Player Matchup

Olorun
Olorun
Draknyre
Olorun
Level 27
God Stats
6W - 15L
1,378 SR
Queue Stats
97W - 151L
1,316 Elo+
Party 2
Ymir
Ymir
Fujitora_A
Ymir
Level 26
God Stats
14W - 11L
1,432 SR
Queue Stats
308W - 306L
1,392 Elo+
Solo
Cerberus
Cerberus
Tim_Bombadil
Cerberus
Level 4
God Stats
0W - 1L
1,094 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
Yuki_Ashiro
Pele
Level 16
God Stats
14W - 17L
1,449 SR
Queue Stats
25W - 36L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
manned_gearbox1
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Team Averages
Level 15
1,371 SR
1,342 Elo+

VS

Team Averages
Level 14
1,492 SR
1,183 Elo+
Bacchus
Bacchus
Andre976
Bacchus
Level 2
God Stats
6W - 11L
1,500 SR
Queue Stats
69W - 85L
974 Elo+
Party 1
Sol
Sol
BuyHBAR
Sol
Level 18
God Stats
52W - 43L
1,448 SR
Queue Stats
125W - 124L
1,413 Elo+
Solo
Anubis
Anubis
Niky_Marcy
Anubis
Level 24
God Stats
33W - 27L
1,514 SR
Queue Stats
98W - 130L
1,258 Elo+
Party 1
Fenrir
Fenrir
SICILY_LEOjunior
Fenrir
Level 17
God Stats
28W - 24L
1,500 SR
Queue Stats
62W - 68L
1,200 Elo+
Party 1
Nemesis
Nemesis
morkowka50
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Draknyre
Olorun
9
3 / 5 / 0
5,863
489
6,616
8,436
2,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
4,334
361
0
270
74
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Tim_Bombadil
Cerberus
4
0 / 7 / 1
4,562
380
1,371
7,306
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 3 / 0
6,022
502
3,196
9,468
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 4 / 0
4,459
372
1,297
3,658
1,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andre976
Bacchus
7
2 / 1 / 2
5,187
432
1,624
4,235
2,827
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
11
5 / 1 / 3
6,908
576
3,596
6,717
2,619
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Niky_Marcy
Anubis
11
7 / 2 / 4
6,657
555
6,395
5,936
2,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 4
5,736
478
3,769
6,904
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
morkowka50
Nemesis
9
1 / 1 / 2
5,954
496
2,746
6,107
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
17
19
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Andre976
Bacchus
2
1
2
3
W
Sol
5
1
3
6.5
L
Olorun
Draknyre
Olorun
3
5
0
0.6
L
0
0
0
0
W
Anubis
Niky_Marcy
Anubis
7
2
4
4.5
W
2
0
4
4
L
Cerberus
Tim_Bombadil
Cerberus
0
7
1
0.07
L
1
3
0
0.33
L
1
4
0
0.25
W
Nemesis
morkowka50
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
18,130
29,138
Taken
29,899
11,085
Mitigated
11,864
3,805
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Andre976
Bacchus
1,624
687
0
0
4,235
2,827
213
2,564
1,671
6,190
0
W
Sol
3,596
2,578
0
3,686
6,717
2,619
720
2,009
4,708
37,757
0
L
Olorun
Draknyre
Olorun
6,616
2,612
0
1,392
8,436
2,087
306
5,473
2,963
20,866
0
L
0
0
0
0
270
74
0
0
270
304
0
W
Anubis
Niky_Marcy
Anubis
6,395
652
212
2,589
5,936
2,407
700
2,849
3,087
32,922
0
W
3,769
1,471
0
3,716
6,904
2,003
269
1,500
5,404
0
18,673
L
Cerberus
Tim_Bombadil
Cerberus
1,371
583
0
750
7,306
4,100
0
3,966
3,340
3,647
0
L
3,196
826
0
1,613
9,468
2,863
96
798
8,670
0
33,621
L
1,297
723
0
50
3,658
1,961
70
1,378
2,280
4,282
0
W
Nemesis
morkowka50
Nemesis
2,746
1,075
0
1,436
6,107
2,008
180
362
5,745
0
22,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
30,442
105
Minions Killed
206
0
Camps Cleared
0
701,146
Distance Traveled
1,069,732
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,187
432
10
1
0
196,160
0
W
Sol
6,908
576
71
6
0
211,309
1
L
Olorun
5,863
489
32
3
0
185,955
0
L
Ymir
4,334
361
0
0
0
14,549
0
W
Anubis
6,657
555
45
4
0
178,869
0
W
Fenrir
5,736
478
34
3
0
225,449
1
L
Cerberus
4,562
380
1
0
0
161,147
0
L
Pele
6,022
502
68
6
0
220,884
0
L
Cthulhu
4,459
372
4
0
0
118,611
0
W
Nemesis
5,954
496
46
4
0
257,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role