Player Matchup

Cthulhu
Cthulhu
Diamond IV
Dakieu
Cthulhu
Diamond IV
Level 149
God Stats
18W - 13L
1,493 SR
Queue Stats
164W - 143L
2,079 MMR
Party 1
Janus
Janus
Diamond III
LowLifeArmany
Janus
Diamond III
Level 148
God Stats
24W - 21L
1,650 SR
Queue Stats
168W - 154L
2,117 MMR
Solo
Izanami
Izanami
Diamond IV
MystPromise
Izanami
Diamond IV
Level 106
God Stats
34W - 17L
1,737 SR
Queue Stats
171W - 155L
2,074 MMR
Solo
Thanatos
Thanatos
Diamond III
TL Hozman
Thanatos
Diamond III
Level 156
God Stats
46W - 34L
1,704 SR
Queue Stats
112W - 106L
2,117 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
UNRllVALED
Zhong Kui
Diamond IV
Level 126
God Stats
4W - 5L
1,557 SR
Queue Stats
557W - 536L
2,061 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,628 SR
2,090 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,665 SR
2,090 MMR
Terra
Terra
Diamond IV
CJacks
Terra
Diamond IV
Level 160
God Stats
30W - 28L
1,725 SR
Queue Stats
423W - 402L
2,054 MMR
Party 2
Hun Batz
Hun Batz
Diamond IV
Endless-Red69
Hun Batz
Diamond IV
Level 160
God Stats
7W - 10L
1,555 SR
Queue Stats
394W - 379L
2,030 MMR
Solo
Scylla
Scylla
Diamond IV
Famous 1233748
Scylla
Diamond IV
Level 124
God Stats
13W - 10L
1,603 SR
Queue Stats
192W - 191L
2,048 MMR
Solo
Jormungandr
Jormungandr
Diamond V
LiquidN-DCup
Jormungandr
Diamond V
Level 153
God Stats
3W - 6L
1,829 SR
Queue Stats
188W - 182L
2,105 MMR
Solo
Merlin
Merlin
Diamond III
xNotoriousBAMF
Merlin
Diamond III
Level 160
God Stats
11W - 13L
1,615 SR
Queue Stats
411W - 390L
2,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dakieu
Cthulhu
20
4 / 1 / 16
14,882
496
17,047
28,987
45,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 3 / 9
15,346
512
12,057
23,634
9,833
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MystPromise
Izanami
20
8 / 5 / 5
19,235
641
30,196
25,374
12,186
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TL Hozman
Thanatos
20
8 / 6 / 12
16,074
536
16,448
26,486
12,939
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
UNRllVALED
Zhong Kui
20
7 / 4 / 5
16,470
549
22,173
28,028
35,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayLokiSetGilgameshTiamat

VS

Bans
AthenaArtemisSolChironBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CJacks
Terra
18
0 / 7 / 10
13,762
459
10,854
29,410
35,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Endless-Red69
Hun Batz
20
3 / 8 / 9
13,859
462
14,451
24,678
9,470
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 7 / 4
15,322
511
12,658
21,378
7,545
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LiquidN-DCup
Jormungandr
20
5 / 2 / 5
15,972
532
19,122
27,504
31,636
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 6 / 4
14,343
478
25,538
25,206
14,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
30
Kills
18
19
Deaths
30
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
CJacks
Terra
0
7
10
0.71
W
Cthulhu
Dakieu
Cthulhu
4
1
16
12
L
Hun Batz
Endless-Red69
Hun Batz
3
8
9
0.94
L
3
7
4
0.71
L
Jormungandr
LiquidN-DCup
Jormungandr
5
2
5
3.75
W
3
3
9
2.5
W
Izanami
MystPromise
Izanami
8
5
5
2.1
W
Thanatos
TL Hozman
Thanatos
8
6
12
2.33
W
Zhong Kui
UNRllVALED
Zhong Kui
7
4
5
2.38
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,921
Damage
82,623
132,509
Taken
128,176
115,154
Mitigated
97,809
70,915
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CJacks
Terra
10,854
576
2,909
4,239
29,410
35,100
0
14,347
14,633
43,197
0
W
Cthulhu
Dakieu
Cthulhu
17,047
1,122
2,612
7,080
28,987
45,193
22
16,749
12,238
46,831
0
L
Hun Batz
Endless-Red69
Hun Batz
14,451
2,663
0
6,052
24,678
9,470
0
10,308
14,190
0
110,396
L
12,658
1,256
0
2,835
21,378
7,545
3,179
5,748
15,588
124,777
0
L
Jormungandr
LiquidN-DCup
Jormungandr
19,122
4,927
0
6,591
27,504
31,636
168
9,532
17,758
121,785
0
W
12,057
1,861
256
5,441
23,634
9,833
1,330
15,162
8,472
131,538
0
W
Izanami
MystPromise
Izanami
30,196
23,758
0
10,090
25,374
12,186
3,732
13,887
11,487
0
220,458
W
Thanatos
TL Hozman
Thanatos
16,448
2,703
0
28,539
26,486
12,939
309
11,023
15,463
0
121,467
W
Zhong Kui
UNRllVALED
Zhong Kui
22,173
3,090
0
16,897
28,028
35,003
1,389
14,993
12,863
109,456
0
L
25,538
677
0
4,840
25,206
14,058
0
10,588
14,414
109,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,007
Gold Earned
73,258
921
Minions Killed
801
0
Camps Cleared
0
2,840,124
Distance Traveled
2,649,484
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,762
459
65
2
0
543,031
9
W
Cthulhu
14,882
496
53
2
0
591,616
10
L
Hun Batz
13,859
462
132
4
0
597,092
4
L
Scylla
15,322
511
204
7
0
464,927
2
L
Jormungandr
15,972
532
231
8
0
511,668
8
W
Janus
15,346
512
226
8
0
619,561
11
W
Izanami
19,235
641
310
10
0
523,011
2
W
Thanatos
16,074
536
142
5
0
632,180
7
W
Zhong Kui
16,470
549
190
6
0
473,756
0
L
Merlin
14,343
478
169
6
0
532,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role