Player Matchup

Susano
Susano
BloodMaker555
Susano
Level 109
God Stats
1W - 1L
1,219 SR
Queue Stats
104W - 131L
1,505 Elo+
Solo
Ra
Ra
Gythron
Ra
Level 81
God Stats
9W - 7L
1,529 SR
Queue Stats
477W - 453L
1,513 Elo+
Solo
Hachiman
Hachiman
Seatown
Hachiman
Level 69
God Stats
9W - 11L
1,498 SR
Queue Stats
166W - 184L
1,468 Elo+
Solo
Fenrir
Fenrir
bloodlust115
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,545 Elo+
Solo
Ymir
Ymir
werpelking
Ymir
Level 160
God Stats
24W - 21L
1,551 SR
Queue Stats
958W - 1,009L
1,497 Elo+
Solo
Team Averages
Level 93
1,459 SR
1,506 Elo+

VS

Team Averages
Level 87
1,701 SR
1,703 Elo+
Olorun
Olorun
Goneta22
Olorun
Level 67
God Stats
40W - 13L
1,831 SR
Queue Stats
344W - 244L
1,707 Elo+
Party 1
Erlang Shen
Erlang Shen
KhepriiiSun
Erlang Shen
Level 155
God Stats
7W - 1L
1,667 SR
Queue Stats
458W - 319L
1,690 Elo+
Party 1
Arachne
Arachne
LuizxG5
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,607 Elo+
Party 1
Chronos
Chronos
SlyShadoe
Chronos
Level 40
God Stats
11W - 2L
1,866 SR
Queue Stats
588W - 153L
1,954 Elo+
Party 1
Odin
Odin
SweatyBolloks
Odin
Level 107
God Stats
1W - 0L
1,640 SR
Queue Stats
42W - 41L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,196
466
1,187
6,150
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,080
564
2,365
4,369
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Seatown
Hachiman
6
0 / 4 / 0
4,060
451
1,807
4,716
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
4
0 / 6 / 0
3,516
391
1,358
3,991
999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 0
5,510
612
3,367
5,138
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Goneta22
Olorun
10
11 / 0 / 1
6,388
710
4,716
3,614
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KhepriiiSun
Erlang Shen
9
1 / 0 / 12
5,745
638
3,887
5,040
2,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LuizxG5
Arachne
9
2 / 3 / 4
5,353
595
2,185
6,074
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SlyShadoe
Chronos
11
5 / 0 / 5
6,321
702
6,111
4,410
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 1
4,950
550
1,329
4,118
1,656
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
20
20
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Olorun
Goneta22
Olorun
11
0
1
11.5
L
1
3
0
0.33
W
Erlang Shen
KhepriiiSun
Erlang Shen
1
0
12
7
W
Arachne
LuizxG5
Arachne
2
3
4
1.33
L
Hachiman
Seatown
Hachiman
0
4
0
0
W
Chronos
SlyShadoe
Chronos
5
0
5
7.5
W
1
0
1
1.5
L
Fenrir
0
6
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,084
Damage
18,228
24,364
Taken
23,256
7,539
Mitigated
9,003
2,907
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,187
161
0
0
6,150
1,986
0
3,788
2,362
0
16,238
W
Olorun
Goneta22
Olorun
4,716
2,743
955
2,353
3,614
1,364
1,892
0
3,614
19,672
4,099
L
2,365
182
115
1,225
4,369
1,338
0
1,296
3,073
28,550
0
W
Erlang Shen
KhepriiiSun
Erlang Shen
3,887
1,943
129
994
5,040
2,223
222
200
4,828
0
17,724
W
Arachne
LuizxG5
Arachne
2,185
1,450
0
1,408
6,074
2,392
137
1,983
3,867
0
20,927
L
Hachiman
Seatown
Hachiman
1,807
1,281
0
315
4,716
880
0
1,892
2,786
0
12,377
W
Chronos
SlyShadoe
Chronos
6,111
2,417
0
2,286
4,410
1,368
1,200
1,028
3,234
37,839
0
W
1,329
0
0
250
4,118
1,656
522
1,868
1,981
0
16,015
L
Fenrir
1,358
517
61
93
3,991
999
0
1,651
2,320
0
4,888
L
3,367
278
0
1,098
5,138
2,336
0
1,572
3,566
24,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
28,757
208
Minions Killed
209
0
Camps Cleared
0
753,465
Distance Traveled
922,299
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,196
466
37
4
0
181,584
0
W
Olorun
6,388
710
33
4
0
189,422
0
L
Ra
5,080
564
69
8
0
171,530
1
W
Erlang Shen
5,745
638
23
3
0
186,508
1
W
Arachne
5,353
595
48
5
0
191,334
0
L
Hachiman
4,060
451
26
3
0
125,782
3
W
Chronos
6,321
702
74
8
0
180,464
3
W
Odin
4,950
550
31
3
0
174,571
0
L
Fenrir
3,516
391
12
1
0
126,250
0
L
Ymir
5,510
612
64
7
0
148,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role