Player Matchup

Scylla
Scylla
Ciro88-
Scylla
Level 5
God Stats
1W - 2L
1,417 SR
Queue Stats
4W - 7L
1,553 Elo+
Solo
Thor
Thor
DBM_Jp
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Izanami
Izanami
KingKasyade
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Neith
Neith
Mrattack033
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,311 Elo+
Solo
Thanatos
Thanatos
flouncy_legend0
Thanatos
Level 6
God Stats
0W - 1L
1,236 SR
Queue Stats
6W - 7L
1,509 Elo+
Solo
Team Averages
Level 9
1,431 SR
1,469 Elo+

VS

Team Averages
Level 11
1,513 SR
1,502 Elo+
Heimdallr
Heimdallr
BiGE0303
Heimdallr
Level 24
God Stats
1W - 1L
1,497 SR
Queue Stats
16W - 17L
1,475 Elo+
Solo
Fenrir
Fenrir
KareJandro
Fenrir
Level 18
God Stats
34W - 21L
1,568 SR
Queue Stats
81W - 89L
1,399 Elo+
Solo
Hel
Hel
Leecybug
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,218 Elo+
Solo
Ymir
Ymir
ShelbyRose
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 14L
1,764 Elo+
Party 1
He Bo
He Bo
Yeet8641
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ciro88-
Scylla
17
1 / 8 / 5
11,118
855
6,464
16,596
5,695
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
DBM_Jp
Thor
17
2 / 9 / 3
11,212
862
4,008
12,376
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
KingKasyade
Izanami
18
2 / 6 / 6
11,543
888
10,575
12,932
4,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 8 / 6
11,787
907
10,692
21,216
8,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
17
2 / 6 / 4
11,739
903
4,004
10,950
4,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiGE0303
Heimdallr
20
9 / 0 / 19
13,932
1,072
18,734
5,223
2,543
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KareJandro
Fenrir
19
3 / 0 / 23
12,519
963
8,431
7,682
3,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 4 / 15
11,260
866
3,010
11,068
8,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 11
10,337
795
1,769
5,396
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
Yeet8641
He Bo
20
25 / 6 / 9
16,989
1,307
37,919
13,512
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
9
Kills
37
37
Deaths
10
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BiGE0303
Heimdallr
9
0
19
18.5
L
Scylla
Ciro88-
Scylla
1
8
5
0.44
L
Thor
DBM_Jp
Thor
2
9
3
0.39
W
Fenrir
KareJandro
Fenrir
3
0
23
14.5
L
Izanami
KingKasyade
Izanami
2
6
6
0.83
W
0
4
15
1.88
L
2
8
6
0.63
W
0
0
11
5.5
W
He Bo
Yeet8641
He Bo
25
6
9
4.92
L
Thanatos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
69,863
74,070
Taken
42,881
33,213
Mitigated
25,616
5,344
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BiGE0303
Heimdallr
18,734
9,906
0
2,488
5,223
2,543
0
1,575
3,648
0
50,770
L
Scylla
Ciro88-
Scylla
6,464
766
0
0
16,596
5,695
0
10,380
6,008
20,368
0
L
Thor
DBM_Jp
Thor
4,008
1,265
0
423
12,376
8,837
0
4,691
7,555
0
5,664
W
Fenrir
KareJandro
Fenrir
8,431
1,337
0
341
7,682
3,881
0
935
6,747
0
13,718
L
Izanami
KingKasyade
Izanami
10,575
5,541
0
174
12,932
4,947
0
8,645
4,073
0
36,408
W
3,010
684
373
547
11,068
8,750
0
1,614
9,454
8,518
0
L
10,692
3,498
0
1,029
21,216
8,832
0
11,621
9,315
0
35,601
W
1,769
415
0
2,023
5,396
5,423
0
536
4,860
4,372
0
W
He Bo
Yeet8641
He Bo
37,919
1,488
0
3,171
13,512
5,019
0
1,804
11,010
63,251
0
L
Thanatos
4,004
800
0
3,718
10,950
4,902
0
6,329
4,421
0
20,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,399
Gold Earned
65,037
169
Minions Killed
175
11
Camps Cleared
1
942,205
Distance Traveled
981,288
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,932
1,072
78
6
0
231,175
0
L
Scylla
11,118
855
39
3
0
259,388
0
L
Thor
11,212
862
5
0
0
145,852
0
W
Fenrir
12,519
963
8
1
0
266,919
1
L
Izanami
11,543
888
52
4
2
151,635
1
W
Hel
11,260
866
18
1
0
209,167
0
L
Neith
11,787
907
47
4
0
223,478
2
W
Ymir
10,337
795
2
0
0
68,467
0
W
He Bo
16,989
1,307
69
5
1
205,560
0
L
Thanatos
11,739
903
26
2
9
161,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role