Player Matchup

Nemesis
Nemesis
Leonardo1835
Nemesis
Level 27
God Stats
20W - 8L
1,625 SR
Queue Stats
68W - 58L
1,405 Elo+
Solo
Poseidon
Poseidon
cesarrcouto
Poseidon
Level 7
God Stats
2W - 5L
1,302 SR
Queue Stats
4W - 12L
1,214 Elo+
Party 1
Ymir
Ymir
gerentefami
Ymir
Level 27
God Stats
26W - 5L
1,922 SR
Queue Stats
104W - 105L
1,456 Elo+
Solo
Anubis
Anubis
jvfpgame
Anubis
Level 9
God Stats
4W - 11L
1,281 SR
Queue Stats
4W - 12L
1,214 Elo+
Party 1
Hachiman
Hachiman
xXSpiritofGodXx
Hachiman
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 5L
1,761 Elo+
Party 1
Team Averages
Level 15
1,574 SR
1,410 Elo+

VS

Team Averages
Level 8
1,505 SR
1,539 Elo+
Pele
Pele
 
Pele
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HannyHex
Scylla
Level 15
God Stats
11W - 10L
1,525 SR
Queue Stats
13W - 11L
1,481 Elo+
Solo
Neith
Neith
PanAdamP
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Cthulhu
Cthulhu
PauloElite4
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
danielminu
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leonardo1835
Nemesis
10
4 / 0 / 5
6,244
624
5,597
6,691
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
cesarrcouto
Poseidon
10
6 / 0 / 0
6,275
628
4,445
4,025
1,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 3
6,072
607
1,616
5,366
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
jvfpgame
Anubis
12
12 / 0 / 1
7,538
754
9,058
4,163
2,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
9
2 / 1 / 3
5,574
557
2,543
4,998
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 6 / 0
4,158
416
2,186
6,093
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
HannyHex
Scylla
8
0 / 3 / 0
4,841
484
2,730
4,135
1,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PanAdamP
Neith
9
1 / 4 / 0
5,275
528
4,556
5,780
1,613
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PauloElite4
Cthulhu
3
0 / 9 / 0
4,243
424
555
8,277
4,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
danielminu
Bellona
8
0 / 6 / 0
4,718
472
1,726
8,926
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
27
Kills
1
1
Deaths
28
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
L
Scylla
HannyHex
Scylla
0
3
0
0
W
Nemesis
Leonardo1835
Nemesis
4
0
5
6.5
L
Neith
PanAdamP
Neith
1
4
0
0.25
L
Cthulhu
PauloElite4
Cthulhu
0
9
0
0
W
Poseidon
cesarrcouto
Poseidon
6
0
0
6
L
Bellona
danielminu
Bellona
0
6
0
0
W
3
0
3
4.5
W
Anubis
jvfpgame
Anubis
12
0
1
12.5
W
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
11,753
25,243
Taken
33,211
9,967
Mitigated
11,552
8,005
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,186
928
0
808
6,093
1,296
0
2,251
3,804
0
10,453
L
Scylla
HannyHex
Scylla
2,730
74
0
235
4,135
1,134
0
1,636
2,401
18,206
0
W
Nemesis
Leonardo1835
Nemesis
5,597
3,150
0
689
6,691
1,947
0
1,005
5,686
0
34,636
L
Neith
PanAdamP
Neith
4,556
1,463
0
677
5,780
1,613
110
1,825
3,955
0
27,736
L
Cthulhu
PauloElite4
Cthulhu
555
350
0
250
8,277
4,019
217
3,529
4,705
2,324
0
W
Poseidon
cesarrcouto
Poseidon
4,445
927
0
1,336
4,025
1,013
280
1,295
2,730
25,845
0
L
Bellona
danielminu
Bellona
1,726
823
0
2,023
8,926
3,490
0
6,003
2,923
0
17,461
W
1,616
606
0
1,730
5,366
3,398
0
582
4,784
16,749
0
W
Anubis
jvfpgame
Anubis
9,058
1,176
0
2,680
4,163
2,247
1,077
403
3,760
36,571
0
W
Hachiman
2,543
1,601
0
1,570
4,998
1,362
228
0
4,998
0
19,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
23,235
251
Minions Killed
148
0
Camps Cleared
0
912,272
Distance Traveled
895,639
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,158
416
20
2
0
179,977
0
L
Scylla
4,841
484
41
4
0
172,396
1
W
Nemesis
6,244
624
59
6
0
229,849
6
L
Neith
5,275
528
45
5
0
182,282
1
L
Cthulhu
4,243
424
4
0
0
191,603
0
W
Poseidon
6,275
628
57
6
0
203,041
1
L
Bellona
4,718
472
38
4
0
169,381
3
W
Ymir
6,072
607
25
3
0
179,365
2
W
Anubis
7,538
754
72
7
0
143,065
0
W
Hachiman
5,574
557
38
4
0
156,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role