Player Matchup

Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Berrrry
Tiamat
Level 22
God Stats
2W - 3L
1,288 SR
Queue Stats
24W - 21L
1,384 Elo+
Party 2
Loki
Loki
Coreigna
Loki
Level 7
God Stats
6W - 3L
1,272 SR
Queue Stats
22W - 19L
1,303 Elo+
Party 2
Bacchus
Bacchus
DanosPog
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,390 Elo+
Party 2
Discordia
Discordia
godmuffin
Discordia
Level 28
God Stats
9W - 7L
1,482 SR
Queue Stats
55W - 39L
1,500 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,415 Elo+

VS

Team Averages
Level 16
1,491 SR
1,446 Elo+
Hercules
Hercules
Alik14Rus
Hercules
Level 29
God Stats
12W - 10L
1,576 SR
Queue Stats
176W - 171L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Apsaugoti
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Solo
Hel
Hel
Xesy
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
opbR
He Bo
Level 29
God Stats
36W - 48L
1,381 SR
Queue Stats
416W - 452L
1,393 Elo+
Solo
Neith
Neith
xaipvdyhe
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 4 / 16
14,106
940
23,253
18,112
8,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Berrrry
Tiamat
20
8 / 6 / 15
15,267
1,018
28,255
21,250
14,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
9 / 4 / 14
14,151
943
18,461
16,133
6,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
DanosPog
Bacchus
20
9 / 1 / 21
15,198
1,013
19,608
19,603
33,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
godmuffin
Discordia
20
5 / 2 / 15
14,423
962
22,087
8,436
3,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alik14Rus
Hercules
20
6 / 4 / 10
15,997
1,066
19,874
42,362
51,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Apsaugoti
Morgan Le Fay
20
1 / 11 / 11
13,929
929
17,482
25,854
11,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
Xesy
Hel
19
0 / 6 / 5
12,075
805
3,178
14,212
11,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
opbR
He Bo
20
10 / 5 / 5
15,931
1,062
26,830
19,979
13,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
xaipvdyhe
Neith
19
0 / 9 / 7
12,118
808
9,627
15,592
5,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
55
35
Kills
17
17
Deaths
35
81
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
16
3
L
Hercules
Alik14Rus
Hercules
6
4
10
2.75
L
Morgan Le Fay
Apsaugoti
Morgan Le Fay
1
11
11
0.59
W
Tiamat
Berrrry
Tiamat
8
6
15
2.58
W
Loki
9
4
14
4
W
Bacchus
DanosPog
Bacchus
9
1
21
19.5
L
Hel
Xesy
Hel
0
6
5
0.42
W
Discordia
godmuffin
Discordia
5
2
15
6.25
L
He Bo
opbR
He Bo
10
5
5
2.5
L
Neith
xaipvdyhe
Neith
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,664
Damage
76,991
83,534
Taken
117,999
66,955
Mitigated
94,195
10,957
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,253
13,436
0
5,244
18,112
8,136
0
11,641
6,471
0
77,049
L
Hercules
Alik14Rus
Hercules
19,874
5,946
0
14,571
42,362
51,637
0
24,948
17,414
0
45,709
L
Morgan Le Fay
Apsaugoti
Morgan Le Fay
17,482
1,862
0
1,230
25,854
11,740
0
18,645
7,209
57,371
0
W
Tiamat
Berrrry
Tiamat
28,255
2,412
874
4,162
21,250
14,831
0
12,911
8,339
47,403
0
W
Loki
18,461
4,568
0
0
16,133
6,510
0
10,280
5,853
0
31,486
W
Bacchus
DanosPog
Bacchus
19,608
3,184
0
677
19,603
33,827
0
9,020
10,583
26,759
0
L
Hel
Xesy
Hel
3,178
1,265
5,328
2,311
14,212
11,454
0
5,622
8,590
15,958
0
W
Discordia
godmuffin
Discordia
22,087
2,743
0
0
8,436
3,651
0
3,638
4,798
47,276
0
L
He Bo
opbR
He Bo
26,830
119
0
381
19,979
13,505
0
13,593
6,386
54,345
0
L
Neith
xaipvdyhe
Neith
9,627
3,229
0
735
15,592
5,859
0
7,142
8,450
0
26,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,145
Gold Earned
70,050
279
Minions Killed
311
9
Camps Cleared
3
1,380,341
Distance Traveled
1,334,616
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,106
940
129
9
1
231,208
0
L
Hercules
15,997
1,066
60
4
1
315,800
0
L
Morgan Le Fay
13,929
929
108
7
0
273,253
0
W
Tiamat
15,267
1,018
47
3
1
260,549
0
W
Loki
14,151
943
23
2
5
307,832
0
W
Bacchus
15,198
1,013
20
1
0
317,251
1
L
Hel
12,075
805
34
2
1
236,763
1
W
Discordia
14,423
962
60
4
2
263,501
0
L
He Bo
15,931
1,062
73
5
1
296,640
0
L
Neith
12,118
808
36
2
0
212,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role