Player Matchup

Nox
Nox
Golosranec
Nox
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Lulucette
Izanami
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 6L
1,198 Elo+
Solo
Ymir
Ymir
Slavhik
Ymir
Level 43
God Stats
6W - 4L
1,690 SR
Queue Stats
130W - 140L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
ne0n123
Cthulhu
Level 17
God Stats
4W - 5L
1,602 SR
Queue Stats
34W - 59L
1,318 Elo+
Solo
Thanatos
Thanatos
兵长乱杀
Thanatos
Level 7
God Stats
0W - 3L
1,304 SR
Queue Stats
3W - 13L
1,248 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,327 Elo+

VS

Team Averages
Level 17
1,372 SR
1,248 Elo+
Ra
Ra
Gulman0
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,193 Elo+
Solo
Achilles
Achilles
Maineriño3º
Achilles
Level 23
God Stats
23W - 24L
1,171 SR
Queue Stats
193W - 243L
1,220 Elo+
Party 3
Sobek
Sobek
ManoloLama001
Sobek
Level 7
God Stats
7W - 10L
1,262 SR
Queue Stats
256W - 322L
1,131 Elo+
Party 3
Neith
Neith
PISCOGRIZ
Neith
Level 21
God Stats
26W - 34L
1,426 SR
Queue Stats
182W - 272L
1,349 Elo+
Party 1
Pele
Pele
SmokeGas
Pele
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
150W - 237L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,290
429
9,476
10,213
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Lulucette
Izanami
12
3 / 10 / 1
8,241
485
6,439
11,115
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Slavhik
Ymir
11
1 / 5 / 3
8,172
481
7,307
15,317
13,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ne0n123
Cthulhu
12
0 / 7 / 0
7,048
415
5,536
13,456
9,963
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
兵长乱杀
Thanatos
13
5 / 8 / 0
8,827
519
7,560
15,116
5,833
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 8
8,938
526
6,361
8,795
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Maineriño3º
Achilles
16
16 / 1 / 6
10,330
608
17,779
12,962
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 15
7,790
458
4,140
12,880
12,823
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
PISCOGRIZ
Neith
15
7 / 1 / 8
9,515
560
11,540
13,432
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
15
4 / 1 / 13
9,021
531
8,082
12,019
4,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
10
Kills
36
36
Deaths
10
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
7
5
8
2.2
L
Izanami
Lulucette
Izanami
3
10
1
0.35
W
Achilles
Maineriño3º
Achilles
16
1
6
19
W
2
2
15
4.75
W
Neith
PISCOGRIZ
Neith
7
1
8
11
L
Ymir
Slavhik
Ymir
1
5
3
0.5
W
Pele
4
1
13
10.5
L
Cthulhu
ne0n123
Cthulhu
0
7
0
0
L
Thanatos
兵长乱杀
Thanatos
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
47,902
65,217
Taken
60,088
35,842
Mitigated
37,191
11,896
Healing
25,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,476
577
140
2,336
10,213
3,257
598
1,554
8,488
38,713
0
W
6,361
1,557
2,113
1,921
8,795
2,705
0
4,497
4,298
44,516
0
L
Izanami
Lulucette
Izanami
6,439
4,459
0
308
11,115
2,993
1,379
1,956
8,705
0
48,523
W
Achilles
Maineriño3º
Achilles
17,779
4,679
0
2,256
12,962
12,942
1,389
5,558
7,404
0
49,146
W
4,140
626
405
3,469
12,880
12,823
295
5,547
7,333
21,169
0
W
Neith
PISCOGRIZ
Neith
11,540
7,250
0
8,168
13,432
4,637
677
5,175
8,257
0
51,362
L
Ymir
Slavhik
Ymir
7,307
1,396
0
425
15,317
13,796
81
4,856
10,277
26,340
0
W
Pele
8,082
2,565
455
7,023
12,019
4,084
37
1,608
10,411
0
64,074
L
Cthulhu
ne0n123
Cthulhu
5,536
763
0
1,697
13,456
9,963
180
107
12,250
30,699
0
L
Thanatos
兵长乱杀
Thanatos
7,560
2,929
0
6,990
15,116
5,833
0
1,560
13,429
0
46,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
45,594
328
Minions Killed
368
0
Camps Cleared
0
1,406,184
Distance Traveled
1,587,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,290
429
57
3
0
282,872
1
W
Ra
8,938
526
99
6
0
310,027
0
L
Izanami
8,241
485
98
6
0
240,753
1
W
Achilles
10,330
608
66
4
0
324,656
1
W
Sobek
7,790
458
22
1
0
289,752
1
W
Neith
9,515
560
88
5
0
305,163
1
L
Ymir
8,172
481
43
3
0
300,527
0
W
Pele
9,021
531
93
5
0
357,438
0
L
Cthulhu
7,048
415
54
3
0
298,018
3
L
Thanatos
8,827
519
76
4
0
284,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role