Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AAZadkiel
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Pele
Pele
Scrxppy
Pele
Level 9
God Stats
2W - 1L
1,159 SR
Queue Stats
8W - 5L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Windblume
Heimdallr
Level 26
God Stats
5W - 4L
1,558 SR
Queue Stats
134W - 121L
1,552 Elo+
Solo
Loki
Loki
yucanxx09
Loki
Level 13
God Stats
1W - 1L
1,697 SR
Queue Stats
20W - 8L
1,808 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,581 Elo+

VS

Team Averages
Level 20
1,544 SR
1,582 Elo+
Arachne
Arachne
DISNOTME
Arachne
Level 20
God Stats
7W - 3L
1,449 SR
Queue Stats
53W - 34L
1,591 Elo+
Solo
Janus
Janus
DaddyUnknown
Janus
Level 29
God Stats
2W - 4L
1,260 SR
Queue Stats
212W - 194L
1,582 Elo+
Solo
Chronos
Chronos
FatherTime121
Chronos
Level 4
God Stats
9W - 0L
1,763 SR
Queue Stats
17W - 10L
1,714 Elo+
Party 2
Ganesha
Ganesha
KoshkoDevushka
Ganesha
Level 20
God Stats
1W - 1L
1,757 SR
Queue Stats
31W - 28L
1,434 Elo+
Party 2
Izanami
Izanami
Remlila
Izanami
Level 26
God Stats
32W - 11L
1,491 SR
Queue Stats
97W - 81L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 6 / 3
5,616
374
4,182
12,695
8,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
AAZadkiel
Scylla
11
2 / 9 / 1
6,850
457
5,293
9,198
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Scrxppy
Pele
14
1 / 5 / 1
7,760
517
3,352
15,479
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Windblume
Heimdallr
10
1 / 5 / 1
6,186
412
4,325
8,824
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
13
1 / 5 / 0
7,276
485
6,955
12,427
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DISNOTME
Arachne
15
11 / 4 / 4
9,641
643
10,620
12,010
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 1 / 9
9,620
641
11,256
8,425
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
16
3 / 1 / 6
9,238
616
8,490
10,394
3,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 1 / 15
8,208
547
3,006
9,303
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Remlila
Izanami
14
9 / 0 / 6
9,007
600
10,782
6,780
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
30
30
Deaths
7
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
3
0.25
L
Scylla
AAZadkiel
Scylla
2
9
1
0.28
W
Arachne
DISNOTME
Arachne
11
4
4
3.25
W
7
1
9
11.5
W
Chronos
3
1
6
6
W
0
1
15
7.5
W
Izanami
Remlila
Izanami
9
0
6
12
L
Pele
Scrxppy
Pele
1
5
1
0.3
L
Heimdallr
Windblume
Heimdallr
1
5
1
0.3
L
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
44,154
58,623
Taken
46,912
21,306
Mitigated
19,914
14,374
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,182
638
242
2,655
12,695
8,215
0
2,005
10,690
16,474
0
L
Scylla
AAZadkiel
Scylla
5,293
772
0
541
9,198
2,485
0
2,854
6,344
31,084
0
W
Arachne
DISNOTME
Arachne
10,620
8,142
0
3,093
12,010
5,771
934
2,858
9,024
0
66,957
W
11,256
740
0
1,138
8,425
2,666
360
2,098
6,129
58,920
0
W
Chronos
8,490
3,172
0
4,199
10,394
3,418
1,109
484
9,890
54,353
0
W
3,006
138
0
2,149
9,303
6,214
140
1,153
8,106
20,921
0
W
Izanami
Remlila
Izanami
10,782
7,486
0
4,513
6,780
1,845
2,511
2,613
4,127
0
55,020
L
Pele
Scrxppy
Pele
3,352
1,015
0
6,084
15,479
4,557
0
5,170
10,309
0
50,492
L
Heimdallr
Windblume
Heimdallr
4,325
1,983
0
1,788
8,824
2,014
0
3,649
5,175
0
33,443
L
Loki
6,955
1,121
0
3,064
12,427
4,035
777
9,074
3,353
0
45,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
45,714
356
Minions Killed
442
0
Camps Cleared
0
1,302,152
Distance Traveled
1,527,350
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,616
374
36
2
0
265,949
0
L
Scylla
6,850
457
64
4
0
242,091
3
W
Arachne
9,641
643
95
6
0
301,710
1
W
Janus
9,620
641
99
7
0
307,924
1
W
Chronos
9,238
616
117
8
0
292,173
3
W
Ganesha
8,208
547
6
0
0
342,159
4
W
Izanami
9,007
600
125
8
0
283,384
6
L
Pele
7,760
517
112
7
0
261,390
2
L
Heimdallr
6,186
412
62
4
0
257,623
3
L
Loki
7,276
485
82
5
0
275,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role