Player Matchup

Vulcan
Vulcan
GUILLE550
Vulcan
Level 15
God Stats
2W - 4L
1,481 SR
Queue Stats
21W - 33L
1,260 Elo+
Solo
Loki
Loki
Mateja1410
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
SMURF7162
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,276 Elo+
Solo
Ares
Ares
SeitaMikazi
Ares
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
falafelfin
Danzaburou
Level 87
God Stats
2W - 3L
1,299 SR
Queue Stats
23W - 24L
1,420 Elo+
Party 1
Team Averages
Level 27
1,456 SR
1,375 Elo+

VS

Team Averages
Level 19
1,461 SR
1,326 Elo+
Cupid
Cupid
Henry901
Cupid
Level 27
God Stats
32W - 41L
1,400 SR
Queue Stats
53W - 78L
1,298 Elo+
Solo
Ymir
Ymir
Neotron420
Ymir
Level 20
God Stats
30W - 28L
1,695 SR
Queue Stats
205W - 242L
1,435 Elo+
Solo
Loki
Loki
PoliticianMario
Loki
Level 18
God Stats
16W - 16L
1,432 SR
Queue Stats
106W - 131L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
SirLokilus
Gilgamesh
Level 13
God Stats
1W - 2L
1,359 SR
Queue Stats
7W - 13L
1,219 Elo+
Solo
Anubis
Anubis
fistmaster03
Anubis
Level 19
God Stats
4W - 9L
1,416 SR
Queue Stats
10W - 19L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GUILLE550
Vulcan
14
4 / 12 / 7
9,117
456
13,294
15,138
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 15 / 5
7,200
360
5,333
17,045
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Pele
10
1 / 3 / 2
7,488
374
2,438
8,092
2,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 5 / 8
10,359
518
8,914
14,605
9,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
falafelfin
Danzaburou
16
8 / 2 / 1
10,078
504
13,885
14,459
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Henry901
Cupid
15
3 / 4 / 9
9,755
488
7,155
9,962
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 14
9,717
486
2,790
12,273
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
17 / 0 / 2
12,685
634
14,832
10,967
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SirLokilus
Gilgamesh
15
9 / 6 / 9
10,748
537
13,964
13,754
9,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
7 / 6 / 11
9,991
500
10,301
12,093
5,013
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
17
Kills
37
37
Deaths
17
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GUILLE550
Vulcan
4
12
7
0.63
W
Cupid
Henry901
Cupid
3
4
9
1.88
L
0
15
5
0.17
W
1
1
14
8
W
17
0
2
18
L
Pele
1
3
2
0.67
L
4
5
8
1.6
W
Gilgamesh
SirLokilus
Gilgamesh
9
6
9
2.25
L
Danzaburou
falafelfin
Danzaburou
8
2
1
4.25
W
Anubis
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,864
Damage
49,042
69,339
Taken
59,049
27,253
Mitigated
35,246
11,379
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GUILLE550
Vulcan
13,294
2,068
0
998
15,138
5,326
0
3,177
11,961
51,463
0
W
Cupid
Henry901
Cupid
7,155
4,479
245
1,855
9,962
3,378
3,590
2,726
7,218
0
44,962
L
5,333
1,194
0
1,614
17,045
4,851
0
4,015
13,030
0
29,423
W
2,790
1,047
0
3,048
12,273
13,019
545
3,497
8,725
26,239
0
W
14,832
2,440
0
2,940
10,967
4,335
1,253
1,532
9,339
0
69,410
L
Pele
2,438
784
0
2,075
8,092
2,534
0
2,091
6,001
0
26,640
L
8,914
994
0
0
14,605
9,347
0
3,145
11,460
15,878
0
W
Gilgamesh
SirLokilus
Gilgamesh
13,964
3,310
0
412
13,754
9,501
1,569
6,614
6,993
0
38,606
L
Danzaburou
falafelfin
Danzaburou
13,885
5,617
0
6,692
14,459
5,195
0
903
13,556
0
64,762
W
Anubis
10,301
602
0
1,020
12,093
5,013
355
7,138
4,566
48,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
52,896
302
Minions Killed
409
0
Camps Cleared
0
1,492,148
Distance Traveled
1,789,813
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,117
456
83
4
0
290,015
0
W
Cupid
9,755
488
95
5
0
326,493
0
L
Loki
7,200
360
46
2
0
300,522
2
W
Ymir
9,717
486
44
2
0
373,882
3
W
Loki
12,685
634
116
6
0
404,189
5
L
Pele
7,488
374
57
3
0
219,446
2
L
Ares
10,359
518
21
1
0
334,908
2
W
Gilgamesh
10,748
537
66
3
0
361,050
3
L
Danzaburou
10,078
504
95
5
0
347,257
4
W
Anubis
9,991
500
88
4
0
324,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role