188
15,133
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlidonOPGG
Olorun
12,354
5,748
944
1,459
12,701
11,573
0
6,410
6,291
40,688
0
L
8,312
2,279
571
2,787
10,519
3,631
850
6,984
3,535
37,869
0
L
Fenrir
DanoG04
Fenrir
8,259
1,948
0
5,072
17,260
9,421
795
574
16,294
0
67,487
L
Sun Wukong
HarryPottaa
Sun Wukong
3,187
417
0
2,411
8,177
4,176
1,246
79
7,517
0
32,319
W
Ares
JimFryg
Ares
4,021
625
0
2,298
17,682
12,937
87
8,275
9,407
18,304
0
L
8,250
1,263
0
2,846
12,219
6,615
882
5,038
7,083
36,538
0
W
Danzaburou
Risto28
Danzaburou
11,640
5,455
0
2,566
10,332
5,674
2,365
120
10,212
0
65,167
L
Izanami
TomKouu
Izanami
14,505
10,719
0
1,446
12,405
4,357
1,473
3,700
8,658
0
44,559
W
Jing Wei
Trivalle
Jing Wei
2,812
2,005
0
1,255
10,869
3,099
0
1,637
9,232
0
30,817
W
6,740
845
0
3,314
15,784
5,905
0
4,512
11,272
0
57,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
46,074
355
Minions Killed
330
0
Camps Cleared
0
1,424,325
Distance Traveled
1,544,988
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,373
493
47
2
0
236,088
4
L
Ra
8,445
444
54
3
0
266,775
0
L
Fenrir
8,640
455
107
6
0
313,124
2
L
Sun Wukong
8,957
471
60
3
0
285,421
5
W
Ares
8,076
425
31
2
0
286,294
7
L
Anubis
8,275
436
57
3
0
272,291
0
W
Danzaburou
11,177
588
114
6
0
291,433
3
L
Izanami
9,372
493
77
4
0
286,714
3
W
Jing Wei
7,956
419
56
3
0
379,776
0
W
Thor
9,492
500
82
4
0
351,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role