Player Matchup

Cthulhu
Cthulhu
Gazelle255
Cthulhu
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 117L
1,428 Elo+
Party 1
Ares
Ares
R3MEMBER_M4
Ares
Level 78
God Stats
14W - 11L
1,596 SR
Queue Stats
451W - 395L
1,437 Elo+
Party 3
Ah Puch
Ah Puch
SaintElysium
Ah Puch
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
125W - 141L
1,355 Elo+
Party 1
Loki
Loki
T2W_kralik115
Loki
Level 29
God Stats
17W - 24L
1,433 SR
Queue Stats
184W - 169L
1,364 Elo+
Party 3
Skadi
Skadi
hugothebetter
Skadi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,502 Elo+
Solo
Team Averages
Level 46
1,506 SR
1,417 Elo+

VS

Team Averages
Level 31
1,541 SR
1,355 Elo+
Khepri
Khepri
Crimsonmoonshine
Khepri
Level 30
God Stats
8W - 4L
1,726 SR
Queue Stats
66W - 82L
1,356 Elo+
Party 2
Olorun
Olorun
PrimarkTrainers
Olorun
Level 32
God Stats
30W - 29L
1,456 SR
Queue Stats
193W - 207L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
VelvetSoulfire
Gilgamesh
Level 37
God Stats
1W - 2L
1,617 SR
Queue Stats
45W - 54L
1,365 Elo+
Party 2
Anhur
Anhur
cheatmode01
Anhur
Level 29
God Stats
34W - 40L
1,429 SR
Queue Stats
62W - 83L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
crimsonleo
Sun Wukong
Level 29
God Stats
8W - 7L
1,479 SR
Queue Stats
56W - 65L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gazelle255
Cthulhu
13
1 / 0 / 2
7,249
604
6,176
5,563
5,274
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 6
6,892
574
5,584
8,805
5,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SaintElysium
Ah Puch
11
1 / 2 / 2
6,919
577
3,307
5,447
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
6,173
514
2,428
5,368
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 2
7,223
602
4,886
6,019
1,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,066
422
1,661
4,180
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 1
6,345
529
5,713
9,860
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
VelvetSoulfire
Gilgamesh
8
3 / 2 / 1
5,790
483
3,834
6,594
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 4 / 0
5,071
423
1,273
5,580
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
crimsonleo
Sun Wukong
10
0 / 1 / 0
5,545
462
1,781
6,019
3,709
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cthulhu
Gazelle255
Cthulhu
1
0
2
2
L
2
4
1
0.63
W
3
0
6
6
W
Ah Puch
SaintElysium
Ah Puch
1
2
2
1
W
1
2
2
1
L
Gilgamesh
VelvetSoulfire
Gilgamesh
3
2
1
1.75
L
0
4
0
0
L
Sun Wukong
crimsonleo
Sun Wukong
0
1
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
14,262
31,202
Taken
32,233
16,407
Mitigated
13,099
8,532
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,661
33
0
761
4,180
1,915
0
1,798
2,382
11,130
0
W
Cthulhu
Gazelle255
Cthulhu
6,176
1,244
0
2,183
5,563
5,274
0
660
4,903
41,769
0
L
5,713
3,039
0
3,656
9,860
3,440
1,338
3,607
6,253
39,041
0
W
5,584
546
0
2,444
8,805
5,893
0
2,711
6,094
30,979
0
W
Ah Puch
SaintElysium
Ah Puch
3,307
809
0
1,077
5,447
1,727
752
1,568
3,879
35,785
0
W
2,428
492
0
859
5,368
1,896
0
1,024
4,344
0
33,639
L
Gilgamesh
VelvetSoulfire
Gilgamesh
3,834
1,197
0
1,737
6,594
2,781
0
3,453
3,141
0
23,724
L
1,273
329
0
436
5,580
1,254
0
2,171
3,409
0
19,276
L
Sun Wukong
crimsonleo
Sun Wukong
1,781
404
0
530
6,019
3,709
0
4,038
1,981
0
26,274
W
4,886
2,914
0
1,969
6,019
1,617
52
1,576
4,443
0
30,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
27,817
326
Minions Killed
233
0
Camps Cleared
0
1,156,764
Distance Traveled
1,067,518
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,066
422
22
2
0
225,721
1
W
Cthulhu
7,249
604
90
8
0
226,481
3
L
Olorun
6,345
529
86
7
0
188,494
2
W
Ares
6,892
574
47
4
0
241,776
2
W
Ah Puch
6,919
577
78
7
0
210,031
1
W
Loki
6,173
514
60
5
0
249,553
2
L
Gilgamesh
5,790
483
39
3
0
216,518
0
L
Anhur
5,071
423
35
3
0
214,838
2
L
Sun Wukong
5,545
462
51
4
0
221,947
0
W
Skadi
7,223
602
51
4
0
228,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role