Player Matchup

Morgan Le Fay
Morgan Le Fay
IshJason2
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,211 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Hades
Hades
Prince_Judite
Hades
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 64L
1,319 Elo+
Solo
Ares
Ares
Thegamerpenguin2
Ares
Level 5
God Stats
2W - 2L
1,397 SR
Queue Stats
6W - 5L
1,465 Elo+
Solo
Medusa
Medusa
WolfZillaEX
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Ymir
Ymir
far5ris
Ymir
Level 18
God Stats
4W - 2L
1,766 SR
Queue Stats
71W - 57L
1,260 Elo+
Solo
Team Averages
Level 10
1,475 SR
1,335 Elo+

VS

Team Averages
Level 10
1,585 SR
1,371 Elo+
Sun Wukong
Sun Wukong
A Gravy Biscuit
Sun Wukong
Level 17
God Stats
4W - 4L
1,703 SR
Queue Stats
419W - 450L
1,422 Elo+
Solo
Ra
Ra
ELMO12LC
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
iSell-Widev3
Tiamat
Level 8
God Stats
12W - 11L
1,507 SR
Queue Stats
13W - 12L
1,456 Elo+
Solo
Cthulhu
Cthulhu
jewels_xoxo
Cthulhu
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 7L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
mbw0721
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IshJason2
Morgan Le Fay
20
19 / 1 / 5
17,673
1,105
49,229
15,484
6,128
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 6 / 8
14,013
876
22,010
21,620
10,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 6 / 14
14,058
879
11,765
18,274
19,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
1 / 9 / 9
13,122
820
5,733
16,960
6,955
Ymir
far5ris
Ymir
20
5 / 1 / 13
15,179
949
17,696
18,479
32,106
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Gravy Biscuit
Sun Wukong
20
9 / 2 / 6
15,047
940
20,383
21,829
21,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 5 / 13
15,525
970
13,919
25,924
9,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
20
6 / 10 / 7
13,956
872
28,471
24,469
12,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jewels_xoxo
Cthulhu
20
2 / 3 / 10
13,523
845
8,721
25,529
34,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
mbw0721
Ao Kuang
19
4 / 10 / 5
13,474
842
8,742
19,861
7,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
29
Kills
23
23
Deaths
30
49
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Gravy Biscuit
Sun Wukong
9
2
6
6
L
2
5
13
1.7
W
Morgan Le Fay
IshJason2
Morgan Le Fay
19
1
5
21.5
W
3
6
8
1.17
W
1
6
14
1.33
W
Medusa
1
9
9
0.61
W
Ymir
far5ris
Ymir
5
1
13
11.5
L
Tiamat
6
10
7
0.95
L
Cthulhu
jewels_xoxo
Cthulhu
2
3
10
2.33
L
Ao Kuang
mbw0721
Ao Kuang
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,433
Damage
80,236
90,817
Taken
117,612
74,461
Mitigated
85,836
12,844
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Gravy Biscuit
Sun Wukong
20,383
6,230
0
642
21,829
21,432
0
18,673
3,156
0
37,478
L
13,919
2,657
1,200
1,775
25,924
9,465
0
22,385
3,539
32,832
0
W
Morgan Le Fay
IshJason2
Morgan Le Fay
49,229
8,610
1,452
2,574
15,484
6,128
0
11,630
3,486
71,235
0
W
22,010
4,062
2,184
6,329
21,620
10,074
0
14,945
6,399
52,396
0
W
11,765
1,092
0
0
18,274
19,198
0
10,183
7,947
23,856
0
W
Medusa
5,733
2,169
0
0
16,960
6,955
0
10,900
5,762
0
16,203
W
Ymir
far5ris
Ymir
17,696
5,642
0
305
18,479
32,106
0
10,777
7,370
44,162
0
L
Tiamat
28,471
1,582
395
3,530
24,469
12,257
0
22,312
2,157
41,810
0
L
Cthulhu
jewels_xoxo
Cthulhu
8,721
3,688
0
0
25,529
34,738
0
21,960
3,569
16,592
0
L
Ao Kuang
mbw0721
Ao Kuang
8,742
4,143
0
2,244
19,861
7,944
0
15,370
4,491
16,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,045
Gold Earned
71,525
239
Minions Killed
142
2
Camps Cleared
5
1,242,752
Distance Traveled
1,284,002
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,047
940
31
2
2
314,051
0
L
Ra
15,525
970
29
2
1
266,738
0
W
Morgan Le Fay
17,673
1,105
55
3
1
290,081
3
W
Hades
14,013
876
87
5
0
226,430
0
W
Ares
14,058
879
21
1
0
232,643
0
W
Medusa
13,122
820
17
1
1
240,123
0
W
Ymir
15,179
949
59
4
0
253,475
0
L
Tiamat
13,956
872
35
2
2
240,673
1
L
Cthulhu
13,523
845
33
2
0
285,646
0
L
Ao Kuang
13,474
842
14
1
0
176,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role