Player Matchup

Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
InfernalCobra06
Sol
Level 66
God Stats
2W - 0L
1,285 SR
Queue Stats
98W - 106L
1,376 Elo+
Party 2
Nemesis
Nemesis
LethalWolf8702
Nemesis
Level 27
God Stats
2W - 4L
1,192 SR
Queue Stats
122W - 105L
1,340 Elo+
Party 2
Chronos
Chronos
cole12145
Chronos
Level 100
God Stats
6W - 8L
1,713 SR
Queue Stats
600W - 578L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rivo420
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,729 SR
Queue Stats
22W - 16L
1,538 Elo+
Solo
Team Averages
Level 82
1,484 SR
1,461 Elo+

VS

Team Averages
Level 80
1,514 SR
1,496 Elo+
Hades
Hades
GoldenKame98
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,364 Elo+
Solo
Ymir
Ymir
RebelliousOne84
Ymir
Level 67
God Stats
0W - 2L
1,338 SR
Queue Stats
51W - 58L
1,496 Elo+
Solo
Janus
Janus
TYxShadows
Janus
Level 122
God Stats
5W - 2L
1,538 SR
Queue Stats
153W - 153L
1,486 Elo+
Party 1
Zeus
Zeus
The_Viper662
Zeus
Level 116
God Stats
8W - 9L
1,373 SR
Queue Stats
80W - 89L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
Willy_tortas
Hun Batz
Level 45
God Stats
3W - 1L
1,822 SR
Queue Stats
64W - 52L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 0 / 2
9,608
1,373
8,273
2,998
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 7
7,647
1,092
2,576
6,171
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 6
6,996
999
3,409
4,850
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
cole12145
Chronos
13
2 / 0 / 5
7,535
1,076
5,637
4,207
1,290
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
rivo420
Morgan Le Fay
13
1 / 3 / 2
6,989
998
3,394
4,779
1,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

332

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,490
927
1,562
1,804
745
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
7,285
1,041
4,754
9,049
8,936
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
14
2 / 1 / 1
8,044
1,149
3,739
3,446
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
6,361
909
2,533
3,653
891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Willy_tortas
Hun Batz
13
1 / 4 / 3
7,174
1,025
7,104
7,775
2,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
4
4
Deaths
11
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
2
9
L
0
1
2
1
W
0
0
7
3.5
W
0
1
6
3
L
1
2
3
1.25
L
Janus
2
1
1
2.5
L
0
3
2
0.33
L
Hun Batz
Willy_tortas
Hun Batz
1
4
3
0.63
W
Chronos
cole12145
Chronos
2
0
5
4.5
W
Morgan Le Fay
rivo420
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
19,692
23,005
Taken
25,727
7,639
Mitigated
13,738
3,566
Healing
522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,273
470
0
2,047
2,998
908
0
1,320
1,678
24,567
0
L
1,562
0
0
36
1,804
745
0
1,238
530
4,151
0
W
2,576
908
0
879
6,171
1,827
0
3,726
2,445
13,705
0
W
3,409
1,364
0
158
4,850
1,945
0
2,242
2,524
0
10,781
L
4,754
48
0
0
9,049
8,936
0
5,376
3,528
12,213
0
L
Janus
3,739
413
0
369
3,446
1,013
0
3,136
246
40,257
0
L
2,533
135
0
0
3,653
891
0
3,409
139
5,748
0
L
Hun Batz
Willy_tortas
Hun Batz
7,104
2,675
0
117
7,775
2,153
0
6,291
1,404
0
12,729
W
Chronos
cole12145
Chronos
5,637
2,981
0
422
4,207
1,290
0
1,769
2,438
16,598
0
W
Morgan Le Fay
rivo420
Morgan Le Fay
3,394
174
0
60
4,779
1,669
0
3,531
1,248
21,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
35,354
147
Minions Killed
128
8
Camps Cleared
4
743,210
Distance Traveled
590,979
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,608
1,373
37
5
2
146,211
2
L
Hades
6,490
927
6
1
0
58,358
0
W
Sol
7,647
1,092
28
4
3
152,658
0
W
Nemesis
6,996
999
22
3
0
178,450
0
L
Ymir
7,285
1,041
18
3
1
142,348
0
L
Janus
8,044
1,149
89
13
1
127,116
0
L
Zeus
6,361
909
5
1
0
114,449
0
L
Hun Batz
7,174
1,025
10
1
2
148,708
1
W
Chronos
7,535
1,076
27
4
2
155,110
1
W
Morgan Le Fay
6,989
998
33
5
1
110,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role