Player Matchup

Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Amea28
Hun Batz
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
139W - 174L
1,383 Elo+
Party 2
Discordia
Discordia
AzEx_zTrOx
Discordia
Level 33
God Stats
26W - 23L
1,579 SR
Queue Stats
123W - 138L
1,514 Elo+
Party 1
Hachiman
Hachiman
LordAndrew24
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 181L
1,388 Elo+
Party 2
King Arthur
King Arthur
serginator
King Arthur
Level 84
God Stats
2W - 4L
1,583 SR
Queue Stats
107W - 130L
1,393 Elo+
Party 1
Team Averages
Level 65
1,489 SR
1,436 Elo+

VS

Team Averages
Level 82
1,458 SR
1,409 Elo+
Anubis
Anubis
CreepyGuja
Anubis
Level 117
God Stats
7W - 2L
1,662 SR
Queue Stats
21W - 13L
1,462 Elo+
Solo
Ares
Ares
Flexer95
Ares
Level 101
God Stats
55W - 38L
1,462 SR
Queue Stats
384W - 362L
1,504 Elo+
Solo
Merlin
Merlin
L0l1Police
Merlin
Level 62
God Stats
20W - 18L
1,692 SR
Queue Stats
67W - 76L
1,437 Elo+
Party 3
Medusa
Medusa
QiS1
Medusa
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
72W - 79L
1,538 Elo+
Party 3
Da Ji
Da Ji
TheNoctum
Da Ji
Level 101
God Stats
1W - 0L
1,205 SR
Queue Stats
3W - 8L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 3 / 6
10,656
888
15,967
8,511
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Amea28
Hun Batz
17
1 / 11 / 5
10,715
893
10,125
31,915
24,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
AzEx_zTrOx
Discordia
17
4 / 7 / 3
11,427
952
16,282
13,547
4,571
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LordAndrew24
Hachiman
17
4 / 15 / 3
11,611
968
14,624
24,827
7,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
serginator
King Arthur
17
0 / 12 / 6
10,043
837
4,511
24,420
11,629
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CreepyGuja
Anubis
20
18 / 2 / 21
14,713
1,226
28,169
12,985
9,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
5 / 0 / 39
12,550
1,046
19,847
18,055
25,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
L0l1Police
Merlin
20
10 / 0 / 33
13,454
1,121
25,348
10,047
4,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
QiS1
Medusa
19
5 / 4 / 27
11,737
978
11,716
12,288
5,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
TheNoctum
Da Ji
20
10 / 3 / 27
13,503
1,125
12,076
12,640
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
195
9
Kills
48
48
Deaths
9
23
Assists
147
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
6
1
L
Hun Batz
Amea28
Hun Batz
1
11
5
0.32
L
Discordia
AzEx_zTrOx
Discordia
4
7
3
0.79
W
Anubis
CreepyGuja
Anubis
18
2
21
14.25
W
Ares
5
0
39
24.5
W
Merlin
L0l1Police
Merlin
10
0
33
26.5
L
Hachiman
LordAndrew24
Hachiman
4
15
3
0.37
W
Medusa
QiS1
Medusa
5
4
27
4.63
W
Da Ji
TheNoctum
Da Ji
10
3
27
7.83
L
King Arthur
serginator
King Arthur
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,509
Damage
97,156
103,220
Taken
66,015
50,745
Mitigated
50,876
3,933
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,967
1,246
0
0
8,511
2,487
0
5,908
2,603
49,833
0
L
Hun Batz
Amea28
Hun Batz
10,125
1,769
0
2,676
31,915
24,449
0
23,740
8,175
0
28,563
L
Discordia
AzEx_zTrOx
Discordia
16,282
479
100
146
13,547
4,571
0
6,473
7,074
27,664
0
W
Anubis
CreepyGuja
Anubis
28,169
2,112
0
9,006
12,985
9,029
0
6,206
6,571
58,417
0
W
Ares
19,847
774
0
0
18,055
25,195
0
8,191
9,674
29,746
0
W
Merlin
L0l1Police
Merlin
25,348
1,469
519
2,125
10,047
4,534
0
5,197
4,776
47,838
0
L
Hachiman
LordAndrew24
Hachiman
14,624
7,322
0
1,011
24,827
7,609
0
18,435
6,392
0
44,575
W
Medusa
QiS1
Medusa
11,716
6,909
0
0
12,288
5,821
0
6,548
5,544
0
22,567
W
Da Ji
TheNoctum
Da Ji
12,076
2,314
0
33
12,640
6,297
0
5,264
7,201
0
24,134
L
King Arthur
serginator
King Arthur
4,511
913
0
0
24,420
11,629
0
18,808
5,612
0
16,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
65,957
217
Minions Killed
218
7
Camps Cleared
5
991,369
Distance Traveled
1,098,844
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,656
888
88
7
0
200,450
1
L
Hun Batz
10,715
893
37
3
2
196,317
0
L
Discordia
11,427
952
29
2
2
205,316
0
W
Anubis
14,713
1,226
92
8
2
205,308
1
W
Ares
12,550
1,046
12
1
1
246,978
3
W
Merlin
13,454
1,121
52
4
1
230,902
1
L
Hachiman
11,611
968
49
4
3
191,353
2
W
Medusa
11,737
978
29
2
0
189,535
0
W
Da Ji
13,503
1,125
33
3
1
226,121
1
L
King Arthur
10,043
837
14
1
0
197,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role